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Found 7 results

  1. Hello there! I want to share with you our latest tutorial for Affinity Designer: Emulating Retro Graphics. Click on the image above or follow THIS LINK to read it. Hope you like it guys! - Enrique
  2. Hello, I am thinking on making a game in a pixel art style, could anyone help me with what I am doing, I searched in the program and the web on way to do this but I found nothing
  3. Hello, I'm a web developer and somewhat of a beginner using design software. I have no problem extracting assets to use in development but actually creating things is new for me. Anyway, I'd like to create a series of icons or illustrations in an 8-bit pixel style. I'd like them to be vector based though so I can scale them in size easily. I have both Designer & Photo for Mac and am attempting it in Designer. I want to know if I'm going about this correctly. I started by creating a 500px x 500px artboard and set grid lines to be every 20px so that I have a grid of 25 x 25 squares. I created a 20px x 20px square layer for each section of the grid an duplicated them over and over until I had 625 of them covering the whole board. I filled them with various colors and had a large background layer behind the individual square as well. When I removed the grid lines though I noticed that the individual squares didn't seem to line up correctly even though they were snapping to my grid lines. It looks like the sample I attached. What should I do differently to create these square pixel illustrations? I'd like to be able to export to SVG as well.
  4. Layered 8-bit TIFF files created from a 16-bit original file such as RAW or TIFF Scan appear to be too big. It seems as though they are retaining some of the 16-bit data from the original file, thus leading to a larger file size. File Size Table: To replicate the issue: 1) Download the Canon 30D sample raw file from HERE 2) Open it with Affinity Photo 3) Duplicate the layer so that the file has two layers 4) Export it as TIFF RGB 8-bit, Resampling = Bicubic and check 'Save Affinity Layers'. 5) For Photoshop comparison, use LZW main compression and ZIP for layer compression The reason why I think it's retaining some of the 16-bit data from the original file is because if you carry out the following steps, the file size is a lot smaller. Despite it being the same image, in the same 8-bit TIFF format, with the same two layers. 1) Download the Canon 30D sample raw file from HERE 2) Open it with Affinity Photo 3) Change Document > Colour Format > RGB (8-bit) 4) Copy the layer 5) Go to File > New From Clipboard 6) Duplicate the layer in the new file so that the file has two layers 7) Export it as TIFF RGB 8-bit, Resampling = Bicubic and check 'Save Affinity Layers' 8) The file size is now considerably smaller Windows 10 - 14393.693 Affinity Photo - 1.5.1.54
  5. Whilst looking into THIS issue, I also noticed that there seems to be some odd inconsistency depending on whether you convert the document to 8-bit before exporting to 8-bit TIFF, or just export directly to 8-bit TIFF from a 16-bit document. File Size Table: To replicate the issue: 1) Download the Canon 30D sample raw file from HERE 2) Open it with Affinity Photo 3) Duplicate the layer so that the file has two layers 4) Change Document > Colour Format > RGB (8-bit) 5) Export it as TIFF RGB 8-bit, Resampling = Bicubic and check 'Save Affinity Layers' 6) Repeat the above steps again, but this time skip step 4. The file size is different. Windows 10 - 14393.693 Affinity Photo - 1.5.1.54
  6. Whilst looking into THIS issue, I also noticed that when saving layered TIFF files, you sometimes get different file sizes when saving as *.TIF or *.TIFF. Saving as a *.TIF file first, then as a *.TIFF seems to sporadically change something in Affinity Photo that causes an odd inconsistency. File Size Table: To replicate the issue: 1) Download the Canon 30D sample raw file from HERE 2) Open it with Affinity Photo 3) Duplicate the layer so that the file has two layers 4) Export it as TIFF RGB 8-bit, Resampling = Bicubic and check 'Save Affinity Layers'. Change extension to .TIF 5) Export it as TIFF RGB 8-bit, Resampling = Bicubic and check 'Save Affinity Layers'. Keep .TIFF Extension 6) The file sizes vary Really it would be better to make *.TIF the default anyway. The majority of software programs (including Photoshop), scanners, photocopiers, etc. have always defaulted to *.TIF and as such it's by far the most used TIFF file extension. Affinity Photo defaulting to *.TIFF is a royal pain in the neck because in order to keep the file extensions consistent and matching current files, it means changing the extension to TIF every time you save a file. In addition, the Affinity save dialogue box doesn't see the tens of thousands of TIF files already present, as it only displays *.TIFF files. And I know it's only a matter time before someone runs a search or performs a batch operation and misses files because they were in *.tiff format. There appears to be no logical reason for Affinity Photo to use *.TIFF instead of *.TIF, especially without the user being able to change this default. Windows 10 - 14393.693 Affinity Photo - 1.5.1.54
  7. FYI, this question has to do with AP: Looking at a recent image, I noticed some faint banding that was visible when I applied a color gradient (maybe it was there in the B&W version, but I couldn't see it). See the darker of these two images: https://forum.affinity.serif.com/index.php?/topic/20687-photos-from-a-mountaintop/(FWIW, I see the banding on my non-retina, late 2013 iMac; I haven't checked on other machines). Searching the forums I came across a comment about the "Dither Gradients" preference and the different effects if you are working in 8-bit or 16-bit (see MEB's comments in this thread: https://forum.affinity.serif.com/index.php?/topic/13742-unwanted-noise-in-gradients). So, my question: If I'm working in 16-bit, is it better to leave "Dither Gradients" preference checked? Or unchecked? Thanks, Darin
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