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Found 353 results

  1. Update Dropdown What I did was think about components and what parts belong to what. And for this model to be clear from the UI / UX perspective, it means that the other colour options should be separated into their own panels due to their unique attributes. In my experience, I would recommend removing the colour wheel--it adds no functionality that the sliders can't provide and adds a level of complexity to maintain in the long run. I can't keep working for free, so, this is it from me. ----- Previous -----
  2. Maybe a side effect of what I was used to before AD (let's call it Anno Designer -AD- :P), but I greatly appreciate the automatic selection of "Export Selection" mode (as opposed to "Export whole document") in packages such as Pixelmator or OmniGraffle when you choose Export with something highlighted, and I miss it in AD. Is there a way I can achieve that in AD? At the moment, everything is driven from the document size but if you're experimenting you just set up a large canvas and try out ideas, and to then have to hammer everything back into a specific document size is quite an enterprise - ironically losing the whole benefit of vectorisation to pixel related issues. So far, the only way way I have found to exercise some control is by using an Export Persona Slice, but here too, you must start with first mapping the elements you want to export into one group, as the slice creation tool will otherwise create a slice for each component. Maybe a modifier to the "Create Slice" button would help. If you could alt-click or shift-click to create one SINGLE slice of all the selected layers instead of a herd of individual slices of each selected layer it would already be a big step forward. Anything I missed?
  3. Bjarne Bertelsen

    Dark - Light UI

    I was excited to learn about the new program Affinity Photo. But then I saw some screenshots. Just to let you know (whom it concerns) - I will never buy another program with a black UI. I bought pixelmator, but I can't use it. It's too hard on my eyes.
  4. Hi, I often have problems to read the histogram with overlapping curves. Its hard to see which channel is responsible for the white curves. I think Apple Photos is doing it better as it always shows the curve outlines in the channel color.
  5. Brian D

    Trackpad sensitivity

    Hi, I'm calling this a bug, because similar apps don't display the same problem (Illustrator, InDesign, Skecth, etc). When scaling text using a two finger gesture on the trackpad, Affinity doesn't seem to know when I've left go/stopped. It always seems to nudge the text another point up or down. In other applications, when I stop moving and let go of the trackpad, it stops modifying the number. I'd get over it if there were sliders or I could use the keyboard arrows, but as it stands I'm hitting CMD+Shift+Option+> just to increase a point size. Thanks for reading.
  6. I tried finding this question posted but couldn't seem to find exactly what I was looking for. I'm trying to modify a Mobile UI Mockup that I did in another application, I want to place it on top of a screen on a phone at an angle which involves screwing the imported image in Affinity Designer. I know you can get this effect using 'convert to curves' with a vector shape but I can't seem to find anything equivalent for imported JPEG or PNG images. I included pictures in a couple of links, as an example of what I'm trying to accomplish, in case I'm not being very clear. Any help with this would be very much appreciated! I'm sure I saw this being done in Affinity Photo but can't figure it out in Designer unfortunately. http://designshack.net/wp-content/uploads/iphone-mockup-psds-24.jpg http://visionwidget.com/images/2016/0123/Isometric_Perspective_MockUp.jpg Thanks very much!
  7. 00Ghz

    FoodJunky UI Project

    Hi guys, Latest project made entirely in affinity. Except the gif animation. https://www.behance.net/gallery/33966100/FoodJunky-Application-Design-Concept Cheers, Vlad
  8. Hello At this moment, the input fields in the Affinity programs behave in a way that is not native to OSX. I don't know if this is a deliberate choice, but I feel like it would be nice if they behaved consistent with other OSX apps. I also noticed that not every input field behaves the same in Affinity. An example in the Transform palette: - When hovering over an input field, the cursor should transform to the text-selection icon. - Clicking in an input field yields the expected behaviour; you can start typing where you pointed the cursor. This works perfect. - When using the tab key to jump from field to field, I expect the content of that field to be selected so I can immediately start typing thus replacing the previous content. But right now, if I start typing, my typing replaces the quantity while the units (i.e. px or mm) stay put. I get that you designed the input field this way because in most situations, the designer wants to adjust the size in the same unit. But when this is not the case, a few extra actions are required to clear the input field. Often I want to use the expressions in those fields like "sh" or "sw/2" (which are terrific by the way!). So if I jump to the height input field and type "sh" and press enter, nothing happens because it keeps the px unit and thus the expression is incorrect. In my opinion, this wouldn't be a problem if the whole content of the input field was selected on tab-jumping to it; if I just wanted to change 200 px to 400 px I could type "200", and Affinity would automatically append "px" (as it does now), but if I wanted to use expressions, I wouldn't be hindered by the sticky unit. I'm looking forward to hear your opinion! Bauke
  9. (not a feature, a simple change) I LOVED that affinity assumes you don't want to screw with typography during transforms, so that shift isn't required to constrain XY during transform. But then it blows that by being inconsistent on shape or curve transforms, which does my head in. This would be a simple change to make consistent across the board, and I can't see any good reason to not. Thanks again for this great app.
  10. First off, this is not a bug in that the application is *wrong*, simply that IMHO it doesn't meet the users expectation and can lead to "bad files' with lots of duplicate objects, etc. In Affinity Designer if you drag to copy either by `alt` or `command` + click and drag, the object you selected will be copied in to the place you have moved it to. However, if you then do `command` + `z` or Undo, the action of moving the object is undone, but the act of copying is not. There is now 2 identical objects overlaying each other, and theres no good way to tell. This can lead to lots of sneaky duplicate objects all over the place. Again, this is opinion but I think undo should effect both actions, the move action and the copy. Cheers!
  11. I have been using Affinity Designer for all my design-related tasks since may 2015. So here is just a current piece i'm working on - its a newsletter for government. But i also love to use AD for illustration and digital drawing and painting. Just because it is totally cool :)
  12. If I create a new document, that does not have an associated artboard, the UI background is nice and dark and I can change the darkness in Preferences. However, as soon as I create any artboards the background colour changes to a very light grey. I don't know if this is intentional for some reason but to me it's a bug. If I tell the app what shade the background UI should be it should stay that shade no matter what.
  13. Dearest Affinity Team, been using and loving Affinity so thanks heaps for that. One thing I feel could be improved is the way the colour palate states are displayed. When I work with swatches of colours, it would be great if, when selecting a colour, the colour palate always showed the last used state. For example, if I have used the swatches palate for selecting a colour, the next time I select a colour, the swatches palate is the one that is displayed. Or if I have selected a colour using the HSL colour picker, then the next time I select a colour, the HSL colour picker displays. Currently, I seem to be having to choose the swatches palate every time I choose a colour for a line or fill because the colour palate seems to default to one of the colour pickers. The eye dropper works well, but I think you could save people time by activating the colour upon selecting the colour. So rather than selecting a colour with the eye dropper and then activating it, selecting the colour also activates the colour. That's the convention for eye dropper UX. Thanks for everything, Dallas
  14. Hey guys, not sure wether it’s a bug or a (missing) feature, or I simply misunderstand the concept behind it … maybe all of it? :D I’m a shortcut-junky. Most of the time I work with the keyboard, to me it feels more convenient and quicker, navigating through the different panels, tools and options. But sometimes I get stuck in the most annoying situations, where I copy/paste a value like a HEX-code into the colour-panel, hit enter and then »b« to switch to my brush tool and paint on, working in Photo beta here. But instead of switching the tool the Photo starts to select the HEX-code again, sometimes replacing the code with what ever letter I punched on the keyboard. :mellow: I noticed this behavior in other situations, different panels, adjustment layers and other fields, but this one just was recent. I also noticed that some fields stay somewhat »selected« I guess, with an outline/slightly highlighted field, and as soon as you hit a key the value is changed. After clicking once with the current tool one can change to another tool via the assigned shortcut, after moving/selecting other layers unwillingly. Here’s a short demo what happens to me. https://youtu.be/HJVurXgcnWE Maybe you guys can look into it? I would really appreciate it! :) Cheers Dennis
  15. I really dislike the new layer arrows. I find them incredibly ugly and distracting. Please go back to the previous style. It wasn’t broken and didn’t need fixing.
  16. Here's something to consider to enhance UX on Affinity products: Current situation: Currently all objects have 2 ways to be rotated: the blue handle at the top of the bounding box via hovering near a corner handle. Currently there exists no way to adjust a shapes Stroke attributes directly on the object itself. Idea: Remove the rotation functionality, since it is redundant, and turn the top handle into a UI control for setting Stroke weight, or perhaps a pop-up for any number of Stroke or even Shape attributes, DIRECTLY on the canvas object. Benefit: Working directly on the object and not having to rely on palettes makes the workflow much smoother and quicker, specially on mobile devices with smaller screens, where physical size is still a limiting factor, as well as for editing while in full screen, hidden studio palette mode. As professional creative apps transition into a multi-touch and stylus enabled operating systems (iPad Pro, ahem), users will be expecting to interact with objects directly on screen, not via abstract palettes. This setup will be friendly for Pencil input. However, this same directness of on-canvas edibility while on limited screen real estate is of benefit on current laptop workflows as well with traditional mouse and Wacom0style input as well. Thanks for your consideration.
  17. The padlock icon is ambiguous, - in default unlocked state it, it could be locked. LOCKED it gets a background. Now that I look at ai and ps, the're not much better - they toggle between nothing (hiding the function) and a lock. This may seem trivial but I'm constantly am confused as to the state of my layers / elements. Best I think would be: unlocked: Dimmed 'open shank padlock' icon locked: solid 'locked shank padlock' icon Thoughts anyone?
  18. Hi, All week, since AP came out of beta and into the Mac App store, I've been seeing how many of my normal Photoshop maneuvers I can accomplish in AP instead. So far I've been able to do what I needed. (I know there are plenty where I will still need PS for though, but that's not a bummer, just room to grow.) One thing I have to do A LOT is take a photo of a framed artwork and crop it to the exact edge of the frame. As you can imagine there is often a bit of warping / distortion that needs to be adjusted. Often I have to do a Transform>Distort where I am making a one or two pixel width distortion, and in Photoshop I can View > Hide Extras to temporarily hide the selection edges and the transform box edge highlights. This allows me to make those very minute adjustments without the transform box edge overlays obscuring what I'm trying to discern. So far I have not figured out how to do this in Affinity Photo. At best, the transform box edges disappear when panning the zoomed in document view, but this requires a lot of funky moves and memory based estimations, rather than the very exact method described above. So all of that is a lengthy way of saying: Can you make a Hide Extras feature similar to Photoshop? And I just want to say I've been waiting for a true PS competitor for a long time and AP seems to be the thing. I just recently uncoupled my comic book project from a monthly subscription into purchased software. Thank you very much.
  19. Here’s a little but important one, in my opinion: If you click an input field in the UI it should highlight the entire current value that’s there so that you can type immediately to overwrite it. Currently, if you click into an input field, it just sets the cursor in the respective position and you have to either do another double click or even a triple click (depending on the value present) to highlight it, or do more or less complicated keyboard actions to delete the value. This annoys the hell out of me. I want to click once and type a new value.
  20. Hello guys, Do you have any plans to do like Adobe and go the UI design + Prototyping way? http://blogs.adobe.com/creativecloud/introducing-project-comet-a-new-tool-for-designing-and-prototyping-user-experiences/ Although Adobe is clearly looking in Sketch's way by doing this, bringing prototyping directly inside UI design is a very nice approach. This looks like something that Affinity Designer could eventually do. Or maybe Affinity Publisher... or both. What are your impressions?
  21. Hi all, Check out this brand new tutorial where I show you how in less than 30 mins you can go from creating and designing a website in Affinity Designer to Prototype for your client. https://youtu.be/z2z9G5KQfaw Allan.
  22. Hi looking to purchase Infinity designer , Just curious does it come with pre made templates for iOS design, so i can do all my design work with in them?
  23. Hey there, I’m trying to dock my panels in a nice organized fashion. There’s tons of unused blank space in the swatches panel, but when I dock another panel that there’s more than enough room for, the Swatches panel collapses. Here’s video showing what I mean. http://d.pr/v/17hkI Bonus! The Swatches panel should be resizable to *much* smaller than it’s current minimum size. Thanks!
  24. I'm trying to tab across UI fields in the Guides and Axis manager, and each time I press the Tab key, AP hides the interface. Additionally, the values sometimes don't update until the user hits the Enter key, which again is not standard, as the Return/Enter key is used to Accept and Close the currently open window, unless it's a palette, then it accepts the changes to the field and the UI focus remains in the current field (it's highlighted). This problem happens various places in the UI. The desired behavior would be tohave the currently selected field changed to the next logical field on the UI and highlight it, while displaying real-time changes on the canvas as the user types in values... Thanks for your consideration
  25. It would be great to have it as a palette instead of a modal. I also noticed that sometime I'm Cmd+T and start typing a font size (42pt) and the selected text changes to "42" - It's almost as if (it is) that even though the Text Modal is visible the text selection takes precedence. This seems like a focus issue. I just tired to replicate the issue and the sollution is to double click the text modal input field BEFORE typing. That extra click is killing me. Cmd+T Should yield a IN FOCUS text modal (please make it a palette) with the font weight selected. Ideal Steps: 1) Type some copy 2) Select all Cmd+A 3) Cmd+T to reveal the text modal 4) Input "42" 5) Press return 6) Text Updates.