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Found 44 results

  1. I purchased Affinity Photo for multi-layered pixel art creation, but I'm finding that I cannot use the Merge Layers or Rasterize layer features because they automatically choose a filtering algorithm which causes blurring. How can I fix this? This currently is a deal-breaker for me unfortunately. I've tried the following: Using Nearest rendering in the Performance settings (this causes everything to look as I expect on the canvas while editing the document, but the blurring problem occurs as soon as a multi-layer document is merged, exported/flattened, or a layer is rasterized) Choosing Nearest filtering during PNG export. For some scenarios this appears to work around the issue, but for general purposes it's not a solution since I frequently need to be able to merge selected layers together as part of my workflow without exporting the entire document I still cannot find any way to merge layers or rasterize selected layers using Nearest filtering. The result is that my artwork frequently is distorted/blurred from what I'm seeing in the on-screen canvas/display. Thanks in advance for any help you can provide
  2. I want to take a page from a PDF and rasterize it for use in a brochure. I used to be able to do this in photoshop. When I open the pdf in Photo or Designer, it loads an editable version, and since I don't have the fonts for this document, it looks really bad.
  3. Hi all, Is there a way to revert a layer that has been converted to mask using Rasterize to Mask into a normal layer? Cheers, Juan
  4. in the screen shot you can see the two lines for "rasterize" under layer?
  5. Hey everyone! It would be great if there was an option within the export persona to make, for example, this: Group A (Group) Group 1 (Group) Shape 1 (Vector) Shape 2 (Vector) Group 2 (Group) Shape 3 (Vector) Shape 4 (Vector) Group 3 (Group) Shape 5 (Vector) Shape 6 (Vector) Group 4 (Group) Shape 7 (Vector) Shape 8 (Vector) Group B (Group) Shape 9 (Vector) to that: Group A (Group) Group 1 (Pixels) Group 2 (Pixels) Group 3 (Pixels) Group 4 (Pixels) Group B (Group) Shape 9 (Pixels) Best wishes, Shu
  6. Hey everyone! Right now, rastering layers can be a tedious task, which I noticed when I needed to rasterize >100 locked layers, because - only one layer can be rasterized at a time - rasterizing removes layer locks. This behaviour is the same for Designer and Photo on iOS as well as on macOS. It would be useful if multiple selected layers could be rasterized and if the layer lock could be preserved. Best wishes, Shu
  7. Dear developers, I have a little problem with background rasterize: if I no use Picture box, just place an image, and I use bleed, then rasterize function not working correctly: image will rasterize to cropped size, not to bleed. Need rasterize to real size + bleed, because after crop base, leave a line, if cropping not exactly.
  8. I have a layer stack of about 40 individual layers composited to create a sky. The file is getting really slow to work with, so I thought I would duplicate the layer stack, Rasterize it, and turn off the original Layered stack, and get some performance improvements. But AP Rasterizes the group incorrectly. Attached you can see screengrabs showing before and after Rasterizing. I tried rasterizing the individual layers and then the group itselt, but no dice...
  9. AD stops working after rasterizing any picture on windows pc
  10. RosomakPL

    Rasterize bluring images

    Hello, I have When attempting to rasterize the "image" layer, AP (AD probably also but I have not tested) destroys bitmaps and blurs them. This significantly hinders work. Is there any way to avoid this problem? I would like to be able to use the clipboard and not worry about the program spoiling everything when attempting to rasterize layer. maybe you can detect that there is a bitmap in the clipboard and use an algorithm that will keep the data intact? By the way, what is the purpose of pasting bitmaps from the clipboard into the "image" layer. If you want to be able to work normally on it (cut or copy selected areas) you have to rasterize it in the end. I do not want to save every bitmap to hdd and then open it. This extends the working time terribly. Pasted bitmap: And after "Rasterize":
  11. I was trying to select a circular part of my image and copy and paste it as a a layer. With help from previous posts, I created a mask and once I rasterized the photo I had pasted, I could then copy the selection and paste as a layer. I just want to know what Rasterize is for? I entered a photo and thought it would be a raster by default, but apparently it is treated as Vector graphics? Thanks in advance as I am new to Affinity today.
  12. Hi everybody, I'm an artist and working with printing screens for etching printing. In photoshop, there's a quite easy way to transform a bw picture into a bitmap and get it rasterized, in affinity photo can't find this feature. I don't need the visual effect of a raster like in pop art, I need a real fine printing screen like used in offset printing... How can I do this with Affinity Photo? I really love the app, especially the slim design so I can use it quite comfortably even on my old Mac mini :-) Thanks, Christian
  13. Hey everyone! I am working a lot on patterns (literally hundreds) that I want to repeat on both x and y later on. For doing so, it would be very useful to be able to offset and repeat (wrap) curves and groups using Affine and being able to access Affine in Designer. Right now, it only seems accessible in Photo and trying to Affine curves or groups will rasterize them. Best wishes, Shu
  14. Couldn't find another thread about this, sorry if it's already been addressed. I am using Affinity photo for web design. I exported my file to psd, when I opened it in Photoshop CS6 on a mac, all the text had been rasterized. I have not tried it in Creative Cloud or on a PC. Is this a known "issue", or was that purposeful? I know AP is meant for photographers, but I, and others, would be using it for web design.
  15. Missing in Photo: more options for output format in export (important for TIFF - more compatibility with old software) BMP export on/off dither for rasterizing tolerance option for "Selection brush tool" user presets for all filters snapping for "Crop tool" circle overlay in "Crop tool" "Mesh warp tool" for curves (without rasterizing) "Warp text" like in Photoshop "Invert mask" function base RGB adjustment (3 trackbars with range -255 - + 255 (in 8 bit)) adjustment presets in DESIGNER Thanks for considering proposals.
  16. File size matters ! I use designer for web-design. As long as you work with pure vector and text, designer is a quite handy tool (despite some annoying bugs). But as soon, as you place images (typical workflow for webdesign) in your layout, it becomes really inconvenient. The filesize of the layout document EXPLODES and becomes really unpredictable. The size of a designer layout document becomes far bigger than the sum file sizes of the placed original compressed JPG or PNG images. I read somewhere in the forums, designer and photo store placed bitmaps uncompressed with the layout file - to speed up document loading? However, in my opinion this behaviour is not practicable. Some people may say: disk space is cheap, so why be so miserly? But first of all, all documents have to be backuped. And when it comes to data transfer it's a big difference if i can send e.g. a 20 MB file as email attachment or have to upload a huge 200 MB file to some document cloud. Filesize also means waste of time and other resources. We know the problem of Photoshop local smart objects. But PS stores/attaches the underlying bitmap data in it's original compressed format (JPG, TIFF, PNG etc.) and only points to it when rerendering an instace. I guess this is the correct method. If i have to transform the smart object instance later (e.g. design changes by customer), PS can allways rely on the original high resolution pixel data. But the PS document size increases only for the amount of the rendered instance layer + original bitmap attachment. It's even possible, to edit the smart object in place (isolation mode) and reduce the original bitmap resolution (destructive scale) without touching the instance position and size. In essence the filesize of the whole PS document is far smaller than a comparable AD document and approximately predictable. In essence: placed/imported images should either NOT be stored within the document. OR if stored within the document, then in it's original file format and compression. Placed images should not blow up the overall document size in the way they do now. Designer workaround - the rasterize dilema The only way i found to minimize document filesize is, to rasterize placed images, so they become a local pixel layer. This reduces overall filesize but the result is stil unpredictable. Sometimes the document becomes soon very small after rasterizing a high resolution image layer and saving the document again. Sometimes it becomes even bigger - later it becomes smaller again. So it seems, that redundant pixel data is not cleaned up at every save procedure? The bad thing: the document becomes smaller at the end, but now i loose everey connection between the bitmap layer and the orginal placed image. AND i loose every layer effects! I even don't know what was the original scaled size of my old bitmap. If i have to do design changes lateron (we all know our customers...) i have to spend extra time to search the orginal image, place it in its actual size, rebuild layer effects (hopefully made some notes in the layer label). After that extra work i can do the actual design changes. Much, much extra time spent! To prevent this, next time i leave the original image in the document and have - yes a huge file again :-( Another impractical point of rasterizing is the lack of control over pixel density. I'm talking about real count of pixels in the bitmap NOT the relative dpi (document settings). There is an ellipsis beneath the menu item "Layer -> Rasterize..." that meant to show an additional settings dialogue before rasterization is done. But there are no raster options to set. The document dpi has no effect on how the layer is rendered - to say how many pixels are created from the layer. And the rasterized quality is only moderate - seems to be 72dpi with method bilinear? There should be precise settings for the rasterize command: - absolute resolution: means, how many pixels are rendered per inch/cm (presets or explicit manual setting). - relative dpi (relevant for print) - render method: there should be an option for high quality rasterization of layers - e.g. bicubic andd so on. Simply compare this to the slice settings in the export persona.
  17. Hey, I have been working a few times with files with lots of images. I sometimes don't want to compress them before I am sure of how big they will be in the layout, so I add them in original resolution. Once I am done with the placement, I would like to rasterize them. But when I select multiple images and click "rasterize", only a single one of them is rasterized. It would seem logical to me that the operation applies to the entire selection. Alternatively would be a option "rasterize all images". This way, once you have all images the size you want them, you can rasterize them all in one click and drastically reduce the file size. Greets!
  18. Please, help. How to rasterize layer so that parts of the layer outside the canvas were not removed ? It's very uncomfortable during work. is it possible?
  19. I don’t know how difficult it is to make it possible to save PSD files with editable text layers instead of rasterizing them. This is the one feature that keeps me from doing my design work totally on my iPad without Photoshop. I have a client that needs the ability to edit the text before it goes to print because of data that is not available when I’m working on the job (ie product catalog numbers). So my current workflow is I do all of the design layout, drawing, photo editing on my iPad Pro with the Apple Pencil, then export as a PSD, and then add all the text layers in Photoshop on my laptop. Of course there may not be a high demand for this feature.
  20. Hi, When cropping a document, the pixel content removed is only hidden and not removed. One needs to click on rasterize on each pixel layer to actually remove the cropped pixels. This is already pretty painful, and not clear what to do with pixel layers with adjustment child layers when you would like to keep the child layer, but remove cropped image area. Rasterize also bakes in the adjustment. However Spare Channels do not even have the rasterize option, so if you had any Spare Channels before cropping they retain hidden but stored pixels outside of your canvas. One problem is that these continue to consume memory and file size, but I have encountered another issue as well, as described below: I had a sky with some electric wires to inpaint. I made a selection of the wires and saved to spare channel. I have cropped the image and rasterized the pixel layer. I returned to removing the wires by loading the spare channel to selection. This resulted in a selection partially outside of the canvas, which was not obvious at all, as the marching ants are only drawn inside of the canvas. When using inpaint with such a selection silly things happen, such as inpaint making the pixels transparent. I see three alternate solutions to make the working of cropping consistent: - Make crop have an option to remove the cropped content (preferred solution) - Have a separate function in menu to remove all content (pixel, masks, embedded mask and spare channel content) that was cropped earlier. - Have a context menu entry for spare channels to remove the cropped content (identical to rasterize for pixel layers)
  21. Hi Affinity Team, sometimes it is necessary to create a rasterized background layer. While rasterizing the layer is cut off exactly on the edges of the document. This is a problem if I need to export the document for professional printer, where I have to add bleeds (2mm - 5cm) to the document. Since the background is being cut off at the edges there is nothing left for the bleeds. Maybe it is a solution to consider the bleeds settings while rasterizing the selected layers. Cheers Tim
  22. After rasterizing an image all the part of the image out of the Artboard has been cut off and the bleed area which has been setup for the document has been ignored - I have no image parts visible out of the Artboard anymore. This of course is not acceptable as I need that part of the image outside of the Arboard to fill the bleed area - that's for the bleed is for. How to solve this? I have special situation where I need image to be rasterized together with some overlay text elements to get the desired output (for some reason what I see is not what I get after print export, so I only get the desired result after rasterizing the visible elements. Less important but a bit strange to see - The command for Rasterize in Affinity Design is written as Rasterise (with S instead of Z).
  23. I often use geometry layer to mask (clip) other layers. Unfortunately there seems to be no possibility to mask/clip everything inside the geometry. It would be great to be able to invert geometry layers without rasterizing them.
  24. J.T

    Rasterize gradient

    Why? Before rasterize: After rectangle rasterize: Expected:
  25. Hi, I'm unable to find a simple way to rasterise a group of layers? 'rasterise' flattens the whole document 'rasterize selected' has no effect when you have the group selected The only way I've managed to even do it is by hiding every other layer and then choosing 'merge visible' That's fair enough, I suppose, since I only have a few layers, but it certainly wouldn't be fair enough if I had any more than 10 layers on the go! Anyone else found a legit way to flatten a group? Thanks Wayne
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