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Found 5 results

  1. dividing 4 ellipses ends up with 134 objects. with 12 ellipses i get 2700 objects and the pc hangs 20190618_123047.mp4
  2. I'm trying to use the divide operation on iPad, but it is generating hundreds of points or curves, so it complicates a lot making a custom shape because I have to delete all those points
  3. I was making a logo from multiple shapes... and came up with a lot of garbage on the stage. I thought may be it happens so I tested other software.. Xara there everything was quite smooth with nothing extra on stage. To do this.. create multiple circular shapes or only circles randomly positioned overlapping each other. Select them all add vector color+some visible thickness Hit "Divide" now start moving shapes apart.. you will see a number of leftover garbage stuff on stage. Please take a look on video to understand it more clearly what I mean. 0000-1610.mp4
  4. Recently I encounter some unexpected behavior while using divide operations on multiple overlapping shapes. Some debris looking curve laying around on the edge of which should be divided. The shapes of divided objects are not looking like expected, with more vertices than needed. Here are some screen captures from Affinity Designer on windows, showing an example of the issue. 1. Doing a divide operations on these 3 equally sized overlapping circles with stroke set to none. 2. Instead of 7, it creates 35 objects. 3. With an unpleasant result. Here is the same example doing what I assume is the equivalent operation in Adobe Illustrator CC (23.0.2) 1. Three overlapping circles. 2. Divide into 7 shapes using divide operation in illustrator's Pathfinder. 3. with clean vertices placement. Am I doing it wrong? or is it a thing that needs to be fixed?