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Found 79 results

  1. Hi Mark, regarding the developing performance with a 22.3 MP .CR2 of a Canon 5D M3 Load time: #135 --> 7.5 secs first time, later then 6.5 secs #240 --> 4.5 secs first time, later then 3 secs Developing time without adjustments (default settings): #135 --> 4 secs all the time #240 --> 13 sec all the time and I get a "washed" out image (btw. it's 1.5 seconds faster then the previous betas) If you need a sample file, please let me know... Thanks!
  2. It seems the performance in the newest beta is still messed up. See the movie I attached. All I did was create a new document, float the window, then drag t he window size handle around. This doesn't happen in the production version. My computer is a windows 10 machine running an i5 processor and 2 GB NVidia card. Nothing to brag about but totally sufficient for Affinity. Matt 0001-0213.mp4
  3. Hello, I'm trying to use my Huion Tablet G10T in Affinity Designer but it does not work properly. The problem is that it has a lag or delay that does not let draw the stokes/lines well. Also when one moves something with the tablet Pen, it continues moving by itself without direction and no stopping (it stops only when I changed the pen for the mouse). I recently changed the Driver for the last one available on the Huion website -HuionTablet_MacDriver_v14.3.10.181225 (beta) I'm using: MacOS High Sierra 10.13.6 The Tablet works well in Illustrator and Photoshop, but not in Affinity Designer. Any suggestion?
  4. Hi all! I'm writing this 'cause I have a couple of issues using the Insproy G10T tablet with Affinity Designer, and I'm not sure where the issue lies.This tablet works just 20% of time in Affinity Designer. Sometimes it works well for the first couple of minutes, and then just starts to lag. Now, the issue here seems to be very specific: if you click something to select it, it takes a couple of long seconds to do so, unless you lift the pen all the way. Let me explain: if you lift the pen from the surface so that it still tracks the pointer, it doesn’t select/perform the action quickly at all. If you lift the pen so that the pointer is not tracked anymore, it selects it instantly. This seems to be true across multiple actions: resizing, dragging, scaling… I don’t know if this is a problem on the Affinity side or rather something Huion should solve. In fact, I wrote a mail to Huion as well. I just know two things: - the tablet works fine in other programs (Adobe Xd and Pixelmator tested): seems to indicate that the issue is on Affinity side - other tablets (like Wacom ones) work just fine in Affinity Designer: seems to indicate that the issue is on Huion side. I really wish someone could fix this or help me some way. Here is a video that may help to clear things up: https://goo.gl/photos/xwGx8t4dUu1hCfRi8 Thank You in advice, Philip Müller
  5. Hello, I'm experiencing a poor graphics performance after upgrading to Mojave, tried switching from OpenGL to Metal, which didn't do a trick and then switched back. Are anyone experiencing similar sluggishness? And maybe somebody can tell me ways to work around it? Thank you!
  6. I really like affinity designer and consider it a really promising alternative to Illustrator. I purchased this software for my mother who is a lace maker and need to draw lace backgrounds with a vectorial software. The problem is that these backgrounds are really detailed and can have thousands of lines. The move tool becomes quickly unresponsive even on a high end machine such as an intel E5-2678V3. I attached a quick example file - to reproduce the problem: Select all object and try to use the move tool. This really is the only obstacle to us to get rid of the Adobe plague ^^ Does any one have the same problem ? Any kind of help appreciated, Thanks ! Additional information: The same thing works with no problem in Illustrator (a bit slow but still usable). mm.afdesign
  7. Hi! Thanks to the developer for their contribution. Merry Christmas! In most cases, the performance of affinity photo is excellent. But I noticed that in some cases it is slow I used a 100 million pixels Lab/16 canvas to create twenty layers. The save of large-area modifications is extremely slow or even horrible. This is not a bug or a computer problem. Large-size (1000+) brushes are slow. Because of the lack of hardware acceleration At the same time I use the macos version, the speed after 1.7 is amazing, the filter responds in time without any lag, and everything is attributed to metal acceleration (in macos 1.7 metal) Please consider adding Lab/8 support to provide a faster preview than lab/16, especially in the current missing gpu acceleration. I will continue to use affinity photos in macos mojave (metal2 api)
  8. Both Affinity Photo and designer have significant lags when you are nodding some points (with node tool in Designer for example) or applying shifts (in Liquify Persona in Photo for example). I’ve made a couple of videos demonstrating it on the latest iPad Pro 11” (2018). 5C5D9A2B-B4C2-4758-80FB-BC12C17A384F.MP4 A00694E3-1EF2-4E59-ACD9-644738960DBD.MOV
  9. Hej there, I am using an i7 Skylake with an GTX950M and 16GB RAM, still I get very very slow panorama and HDR renderings from Canon CR2 files. At the same time, very little CPU capacity is used (~15-20 %). Tonemapping panoramas takes easily a complete afternoon! I would love to see an performance upgrade in future versions (even if I have to pay for it). Otherwise, Affinity Photo is close to irreplacable as the generated images are excellent. Even the output using the default settings is much better than for example Aurora HDR, imho. Sincerely, Benedikt
  10. Hello I understand Affinity Photo can benefit from the usage of a GPU, I have an Nvidia GeForce GTX 860M since it's a laptop. My question is, to ascertain that software does is working with the GPU, should I select the GPU selection in the Affinity Photo Preference Menu in the Performance Tab?, should I assign it directly in the Nvidia control panel? or should I do both things? Thank you
  11. Bounding box issue I get pink bounding boxes around all images and text boxes that are very distracting and I can't get rid of them. Artistic text is outlined with a similar pink line. it's not a bounding box but a pink outline around individual characters. Image repositioning refresh lag Moving images around the page is almost impossible because the box seems to move while the image is stationary. It feels like I'm trying to crop the image with the image box. Eventually the image refreshes and is positioned roughly where I moved it to. this strange behavior is inconsistent. Sometimes the image box moves with no image in it and the image eventually fills the box by revealing strips, almost like a bad web design page or slow server a la 1997. I use the Publisher program on my Surface tablet with none of these issues. All of my other applications perform equally well on both systems so I'm wondering if there's some sort of specific conflict between Publisher and the Nvidia graphics card on the wacom.
  12. ksnyder

    Stroke Slider Lag

    When multiple vector objects are present in Affinity Designer (greater than 20 not placed in groups or layers), the stroke slider becomes almost unusable due to severe lag. if I place all the objects in a layer or group and twirl it closed, the lag goes away. Is there anything that I can do to fix this issue? Windows 10, GTX1080G, GTX1070ti Affinity Designer 1.6.5.135
  13. Hi, The problem exists across all Affinity apps. When I'm in fullscreen mode I can't close the app by pressing the red close btn. I have to do it from the dock or by exiting fullscreen first. Not something major but it is a bit annoying. I believe this is a bug, not a feature? I'm using macOs Mojave but it is the same on HighSierra. Regarding performance - every time when switching between personas Designer and Photo are freezing for about 3-4 seconds.
  14. There seem to be a big performance hit when text wrap (tight, both sides) is applied to grouped vector graphics. Spinning ball everything halt for about 5-6 seconds.
  15. jörn-jören jörensön

    UI loading very slow

    Great product, first of all! 1. On my computer, every time I start up APub it takes about 30 secs to load the UI. 2. More annoying: Opening the "Character", "Paragraph" or "Text Styles" tab for the first time takes up to 10 secs, each. I have about 350 installed fonts. My Specs: Affinity Publisher 1.7.0.57 WIN 10 Home, 64-bit i5-7300HQ 16 GB RAM GTX 1050ti 4GB WIN, Fonts and APub installed on SSD
  16. What sort of speed should I expect from Affinity Designer? I am used to running Xara Designer Pro 9, which zips along, rarely lagging. Affinity Designer is nowhere near this smooth. See this video for a demonstration of performing similar actions in each application. Notice in AD the zoom takes 4 or 5 seconds to render, where it is instant in Xara. Also while typing the text takes a second or more to render in AD while it keeps up with the cursor in Xara. I understand that the two programs use different methods, but with AD acting this choppily it is almost unusable - even to move a few basic vectors around the screen is painful! I can't work out where the bottle neck lies. I have watched the GPU and CPU graphs both in Windows task manager and using MSI After Burner. I can't get CPU usage of more than 50% nor GPU usage grater than 45% despite the program hanging for seconds at a time as the display struggles to update. My system specs are in my signature. This is by no means a cutting edge machine, but generally handles what I throw at it quite nicely. Judging by the tutorial video I've watched this performance is not normal?! What should I try to remedy the situation?
  17. I'm running Affinity Designer 1.5.1.43 on Windows 10 and it is freezing up constantly. About once per minute it'll freeze for maybe 3-4 seconds and then everything goes back to normal. When it freezes Designer will use about 50% of the CPU capacity for the duration of the freeze. I would assume my computer's CPU simply isn't powerful enough, but Designer regularly uses up to 90% of the CPU capacity with no problems. Also this was never a problem before (same computer, same files). It's been about a month since I last used Designer. This problem started last week when I opened it up and updated to the latest version. System specs: Windows 10 64-bit Intel Pentium G4400 3.3GHz dual core 8GB RAM Nvidia GeForce GTX 1060 6GB 256GB SSD Any ideas what might be causing this? Thanks.
  18. Pretty much whenever I attempt to use Brushes in pixel mode, I get major major lag in performance, like 5 or more seconds sometimes, between when I draw and when the results appear on the screen. The problem seems to be more severe when using custom brushes, or the default included brushes when the width is increased to very large. I also get performance issues when I switch the blend mode from "Normal" to something like "Multiply". As far as I know, I have a pretty good computer - I've attached a few screenshots of the specs. I've also tried changing the "Performance" configurations but have yet to improve this lag. I've also tried closing running processes and applications. Am I missing something here. My computer is super fast with regards to software development but I'm new to doing graphics related things so I'm uncertain if there's hardware that I'm lacking. Thanks, Andrew
  19. mqudsi

    High idle GPU usage

    There seems to be a bug in AD that causes some calculation or rendering to get stuck in an infinite loop, with nothing but a simple SVG with few paths and no complicated features, AD will be taking up ~50% of the available GPU while doing absolutely nothing (and even minimized). I've been noticing this problem since AD 1.5, and currently can reproduce it in the latest 1.6.1 release (which isn't to say that it didn't happen pre-1.5, of course). The only possible factor I could think of is that I've only ever seen it on high-dpi devices (with a non-100%/96dpi configuration), but I'm not sure if that's just a coincidence or not. This happens on multiple PCs with different makes and models of graphics cards (Intel, nVidia, and AMD) so it's not a GPU driver issue. Is there some sort of logging that can be enabled that would help track this down?
  20. I've been having a problem with AD burning up CPU cycles doing absolutely nothing with a lot of documents open after some time. Per earlier conversations, I went through all the documents and made sure nothing was selected/there was no marquee in any of the tabs. The behavior persists when AD is minimized. On a 32 Core/64GB machine it was using ~80% of total system resources or approximately 2500% of a single core with no operations in progress and a blank document active. I ran it through Windows Performance Analyzer and fortunately some of the AD symbols were available so I have the following to share:
  21. evtonic3

    Slow on my Mac

    Not sure whats happening, but it happens from time to time when I work on really deep files with full res images and many layers along with it but I’m getting really poor performance. Is this normal memory usage? I have projects due and the spinning ball of death is gonna get me fired. (not really, but am concerned with this)
  22. AD/AP should block all processing/rendering/etc threads when it is not the active window or when it is minimized. Active tasks (the type that would present a progress dialog like export/save/etc) should of course not be suspended, but there's no reason for AD to be rendering the canvas when it's in the background. Additionally, all tabs except the current tab should always be suspended. The CPU (not memory) profile of AD when open with a single tab active (and not "multiple documents mode" enabled) should be identical whether that tab is the only tab loaded in AD or one of a hundred.
  23. What is the performace/speed issue when trying to work with raw files using iPad Pro 9.7?
  24. DOODLESKULL

    Brush Tool with Wacom Tablet = Slow

    I'm on macOS High Sierra 10.13.1. I have an early 2013 15-inch Retina Macbook Pro connected to a Intuos Pro small tablet. I use the brush tool in Affinity Designer to doodle simple drawings for animated videos. I've seen serious lag in the Brush tool performance since upgrading to the 1.6.0 version. I pick up the brush tool, try to draw something with my Wacom pen and there is a 1-2 second lag before the brush hits the screen. This sounds like a small thing but when you're drawing 100-200 images for a video, it quickly becomes very annoying. Basically, I need to start every drawing 3-5 times before I the brush "lands" the right way on the screen. I don't have this issue with using the latest version of Illustrator. How do I optimize the performance for my system/use case? Any ideas? Thanks in advance.
  25. I am having a bit of a problem with an illustration. I get the old beach ball when doing simple things like select objects, and in general it is very slow and continues to get worse over time. It is a large file (over 6 MB) with a lot of objects. Any thoughts on how I can look into this matter further? I am starting to force restarts which is causing some time/data loss. Because this illustration contains intellectual property I can't upload to the forum for anyone to look at, but if someone offically supporting Affinity wants me to send it directly in an email (if it's not too big) I can do that. Thanks
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