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Showing results for tags 'svg'.
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I am often loading and editing SVG files in Affinity Designer for Mac. It offers excellent tools. However, I need to export to .ICO format. The ICO format is an essential image format in Windows containing several pixel frames. Currently, I export the SVG to individual PNG images (16x16, 32x32, 48x48, 64x64, etc.) and then convert/combine these PNG images to ICO in Axialis IconWorkShop. This is a lengthy, cumbersome, and time-consuming process. It would be very convenient if it would be possible to export from Affinity Designer directly to ICO format (of course containing a customizable set of pixel formats).
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Here's a thread from 2014... It's crazy to think that you would have implemented this by now (2022) unless you're going the Reason Studios route, "We know what you need, you don't!" unless I'm missing something....
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I am trying to export SVG files from Affinity Designer and bring them into a range of programs for generating tabs / notches and then outputting for laser cutting. In Adobe Illustrator it is very simple - you set the document units to mm, design something with specific dimensions, and export your SVG. What comes out will be interpreted by other software, and by the laser cutter at the exact dimensions. With Affinity Designer, I've spent hours troubleshooting and digging through the forums and no matter what I do dimensions seem to vary depending on the DPI and all sorts of other options, and even slices of objects with the same height will export at different dimensions. It makes it practically impossible to predict what size your object will be. (as an aside, I thought DPI was completely irrelevant to vector - why is it even an option in a vector format?!) So is reliable scale something Affinity Designer just can't do? How are people delivering documents for print if they don't know how the printer will interpret the dimensions of their final files? I dumped Creative Cloud, bought the Affinity hoping to replace AI and now am faced with going back to Creative Cloud and getting stung with higher fees as a result of leaving. For my line of work this seems like really simple stuff...
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Affinity can not import multiple gradients in SVG properly. I see only one layer with a gradient when importing them. (And the position of the gradient is not correct.) Inkscape can import properly. Try this sample. https://www.logo.wine/logo/Instagram
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I currently use Affinity Designer to make scientific diagrams that I export to svg. These SVG are converted by Inkscape to '.pdf_tex' format to be printed on Latex documents. To do so Inkscape converts text content and metadata to Latex. One issue is, Affinity Designer SVG exported does not export the text alignement in the SVG 'text-align' property, resulting in misalignment of text. This appends when using Latex commands ('\textbf{}' for instance), which are then translated by Latex in the final pdf. Text in Affinity Designer Text in the PDF after being compiled by Latex I saw some topics in the Affinity V1 forums talking about this missing feature, is support on the way ? Some love to the scientific community would be greatly appreciated.. Thanks.
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Hello, I have just found issue for exporting in svg. When I exported my design to svg and checked the svg file, I found that the gradient vector object become a raster image. Could you help me? bronze medal.svg
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I've recently created several vector only designs in Affinity Designer. When I go to export them as SVG instead of being vector svg files they are svgs that contain raster pngs embedded in them and hence don't scale properly. This is not what I want. 😢 Is there any way to tell affinity designer to export the vector design as only a vector svg not png embedded in svg? Are there features of the software that force the design to export embedded pngs, and if so is there a refence to which ones so they can be avoided and alternate methods employed? I've noticed specifically that outer shadow fx seems to trigger this, i'd really like to know which other features trigger this behavior so that i can make svg vector safe resizable designs. Anyone know a reference to this aspect of Affinity Designer? Many Thanks. ❤️
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So I want to make pixel art and I see the pixel persona being used for that but I don't want it to be raster I'd like to export my pixel art as an SVG (with no raster) so I was wondering if that was possible with something made in pixel persona. If not is there some sort of pixel tool for the normal designer persona? All I saw there was the rectangle tool and that'd be a pain to use for pixel art.
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Hello, I couldn't find a way to "expand" the embedded and cropped document. the goal is, i.e., I have placed a document that has vector only, then I cropped it using vector crop tool. now for the manufacturing purpose (it can be laser printing etc.) I don't want program to rasterise it if I export the file as PDF. so I want to expand or convert this piece of vector document to actual curves layer. I know the way to get inside to the document and cut vector curve(s), then paste it back to actual document. but for my situation it is not possible because until my client says "it is final" I cannot use this method because I do adjustments on that specific embedded document. So I think I am requesting a feature for the vector crop tool or embedded document layer that expands or converts that cropped layer. or If you say that exporting as PDF automatically does what I want then this is really good. I am using designer 2.1.1
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I tried to add an SVG image to my V2 Publisher assets. It would not add to the assets at all. No error message. No crash. Just silently refused to add. I don't know if this is a one of situation, or is this a known bug? Any suggestions? I tried to add by dragging onto the assets panel as well as the "Add from selection" method. Neither works.
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Hi, I'm currently working on a new site for my business using Wix, and they have a feature that let's you change the fill color of an SVG. This is great because it means I don't need to color match everything and upload dozens of assets of the same thing. I was working in Illustrator on a different computer that exported the files with the correct code (I guess) to allow the SVG color to be changed - but when I got home and started using Affinity, the exports were locked to their export color. I've opened both in a text editor and it looks like chalk and cheese, and I don't really know how to make the Affinity exports include the "dynamic fill" code. Both exports are considered "default" for each app. Does anyone know how to make this happen? Example of affinity and illustrator exports attached. Thanks, IllustratorExport.svg AffinityExport.svg
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I searched the forums extensively for this but couldn't find any information. I am sorry if I missed it. I would like to give classes to the shapes I create for export or IDs. Either one would work. For example, I have many objects within different groups called screen. Even though they are in different groups with different names, I notice when I export it consecutively names them so no two are the same. The first path with name will have ID id="screen", the second id="screen1", third id="screen2", id="screen3", and so forth. Basically, how can I customize this or make the IDs the same?
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Hi, I have this svg file (attatched) which is not correctly imported by Affinity Designer. I don't think it's particulary a problem with v2 (as I tested it with v1 as well - same result) but that's the one I'm using now - so I'm posting it in this forum. As you can see in the screenshot above all the outlines of the flowers are messed up. The stroke is too thin and the shape is filled with black color. Inkscape for example and my browser seem to import / render the file correctly however. Any help would be appreciated, thanks in advance! Tested on: Windows 10.0.19045 Build 19045 Affinity Designer v2.0.4 (hardware accelaration on/off) Affinity Designer v1.10.6.1665 Inkscape 1.2.2 (732a01da63, 2022-12-09) Flowers.svg
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Hey everyone, in Affinity Designer 2 I created texture lines with a graphic tablet. I just need the dynamic pencils. Now I want to export it as an svg, but it appears as a pixel svg data. What is the workaround in Affinity to get vector svg's with the style of the brushes? I was already changing the lines into a picture and searching for an automate image trace tool in Affinity. For me as Adobe user, it doesn't make sense using a brush in a vector program and it just turn out as a pixel graphic. Maybe some of you can help me. Thanks
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Not sure if this is a bug, but Designer 2 (2.0.4) shouldn't crash trying to open a simple SVG. I wanted to see if ChatGPT 4 can generate SVG graphics, and it can. They're not correct, but it does generate SVG code. I asked ChatGPT to generate an SVG of US flag and this is what I got: <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 7410 3900"> <rect width="7410" height="3900" fill="#bd3d44"/> <path d="M0,450H7410m0,600H0m0,600H7410m0,600H0m0,600H7410m0,600H0" stroke="#fff" stroke-width="300"/> <rect width="2964" height="2100" fill="#192f5d"/> <g fill="#fff"> <g id="s18"> <g id="s9"> <g id="s5"> <g id="s"> <path d="M247,90 317,307 132,172h229L161,307z" id="s"/> <use href="#s" y="420"/> </g> <use href="#s" y="840"/> </g> <use href="#s" y="1680"/> </g> <use href="#s" y="3360"/> </g> <use href="#s" y="6720"/> </g> <g fill="#fff"> <use href="#s18" x="247"/> <use href="#s9" x="494"/> <use href="#s5" x="741"/> <use href="#s" x="988"/> </g> <path d="M0,0h7410v450H0zm0,600h7410v450H0zm0,1200h7410v450H0zm0,1200h7410v450H0zm0,1200h7410v450H0zm0,1200h7410v450H0z" fill="#fff"/> </svg> After saving it as an SVG file, when I try to open it in Designer 2 it crashes without opening. I can view SVG file in the browser and even Windows file preview. Can someone else confirm?
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Hi, I'm using artboards in a document that contains all my graphics for our web-site. On the web we use SVG. Hence, I drag & drop some SVG files into AD and export from there. When adding an SVG via drag & drop, it gets added to the artboard as [Embedded document]. Some questions: How can I copy such a thing? When I do it the normal way and I edit the copy, the original gets changed too. Is there a way I can convert the embedded document into a normal group? Any documentation available about embedded documents? How to best edit these etc.?
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For vectors only files, from the Export Settings, changing the "Use DPI" doesn't embed DPI property in the SVG (always 72DPI). Instead, the subsequent file has pixel size changed directly proportional to the DPI changed. For files with images, increasing the DPI has the same effect as the files having vectors only. However when you decrease the DPI, the subsequent SVG file will have BOTH the DPI and pixel size increased. (e.g. 1920*1080px@72DPI > Use DPI: 30 > export SVG > 2133.333333*1200px@192DPI) DPI is embedded in the SVG when opened with Affinity. But when I opened it in Inkscape, it was reported has 800*450px which is directly proportional to the DPI decrease. If you transform an image to make it smaller, then the exported SVG will have the same effect as what mentioned in point 2 above when decreasing the DPI. However, if you make the image larger instead, the exported SVG file will have no size and DPI changes. Anything mentioned above will have the SVG file having objects sizes and position shifted. (<--no way to work pixel perfectly) Exported SVG files will have some objects grouped under "Layer" while some not. So inconsistent. (<--what's the purpose of such structure? Seem to be unnecessary...) Exported SVG has bitmap objects added 1 pixel width of transparent pixel around the edges (<--so bothering when align images in SVG) It's so confusing and the export outcome is unpredictable and seemingly unnecessary.😕 Can anyone explain point 1,2,3 to me? Why Affinity make SVGs like that? Related bug 4,5,6 mentioned:
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I could not find the way to make mathematic formulas in this series of application, so I used online application that outputs formulas on SVG format. But this application does not import these files correctly. Other application: Adobe Illustrator CC / LibreOffice Draw could read this SVG formulas. I think this issue needs to be fixed. Attached files would help you: 1. Vector Image: Original formula on SVG format 2. PNG with a little bold formula text: Imported formula displayed on LibreOffice Draw 3. PNG with blue edged formula text: Imported formula displayed on Adobe Illustrator CC 4. PNG with black corner area: Imported formula displayed on Affinity Publisher V2 ( Affinity Designer V2 also had same image. ) Thank you. original_formula.svg
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As suggested in another post, here's a feature request. In Export Persona, I can export slices to PNG, TIFF, etc. But not SVG. Could support for exporting slices to SVG be added? This would be very useful for me! Thanks, Graham
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I define a collection of 8 gradients in SVG and refer to the last four of them in rectangular forms. Rather than displaying the last four when I load the SVG, Designer V2 fills the rectangles with the first four declared, even though none of them are selected as fill in the rect specs. (See foo2.svg). If I move the latter four definitions to the front of the others in the SVG file, the correct gradients appear. (See foo.svg) If I rotate the fifth declared gradient to the first in the declaration order (still referring to it by its gradient5 name), it is the one displayed for fill gradient5, but the second, third, and fourth (gradient2, gradient3, gradient4) are displayed rather than the specified (gradient6, gradient7, gradient8) (See foo3.svg). Neither Microsoft Edge nor GIMP exhibit this bizarre behavior. Obviously a bug. Running Windows 10 Pro on AMD Phenom(tm) II X4 975 Processor As usual, I'm unable to upload screenshots to this form (using Chrome) and have to start over with the report if I try. Larry foo2.svg foo3.svg foo.svg
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Hi there, when I write code, I often put SVG code into my HTML. When i copy from figma "as svg", I can paste the svg code, when I do the same in affinity designer, it only pastes the word "Clipboard.svg". Is there any option to copy the actual svg code?
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Hello! I want to ask if there is limited support with SVG files and gradients. if I try to open for example this .svg from this link: https://www.sidefx.com/docs/houdini/icons/VOP/kinefx-transformfrompath.svg In Affinity v2 it appears like this: I don't know if I'm missing something, please let me know if you know what can be causing this unexpected interpretation. Thanks a lot!
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With my free SVG Calendar Tool (https://svg-tools.mensch-mesch.com/calendar/) you can create different types of SVG Calendar Templates (Scalable Vector Graphic) for all Affinity products. This tool is not perfect but it will possibly safe a lot of time. Hope you like this simple tool Keep on drawin' Norbert
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My file has pixel and vector objects. The pixel objects are created by power duplicate and carefully aligned. The vector object has a 1 pixel stroke aligned inside. But after I export it as a SVG and check the exported file, I found the objects shifts. And the top left object misaligned with other objects. The SVG I show here shifts the objects by -1,-1, sometimes it can shift to other directions. have 1px of transparent pixels added around the edges. Attached both the .afdesign and .svg files. test.afdesigntest.svg Please pay attention to the coordinate from the transform panel. It shifted. The size of 1 object should be 1583x756. But the objects from the SVG changed, and inconsistent in size. The other objects are having different size than the first one and shift differently. This bug maybe related: System: Lenovo Legion Y540-15IRH i7-9750HFRAM 16GBNVIDIA GeForce RTX2060Windows 11 Home 22H2 22623.1028Windows Feature Experience Pack 1000.22638.1000.0
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