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Found 2 results

  1. I brought this up way back in 2017 already but the bug is still occurring, so I wanted to bring it back to the attention and add a screen recording for better illustration. Affinity Designer (Mac version) has a problem with adapting the panel/toolbar position to the current main display (non-Apple). If I unplug my large monitor with 1920×1080 resolution, AD goes to my laptop at 1280×800px but the context toolbar at the top doesn’t come with it, or rather, it’s way outside the viewport. You can see this in the attached screen recording where I do the three-finger swipe-down on the trackpad. Sometimes something similar happens to Studio panels. This can sometimes be avoided if I detach the panels/toolbars from the edges of the large display (and optionally move them somewhere in the middle/left of the viewport) before unplugging the monitor. Ideally Affinity should register that panels/toolbars are attached to the edge of a display and re-attach them on the other display in a relative position to its size. I hope that makes sense. swipe.mov
  2. I recently downloaded a laser engraving software, and to test it, I needed an SVG. I pulled up the export menu as I have done many times before, but when I switched to the SVG export page, my desktop fans started kicking into overdrive. Keep in mind that I have 32 GB of normal ram and 10 GB of VRAM. I opened up the task manager and found Affinity to be using 100% of my CPU for a very simple design. I included the image below because I did press the "modify" button in the Windows App browser, but it didn't appear to do anything. Has anyone else been dealing with this?
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