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Found 5 results

  1. Hi, Sometimes I'm assembling components on a page, but I'm working on a canvas that is sized towards the end result. Is there a way to keep objects dragged off-canvas visible or do I have to switch to a "canvas + artboard" model to keep track of those objects? If, for instance, I create an A4 landscape canvas and drag an object outside the canvas area it basically becomes invisible and can only retrieved by either block selecting the whole area and dragging it on the canvas again or highlighting the relevant layer and dragging it back onto the canvas. Is there a setting for the off-canvas border to remain behind objects dragged off-canvas? Attached: example circle partly vanishing when being off-canvas Cheers!
  2. Affinity Photo 1.6.1.93 Windows 10 v1709 build 16299.248 16GB RAM vram 8GB dedicated, 8 shared, nvidia 980M File: on disk .jpg 1,635KB. In A. Photo: 4002x2711px 1085MP PHOTOSHOP: reports the filesize as 31.3MB in ram (I don't know if that is relevant.) When opened in Affinity Photo, the viewport of the image appears corrupt and pixels change color as mouse is moved around the image. See attached picture. The second image is the original. This does not happen when the same file is opened in PhotoPlusX8 or in Photoshop 6.0 (yes, I am still using 6) or any other image viewing/editing program I've opened it with so far. So, I expect this is a bug in A. Photo. I'm sorry if this topic was previously discussed, but I was unable to locate it in a search of the forum. If there's already a solution, I would appreciate knowing it.
  3. Currently in Designer it's really annoying on my eyes when I'm using artboards, and the viewport frame turns from a nice dark grey to a (comparatively) glaring white. My eyes might be a bit more sensitive than usual or whatever, but I find myself being distracted by the inconsistent and glaring viewport colour. It would be really useful if we could customise the background colour a bit - either from a few preset options or just using the colour selection tools. I don't want to just use a rectangle is because it isn't infinite so when I zoom out (which I do often) I'd still get the white colour, and it doesn't save for new documents, so I'd need to make the rectangle all over again. It also covers the background of the empty areas in each artboard. Thanks
  4. Hallo dear people from affinity, first i once again have to admit , that i love your program. s i allready have told you on my post for architectural workflows, i realy want your programm to suceed. And in many areas it is on a good way.. Now i´ve taken a deeper look on viewportspeed. on my computer with 32 gib ram and a good graphics card, i just compared affinity photo 1.6 to Photoshop CC 2015. Both do well, but....... well on BIG images, Photoshop still on my computer seems faster.. i used a 3.5 gB file which taking Photoshop produced 21. gb inside the ram, opening it... Affinity converted this file to an affinity file and after saving it opened much much much faster as the Photoshop file .. and... it also used after opening it only about 6 Gb inside the ram.... very nice... but on the other hand zooming , paning and moving inside the document, when using affinity photo, was slower.. new areas of the document alwas had to be redrawn and reconstructed and refined.. this felt slower... for sure on smaler documents affinity feels fast.. So my question is...... affinity just is optimised for smaler images.. less memory, smaler filesizes, faster loading in the beginning, but when it comes to realy big documents as in my example, photoshop is faster.. so i wished, i had a switch in affinity, to choose from smal files or optimisation for big files, so that in big projects affinity can compare to Photoshop.. heres my screencaptur to show it...
  5. Hi everyone, I just got a 12000 pix x 12000pix Psd file from some colleques from Berlin, that do big 3D Rendercompositions, to fulfill the wishes of our architectural company. This psd file has about 3.55 GB, while the saved affinity photo has got about 1.8 GB. So in the computermemory after opening , Photohop uses about 20 GB while affinity uses 6.8 GB.. the opening in PHotoshop takes abut 100 Secounds, while opening the affinity file in affinity, takes about 6 sec. only thing, where Photoshop seeems to win is Viewport speed.. In Photoshop for example i can zoom in and pan fast and smooth... But affinity seems to struggle.. The new areas that come into place at your Viewport are somewhat .. " low resolution rasteriszed" and have to be redrawn first.. so paning around , affinity seems to behave more.. hmm.. slow... because it has to redraw / reconstruct the new immage areas at first... while photoshop handles it fast and smooth even with this szize of Immage and with about 50 to 70 Layer in use... So what did you see here ? Is affinity realy more slow than Photoshop with big documentes, ore can i use some adjustments somewheere in the interface to speed it up ?
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