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Found 2 results

  1. I am trying to displace white lines layer over a depth image of some cloth on a frame/ advertising billboard : Photoshop: VS Affinity Photo: Affinity photo has some obvious issue interpreting the depth with some gamma error or something, Can we have it working same as in Photoshop or Substance Designer please where we could set the displacing vector too. And without those weird artifacts. Would be cool if it could also use Normal/Flow map as a direction/vector for displacement as an option. Maybe with a depth in alpha of a layer beneath. After we would have this fixed/done would be nice to have a kind of same effect but working in a set number of gradually fading iterations. Producing kind of fading smears/paint drops etc in directions set by the normal map.
  2. I did a little experiment with the Displace Filter, comparing results in Gimp, Photoshop and Affinity Photo. Basic setup of target and displacementmap (pure black and white on 50% grey): Results in Gimp and Photoshop with a displacement of 80px are almost the same: Finally Affinity Photo, which is just weird. Why the edge detect effect ?? Displacement in Gimp and PS is just straightforward based on luminosity, with white: up or left and black: down or right. With AP i dont even know whats going on.
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