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  1. One of the issues that I've been encountering is, dragging a large file (14mb PDF) onto the dock icon to open and there is no indication that the program is actually reading/opening the file. I wait a bit and try again, because there is no new window or tab in Designer, no alert dialog, etc. I try to quit thinking it's a bug, but then a dialog does pop up saying something like... can't quit program, still opening file. So maybe a dialog that says opening file... or some kind of indication that the program is doing something, so I don't force quit thinking the program crashed. I'm running macOS 10.12.6 with Affinity Designer 1.6.0 (Beta 8). I've also experienced the same issue on Affinity Photo Beta 1.6.4 (Beta 4).
  2. I would find the ability to import and export swatch palettes incredibly valuable. Furthermore, the ability to re-arrange my swatches by drag and drop would be very useful when working with large palettes so I don't have to be mindful of the order I add them in. Finally, is it really necessary to ask the user Are You Sure you want to delete this? Especial;lily considering I've already had to tap and hold on a swatch, only to be presented with a menu which then asks me to pick between rename and delete. Is the modal pop-up Are You Sure needed? - Along those lines, when in swatch list mode, a double tap on a swatch to start renaming would be appreciated. Little details which I hope would help make the management easier, fun and swifter. But especially swatch import please.
  3. In Affinity Designer, it would be nice to be able to export the color palette in json format, so that it can be passed to developers. Maybe Affinity is already doing it but I have not found it. Thank you for your help
  4. Please refer to the attached photos of the Channel Mixer Adjustments settings in both portrait & landscape. The adjustments settings fall out of range in portrait mode. Affinity Photo 1.6.4.49 on iPad Pro 9.7” iOS 11 Public Beta 3
  5. At the moment, I'm engaged end the design UI/UX for mobile applications. I can no longer imagine my work without Affinity, here is my new job at Affinity Designer. I know that over time you will become even stronger and better! Thank you for the incredible product!
  6. if you have a pixel layer (photo) and some adjustment layers (like 5 curves, HSL, vibrance) and the underlying image is a pixel layer only toggling off the layers (shift select, toggle off) above should instantly reveal the pure image below it takes some time, half a second or so, though in theory Affinity should not have to do any processing, just straight display the image below this would make before/ after comparisons much more enjoyable/ faster cheers PS this may be related https://forum.affinity.serif.com/index.php?/topic/44671-snappy-popups/
  7. this example is from the latest AD beta but is the same for AP when you click "preferences" (having the hand tool selected), the dialog does not open until you "release" the "click" therefore it takes longer to "klick" the dialog than to hit "cmd + ;" in constrast: the adjustments layer dialog (the circle down in the layers panel) pops up immediately upon the "key press down" which makes it feel more snappy can this be enabled for other popups/ dialog/ persona switching/ switching tools as well? cheers PS this may be related https://forum.affinity.serif.com/index.php?/topic/44673-toggle-off-layers-lag/#comment-222876
  8. Telegram (on iPhone at least) has a pretty nice curves adjustment feature in their photo sharing dialog you do not add points onto the curve but give the curve a gentle push to either side this gives more subtle results and feels just right on a touch surface maybe this is something that could be added to the iPad as well to even better use the touch input method cheers
  9. With the UI language set to 'English (United Kingdom)', the Colour panel is correctly labelled but the dropdown list of categories in the Swatches panel offers a choice between 'Grays', 'Colors' and 'Gradients' instead of 'Greys', 'Colours' and 'Gradients'.
  10. I wonder why it is still possible to apply a fliter to an adjustment layer? Are there any cases where this makes sense? A warning would be helpful or the filters just greyed out. There are other things that also make no sense (for me): - A brush (or a layer) with zero opacity - A white brush on a 100% white mask - Eraser on an empty mask
  11. Promising program, so far... While the BRUSH tool is selected, the user is presented with that bottom adjustments palette (width, opacity, etc.). Why, oh, why is the STABILIZATION hidden by a right arrow? Why can I not get to that setting right there where everything else is? There's room, for crying out loud. As it stands now, it is awkward. Hope I wasn't too harsh. Cheers, gang.
  12. Right hand is always holding the pencil, and left hand is free. It will be much more convenient if the undo button is on the left side.
  13. UI Design - Affinity Designer :wub: Link to the portfolio below in the signature =)
  14. Sketch has a feature where you can test-retrieve a feed of data which can see values like text, numbers and images.Then you can connect or similarly name symbol fields to match the feed fields which allows you to them repeat a set of symbols (like a list) based on the values of a feed. I would love a way to takea feed of data and select a number of symbols to connect to the feed.
  15. Hey there, I'm wondering if there are any tutorials specifically for putting the website design together and making it work. Is it simply html coded after designing a webpage in AD? For instance, how would you make functioning buttons and links from it? I don't mind the html part, I just need to know if the UI kit includes that type of option to make the buttons I create do something. If there's nothing AD can do for that, how are people creating mobile/web interfaces with their AD designs? Second question, are there any tutorials on how to make keyboards with the UI kit for mobile? Just keyboard skins. I've already viewed Affinity's tutorials on the UI kit, they don't answer these questions for me. Thank you~
  16. Hello, I'm just starting out with Affinity (AI user), and i found some User Interface incosinstencies. One of them is checkbox and radio button behaviour: Case Example - Pen tool Some button groups Mode, behave like radio buttons - you can select only one of many, and one of them always has to be selected. Other button groups, like Snap, behave more like checkboxes, you can select many, you can select none. It would be great, if user interface would distinguish it. There are obviously no standard "web" form elements in main UI, but there are some ways to distinguish it - for example rounding corners of multiselect that is just "select one only" type.
  17. Just a feedback, guys. Paragraph panel is a total mess: 1. What happened to paragraph leading dropdawn button (see screenshot)? 2. Paragraph icons are inconsistent. "Space after paragraph" icon has an indent and others don't. This just makes no sense. 3. The spacing is very bad. Icons should be visually closer to the corresponding input boxes 4. UI elements are misaligned 5. Icons are not sharp. Yeah, they should look good on retina screens, but on a basic monitor they are ugly. I don't want to fix only these mentioned issues, I think, that UI should be looked at and redesigned. The paragraph panel is a good and very important example, because we use it very often and it should look solid. For now it's hard to understand how to use it and you need to spend a lot of time to get familiar with the options, even that all of these options you've already seen in other application.
  18. First I want to say that you guys are literally the only ones who have made the Touch Bar on the MacBook Pro useful. Seriously, it's great execution on having appropriate adjustments and functions on the bar. Most app devs treat the bar like an after-thought and, if implemented appropriately (which it almost never is), it's quite useful. Something I'd love to see implemented is a more robust Touch Bar for the character menu. Currently there are only the three bold, italic, and underline options, all of which often aren't applicable for most fonts. I can imagine having things like tracking, leading, and font size dials available, perhaps with a few options like all-caps or small-caps. And while I wouldn't want the actual font-picker menu on the touch bar (way too much swiping), having a picker for font variations within a family would certainly be valuable (slightly less swiping). I can even imagine seeing ligature or Open-Type variants pop up when highlighting specific characters.
  19. Hi, Affinity Designer developers! Product is positioned as a cool tool for UI design (but we spent time and fell into the trap). I used the editor to design the UI of my game. Now I have a problem. https://monosnap.com/file/QWfuKVh1qCUWruBGFMTaUD8QYOkdIJ · I can't think of how to transfer assets to developer (and he can easy work with them as objects) · I can't make simple animations for UI (buttons, animations, progress bar, animation, text) Please, tell me how you solve these problems in your projects. What is your workflow/pipeline with flash developers?
  20. Hi, Affinity Designer developers! Product is positioned as a cool tool for UI design (but we spent time and fell into the trap). I used the editor to design the UI of my game. Now I have a problem. https://monosnap.com/file/QWfuKVh1qCUWruBGFMTaUD8QYOkdIJ · I can't think of how to transfer assets to developer (and he can easy work with them as objects) · I can't make simple animations for UI (buttons, animations, progress bar, animation, text) Please, tell me how you solve these problems in your projects. What is your workflow/pipeline with flash developers? Do I have to redraw all with Animate CC?
  21. With the amount of awesome brushes being created for the community, it is becoming clear that the need to organize and separate out favourite brushes is the logical next step. Not sure how best to do this, and maybe just concentrating on the brushes panel for now, as opposed to an "app wide" solution might be the way to go. A simple "save as favourite" system would be a good start, eventually with the ability to move, group and reorganize in one panel or even multiple panels or panel sub structure for various workflows - texturing, blocking, detailing, dots etc....?
  22. So, I have bought and downloaded Affinity Designer and installed it (of course). I have also downloaded the free UI-Kit included with the purchase. How do I now open or utilize it (the UI-Kit)? I have tried doing so with Affinity but received the notification that these aren't Affinity files. Help, please. :)
  23. Hello, I made these login pages templates in my spare time. They're for Affinity Designer. Maybe it will be useful to someone. You will need the free "Chivo" font from Google Fonts to edit the file - https://fonts.google.com/specimen/Chivo Enjoy! Login Template FernandoLins.zip
  24. A simple one from me - not found it anywhere else so apologies if it's a duplicate. I tend to prefer all panels - minus the tools - swept over to the right hand side of the workspace. I'd love to see the (already pretty flexible) Studio system allow for double-stacked columns of panels on the right, rather than just a left/right/floating option. Thanks!
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