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Found 2 results

  1. For illustration. I have a blue square, over it the same yellow square, so blue can not be seen (so it's off), and the green circle is above. Clipp both squares with a circle. On the left yellow square I use Gradient overlay (fx). Meanwhile (in Vector view mode), this is identical, but if I give Pixel view mode, there is a difference in their rendering (at the edges). The difference is even more pronounced, when the "hidden/overlaid" blue squares are turned on. They are completely overlaid with a yellow square so they should not be seen at all, like the right side without a gradient, where the switching has no effect at all. To get it render right, I had to replace the Gradient Overlay (fx) with a normal gradient (Fill Tool). It's a pity, that the Blend mode (as in Gradient Overlay) can not be set in Gradient (Fill Tool), so I had to add another layer. Bug, gradient overlay.afdesign
  2. As you can see in the image above, I have this group of circles that's cutting into the green layer, however since I want it to only erase within the green layer and not underneath it too I have it contained within it, however this produces this weird outline of the source object that looks like a visual glitch when rendering, however it shouldn't be present at all if it's due to antialiasing since the circles completely cover that part.
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