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Found 366 results

  1. I have a problem i did vector image and when I want export it as SVG there is a information that "some areas will be raterised 1. When I export it rasterised nothing all is good( second pic) 2. When I export it rasterised unsupported propertis happend this ( first pic) 3. When I export is as rasterised everything all is good
  2. Hello, I have this issue. Not properly visualized gradient Affinity (Publisher; Designer) Google Chrome visualization.svg
  3. Hello, I am working with Altair (python library) and one annoying bug is a wrong depiction of axis ticks/labels in every Affinity software. Looking foreward to fix this bug Let me show you! Affinity Google Chrome (or another software)
  4. Hello guys, I bought Affinity Designer to do web related work. Basically, I use it to create and export files, mostly SVGs when working with vectors. The idea is, exporting the SVG, taking the SVG code and paste it in the HTML code so we can mess around with the SVG coloring with mouse hovers, etc. The problem is, for multiple times the SVG code exported from Affinity doesn't work right. Sometimes the SVG are cut in a small portion, bugged in some browsers like Safari, etc. Which it's a pain because I used Illustrator for this and the codes generated by it always worked fine.
  5. Somehow one of the texts from affinity to svg doesn't export nicely. As you can see the lower text got squeezed, and not retained its isometric grid while exporting. I can view this SVG file on the web and affinity without any problem. But if I try to open this in Sketch app, it looks weird. Any idea what's causing this issue?
  6. Story Boards Draftsman

    Story Boards

    Hello, I'm new here and want to share my self made drawings with the members here for FREE. I draw 100% nonprofit. Files are vcarve ready and laser ready. Dxf ore a Svg files you can download them Free. One Reminder keep my drawings Free in anyway you use it so don't sell them. https://storyboardsdraftsman.wordpress.com/ https://www.facebook.com/groups/597383347469762/
  7. I've been having an issue where I export a paragraph of text into SVG (without converting it to curves but relying on the system fonts) and some characters render differently in the browser (tested on both on the latest desktop firefox and the latest android samsung browser) as seen in the image below: On closer inspection it seems that the SVG adds certain tags to certain characters, isolating them - without an apparent reason however. it is easy to reproduce: create a new document use the type text tool type "Other All" as text (using Arial font) (for some reason the issue appears if there is another word before the word All! Other tested strings that produce the fluff are "A All B" and the "Unlock All Features" string) export to SVG The SVG should have isolated the Al characters into an unnecessary <tspan> element: <g id="Artboard11" serif:id="Artboard1"> <text x="209.036px" y="520.05px" style="font-family:'ArialMT', 'Arial', sans-serif;font-size:36px;">Other <tspan x="307.087px 331.099px " y="520.05px 520.05px ">Al</tspan>l</text> </g>
  8. Hi there, I need to export a drawing to SVG – I am using Affinity Designer on MacOS – Is there a way to define the markup style in the SVG-file? I need the path-tag to be like this: <path fill="none" stroke="#000000" stroke-width="2" d="M257,1.5"/> But the SVG-output from Designer is like this: <path d="M68.5,260.5l193,-189" style="fill:none;fill-rule:nonzero;stroke:#000;stroke-width:2px;"/> Visually, the output is the same – but I need the SVG to be written like the first example. Is there a setting to achieve this? The reason behind this is as following: For a web page, I am using the css-framework https://getuikit.com/ For a simple SVG-animation, I need the SVG to be written like the first example above. If I put the Designer-SVG into my code, the animation is simply not working... Thanks for any suggestions!
  9. I am posting this feedback in this section of the forum, I hope this help to improve the software Not going to talk about the bugs, I hope all of them get fixed I am going to compare my experience with other softares, such as Adobe Illustrator, Inkscape (the ones I use the most) For the few time I have used the software I can tell is very minimalistic, (I really hope this is not because the Ipad version limitations, as PC can do much more than a Ipad, so I hope PC version is not being limited to keep in the same quality of the Ipad version) Or maybe is the way the software is going to be, as it could be a minimalistic software not planned to have advanced features, I would like to know which kind of software Affinity Designer aim to be, minimalistic or advanced? Developer team care for both personas this mean less time to focus to improve designer persona and possibly priorize pixel persona over vector persona (The software is meant to be a vector graphic software, rather than a raster graphic software) The exporting persona is not intuitive and does not have much more to offer than the traditional exporting in the user menu The software have very few settings and some of them are not compatible with SVG format (The standard file format for vector graphics) The software have very few tools and some of them are not compatible with SVG format (The standard file format for vector graphics) There are very few tools for vector graphics, and the customization for them are very tricky and not intuitive & limited _ What I suggest is to focus on introducing new tools&features&settings to work with vector graphics and improve the ones that the software already have Currently I don`t use this software because of the limitations exposed, as other vector graphic software have to offer much more optimized tools&features for vector format (SVG), I really hope it get more complexity eventually as for now it is not a stand alone software for its limitations & few features for vector graphics.
  10. I am doing the graphic design of a game using SVG files I was using Adobe Illustrator CC, but exporting SVG files in AI ruins the gradient, shapes, so I switched to affinity designer The problem is that when I open any SVG file, the color of the vectors looks wrong, pale, without saturation I think it could be because the color settings, and display settings When I export the file as SVG, the colors display correctly in other software, such as inkscape/illustrator (as should be) but not in affinity designer, so yeah, the problem is about displaying the colors in the software correctly _______ These are two examples of the same file open in different softwares - (Affinity open the Affinity file.PNG - SVG screenshot) __ - (Adobe Illustrator or Inkscape or other software or browser open the SVG file.PNG - SVG screenshot)
  11. If you apply to an object a gradient and then add a modification using the transparent tool the result will be one gradient predominating the other after exporting using SVG format Only works if there is neither a gradient or a transparency applied, not both together sample 1.afdesign
  12. SVG format does not save Adjustments added The adjustments are gone after I export using SVG format Could provide a AFDESIGN file for the staff if required to replicate the bug When you open the SVG file saved, the adjustments are gone, removed
  13. I am doing the graphic design of a game using SVG filesI was using Adobe Illustrator CC, but exporting SVG files in AI ruins the gradient, shapes, so I switched to affinity designerThe problem is that when I open any SVG file, the color of the vectors looks wrong, pale, without saturationI think it could be because the color settings, and display settingsWhen I export the file as SVG, the colors display correctly in other software, such as inkscape/illustrator (as should be) but not in affinity designer, so yeah, the problem is about displaying the colors in the software correctly. _______ These are two examples of the same file open in different softwares - (Affinity open the Affinity file.PNG - SVG screenshot) __ - (Adobe Illustrator or Inkscape or other software or browser open the SVG file.PNG - SVG screenshot)
  14. I'm creating simple Bezier line drawings in Designer and exporting them as SVG files. When I import them into Carbide Create, a CAM app for running a CNC machine, the scaling is too small, generally by a factor of about 5.6. I can't just scale up for two reasons. The lines get choppy and the scale factor is not always exactly the same. I've tried a number of parameter changes to no avail. I have tried this process with iDraw and Inkscape, both export with proper scaling. When I import a Designer created SVG into either Inkscape or iDraw, I also must rescale the image although not necessarily with the same factor as Carbide Create. So, I suspect this is more an issue of how Designer is handling the SVGs.
  15. Hi! In my previous more adobe-based workflow - I had a great system set up where I could generate front-panel graphics for our products using a bunch of scripts and SVG import pipelines. I would then manually touch them up and print them on to aluminium. Most of the SVGs dealing with fonts/texts are however broken when importing to affinity designer. Besides waiting for better SVG support - Is there a scriptable way of inserting texts/labels in to an affinity designer file?
  16. With my free SVG Calendar Tool (https://svg-tools.mensch-mesch.com/calendar/) you can create different types of SVG Calendar Templates (Scalable Vector Graphic) for all Affinity products. This tool is not perfect but it will possibly safe a lot of time. Hope you like this simple tool Keep on drawin' Norbert
  17. Hi all, im working on a project for a client in Designer.. I’m vectorizing a drawing for a product that will be CNC and Laser engraved.. and now the engraving company wants the finished file in a .DXF format.. I see that Affinity Designer doesn’t support.DXF. What is the best way to get my document converted into a file that the company can use? I’m using macOS Mojave and iPadOS Thanks in advance! Marius
  18. When importing SVG files into Affinity Designer, the text size becomes drastically reduced. Please see the following images comparing the same file when opened in Chrome vs affinity designer. This bug seems to affect all SVG files created by the software ChemDraw, so I can provide additional files if needed. By default, ChemDraw should export images with a font size of 10. I am using the latest version of the software as installed by the Microsoft Store. aniline.svg
  19. Hi all, just a question I'm not sure anyone can answer, but I´ll try :-) I'm working on a design in Designer, for something that will be laser engraved.. The client said they needed the file in .SVG when it's done. I guess they need the .SVG file to program into the laser engraving machine.. Does anyone know if I have to expand all the lines, to be laser engraved, or can they be like un expanded vector lines. Will the laser engraver understand that all that is black will be cut out? Or is there anything else I have to think about.. The client knows that I don't know much about laser engravers, but he said only he needed the file is .SVG Any tips or ideas? :-) Here is a little screenshot part of the design I'm working on..
  20. TL;DR 1) add dxf support (in- & export) 2) Change SVG exports to world/document units instead of pixels. I recently bought Designer to escape Adobe hell, but I am running into a rather large annoyance: We do a lot of lasercutting/CNC routing at our studio which needs DXF files to work (feature request 1, please add DXF support). I understand this isn't implemented in Designer atm and this wouldn't have to be a deal breaker if SVG export would work properly as I could always use or write an SVG to DXF converter. The problem with current state of SVG: Every SVG is converted to pixel units on export. What that means is that if I design a document in mm, it will be converted to pixels using the DPI setting in the export menu. I've figured out that 96dpi does seem to "work" to get the SVG in "correct" dimensions. Though, due to the fact that mm units are converted to pixels using DPI and are then reconverted to mm when opened up in other software packages, there are rounding errors. Example, 100mm converted to pixels at 96dpi (100mm*96dpi)/25.4mm = 377.952755906px Now, due to the nature of the codebase, that resulting float value is probably being rounded to a number of decimals (all SVG height & width values seem to be limited to 2 decimals), so when we try to convert that "rounded value" back to mm, my initial 100mm isn't quite that anymore. (377.95px/96dpi)*25.4mm = 99.999270833mm One might argue this is not an actual issue for the final result of the work you're doing, as lasercutting and routing wood have a larger error margin than that anyway, but it is for communications sake. When I tell my CNC partner something is 100mm, it needs to be 100mm, not 99.999. Besides that, this just feels like a bad implementation of SVG anyhow. Why would you even convert units. The only workaround I have found is drawing everything up in pixels and manually changing the svg code to use mm. eg.: <svg width="100%" height="100%" viewBox="0 0 1280 800" ... > to <svg width="1280mm" height="800mm" viewBox="0 0 1280 800" ... > This way all the values of the paths are interpreted correctly as being in mm instead of pixels, but this just feels like an ugly patch on something that should not be that hard to fix and implement. Please fix this. Thanks.
  21. Whenever I export an SVG file it comes out a different size. Such as I when I first create the file it says I set the size to 1px by 1px. I create a circle and then when I export it to my web application the size is much bigger than it says it was. I have found that if I change the width and height properties on the SVG file itself it will shrink the SVG to my liking, but I would like it to do it when I export and not have to do it every time. If you need any more information from me please let me know.
  22. There is a wide range of needed optimizations of the svg export in Affinity Designer. I am just listening the most important (buggy) ones for now: The svg tag has the width and height property as percental values, this can cause multiple (positioning / scaling) issues for the web usage (I am a Web Developer, 12+ years) while rendering the svg appropriate and the values are often differently in different browsers for the usage of early access in the DOM, the CSSOM and even for JS. That's why most SVG Exports usually use precise attribute values, e.g. instead of the current export <svg width="100%" height="100%" viewBox="0 0 596 842" ... it needs to be exported as <svg width="596" height="842" viewBox="0 0 596 842" ... AD exports the path's, etc. with inline styles (style="...") instead of the acutal svg properties (e.g. fill="...", stroke="...", font-style="...", etc.). Therefore it's currently hard to override those values outside the svg and even for dynamic JS manipulations / effects The id's of exported elements have the layer's names, therefore there are sometimes problems (e.g. <g id="ArtBö--ard11" serif:id="ArtBö &lt;ard1">) with special characters (including spaces, etc.), especially when trying to access them, sometimes they even brake things. They should be removed from the final svg export entirely (some of the special characters aren't w3c valid for id's anyway). By the way, the exported serif:id="..." makes the svg way bigger in size then it should be (bad loading times on the web), it makes a huge differences when it comes to complex svg's Other export tools / competitor tools do it as explained above and there are no problems. If there is some more detailed technical information needed then let me know.
  23. [ macOS El Capitan 10.11.6, Affinity Designer 1.5.4 ] Hi guys! I've been working quite extensively with AD, testing it for producing artworks for a small laser cutting business I own. And I must thank you since I managed to replace AI for 80% of the time! (on the computer which controls the machine I have only installed AD) But there are some bugs that I find here and then. :D Here's one: I created the attached file by code (example.svg), using the makerjs library and spitting out an svg with precise cm dimensions (as needed for laser cutting). When I open it in AI, the size is fine (3x3cm total), when I open it in AD, it's 3x3px. Am I doing something wrong? :huh: Thanks PS: I also must say that when copying a layer from AD and pasting it in another AD document it doesn't maintain the scale. PPS: Is there a way to the Affinity to works always in cm as default? example.svg
  24. Hello, I have received an error when trying to upload an svg into Cricut design space. Initially went to a Cricut forum, however I received little aid - seems to be a little too technical for the forum I chose. You guys have been great help with other issues so... I think I am missing something when I export my file from AD. I have attached the file, a pic of the error, & a pic of my export screen. (I have tried to export w/ flatten transforms & relative coordinates, with no luck) TIA. 3G1C.svg
  25. I have made a closed vector path in Photoshop. Applied an inner glow to the path. I can copy the path as SVG and paste into AD. The path gets pasted but not the effect applied to it. So...what tricks are there, if any, how to preserve vector layer effects when importing/pasting from Photoshop. Thanks
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