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Found 5 results

  1. I spent the past two hours reducing a logo from a billion separate elements to three (white, light, dark) for vinyl printing. But this shouldn't take as much effort as it did. I couldn't find a simple way to 'flatten' this image, so I had to manually add/subtract/divide many elements many times. The outermost line and white background are not a problem, simply select everything and add. But the darkest shade is made up entirely of outlines of shapes such as the fries. So I cannot simply add those together as it will create one big clump. I also can't just make them all outlines and transparent centers because you'd see the underlying layers. So for each fry i had to: -expand stroke -copy the inside -copy the shape and make transparent (so you only have the stroke) -subtract the stroke from the inside. -subtract the result from the original shape -subtract all the higher layers from the original shape Does anyone know a decent workflow for this type of work in Affinity Designer? I also reckon this is something that can be done algorithmically. At least in the sense that we should be able to divide the visual end result in contiguous blobs of one color. That means the dark green would be 1 element, and the white and light green about two dozen islands each. I'd still have to manually group those into one element but it'd already be much closer to what the endresult would be.
  2. Hi, I've been using Affinity now for two professional projects and it's good. I noticed there are a few panels which can be consolidated to use the same template as the layers panel, this would lower the API surface area and improve maintainability over time. Just my 2 cents.
  3. Here is something I processed in Affinity then tried the Topaz plugin Simplify.
  4. Hi, I would like to put two ideas up to discussion. I like working with AD, but also work with Manga Studio 5 a lot, and it has some nifty features that would be welcome in AD. First thing I like a lot is the vector eraser option. In MS5 you can draw on pixel and on vector layers. On the vector layer I can use the eraser to erase until intersection. This is cool as I don't have to be too fussy with overlapping lines. It works very well, and would be great in AD! I can also erase one line easily without affecting the other lines around it. 2nd thing that is quite great is the simplify brush. As a default the paths made with freehand drawing in MS5 have too many points, but using this brush cleans up pretty nicely, with a good range of options. Something like this would be a great addition to the pencil tool Come to think of it: what would be very welcome is more settings for the pencil tool, I think it is too basic now without any way of setting smoothness. Is this coming?
  5. Will be great if Affinity could be able to simplify curve after freehand drawing. So number of nodes can be reduced without losing significant fidelity.
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