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Showing results for tags 'voronoi'.
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I want to create a Procedural Texture filter preset using one of the Voronoi functions, but can't seem to make it work. I know there's a standard Voronoi Filter, but it is very limited...basically size and line thickness. I was hoping to be able to create a PT filter that allows me to adjust size, shape, line thickness, distortion, blur, etc. I'm not sure what I am doing wrong, but I can't get the Voronoi functions (i.e., cellnoise, cellnoise2, cellnoisedist, cellnoiseedge) to do anything at all. Can anyone provide some examples that work to get me pointed in the right direction? I'm using v2.3.1 on a Mac running Ventura. Thanks.
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- affinity photo
- procedural texture
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Flagstones Photo Manipulation Affinity Photo Tutorial beginner. I show the basics, but you can enhance it by adding shadows and more masks. This tutorial uses veronoi, erase white paper noise and texture. https://youtu.be/XPzX7az3sRY
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- voronoi
- erase white paper
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Was just testing some new things in Affinity Designer 1.7.1 and had this random blob (curve) on the screen, and it looked like an animal, so —a tiny bit later— this came out. Tested the new stroke arrow options too (the feet). The vectorised voronoi pattern was generated with CINEMA 4D, rendered out, passed through "potrace", and then imported as curve into Affinity Designer. Not sure that's the best way, but works for me.
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The voronoi filter started out working fine, but it started getting worse at adding more and more black around the edges as I used it. I have no idea what is causing this, but I've restarted the program, and I'm still getting the same bad results.