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Found 120 results

  1. I'm trying to "cut out" one shape from another using subtraction. In this case, I want to cut out the "Heinz" text from the background black shape. This only works whe the top shape (the Heinz text) is partially outside of of the bottom shape (you'll see me try this first in the GIF below). When the top shape (Heinz) is completely within the bottom shape, the subtraction doesn't work. Why is this?
  2. Hi! When I'm working on UI, I want to quickly copy and paste or replace selected nodes inside the same shape or another shape. I know I can do it with a compound object but it's a long process when you just want to isolate a group of nodes and turn them into a new curves path or paste/replace on another.
  3. Hello, I have a question about the using the grid and shapes. After I draw shapes with the three sides -"front side and top" I want to make adjustments to the grid axes with the shapes remaining locked to the grid so that the perspective of the shape also changes. I can adjust an axis after drawing shapes but the shapes drawn will not move with the axis. By thinking carefully and setting the axis I want beforehand, the need to change any axis would be diminished. But I'm wondering if it is possible to lock objects to the 3 isometric planes after they have been drawn so that they will follow and conform to adjustments of any of the 3 axes afterwords? If so how do we do this?" ps, If it's not possible, might this be in the works? Thanks
  4. Hey folks, I'm just wondering what' the difference between the two options in the Layer → Geometry menu. At first glance they both seem to have the same function – maybe someone can enlighten me? 💡 Cheers and … wash your hands MrDoodlezz 😄
  5. Hi In 1.8.3 i tried to do some boolean operations over two single circles (Tried both as editable shape and converted to curves) The results are… pretty absurd. This is super basic boolean. I've attached the example file. Steps: 1 - do a single circle with circle shape tool. • 2 - duplicate with Alt-drag • 3 - Do a boolean operation and wonder about the mysteries of life. Is super weird. EDIT: ADDED INFO: I've been unable to repeat the error. It seems to only happen to the shapes currently in the example file. as soon as I create a new shape, it works well again, except with the existing circles. You can try to duplicate and perform boolean. It seems that the original circle has something incorrect in it, but can't tell you what is it. It was made directly as a simple circle and duplicated. I hope you could find some mischievous glitch on it. boolean-nuts.afdesign
  6. Recently I checked a topic regarding same issue on this forum, but it's for a desktop version, I tried to do same recommendations from Erica (https://forum.affinity.serif.com/index.php?/topic/106098-export-from-ad-to-ai-converts-lines-to-shapes-all-settings-correct-nothing-works/&tab=comments#comment-573567) to apply on ipad version, but nothing works. I need to keep strokes attributes because I have to work with this file in AE. I'm new in AD and I'm testing if AD works better to work a vector illustration on ipad (I've been using vectornator, pretty good but with limitations).
  7. Hello - this is embarrassingly simple, but I'm new to affinity and have spent hours trawling the net to find an example of how to do it. I have a circle on the page and I want to manually colour it in with a brush - but I want to separate it from the background so that when I use the brush tool on the circle, the colour does not go outside of the edges of the circle. What's the approach for this? Does it need a layer mask? Big thanks!
  8. Hey guys, Check this out. AF tried to combine these two shapes with only 4 nodes, removing the one at the bottom and making the new shape round. Edit: I've tried combining the rectangle with a triangle and it's worked fine.
  9. Macro record. Draw shape (picks up current fill). Try to change fill colour. Flashes of hope then frustration of being pulled back to original colour.
  10. OK. I give up. How to create a rectangle shape on a layer; actually, 3 different layers with a different colored rectangle on each layer. I've tried to add pixel layer then choose the Rectangle Tool. (1) 1st problem is that the rectangle doesn't want to stop blinking even after I press Enter. (2) Then if I manage to get 2 layers each with a different colored rectangle, Affinity won't let me add a 3rd layer directly above the 2nd It creates 3rd layer but inserts blank Pixel Layer between 2nd & 3rd. Wanted my Affinity screen to look like the one in my attachment so could follow along. Rectangle Layers.docx
  11. I know it's picky but it would seem to make sense for PC/Mac/iPad to harmonise where it is feasible (understanding the different interfaces, of course). I'm an old coder and quality engineer and sometimes unnecessary little things just get to me. I have PC and iPad versions and here are just a few of the niggles in the shape menu: Sequence is different, top to bottom. Sequence is illogical on iPad (more sensible on PC), eg. with the infrequently used square star near the top. Double star is missing from iPad. PC spelling is Donut but iPad is Doughnut (I'm in the UK, btw). Hopefully not too difficult to sort out in a future release. It would make an old moaner very happy.
  12. Hello. I am working on a large file which contains many shapes which share their borders. Only the outline will be printed (there is no fill to any of the shapes). It is very important that two shapes sharing path overlap precisely otherwise printed stroke will not have the same thickness/shape. How can I shape the path of two elements at the same time (so the path stays overlapping)? I know I could break the path of one shape, remove overlapping piece and only modify the remaining path of the second shape. This however takes many steps to accomplish (not a problem for a small piece but could take ages with large files; imagine jigsaw puzzles cut pattern"). How can I somehow "glue" both shapes and modify mutual path with simple drag method typical for single paths? Thank you in advance for your help! Best regards, Marcin
  13. So I tried making a shuriken. For that, I wanted (at first) to make a triangle and cut out a bit of that in the middle. I made a quite simple shape, wanted to duplicate that, flip it horizontally and then combine those. But there remains a seam, no matter how I snap the two together. Someone on an unofficial Affinity Discord Server (credits to gromofdoom) helped me out by saying the snapping was never really working in this software and I need to overlap the two halves, combine them and then delete the unneeded nodes. Why does Affinity make such a simple task this painful? That's a pretty difficult workflow for something that wants to be an Adobe alternative. Or am I blind and there's actually a better way to do that? I attached my project file (with extended history in it!) so you can see what I did (there's much stuff I did which didn't make any sense, lol). shuriken.afdesign
  14. Trying to add these two shapes into one shape, not sure what’s going on. Would like as few nodes as possible. IMG_5075.MP4
  15. On designer v1.7.2 I have noticed when opening eps files, the shapes are opening incorrectly (seems to open smaller). The illustration looks like there is a stroke around the shapes. In previous versions of designer, I did not see this issue. Please see template example. Shirttestfile.afdesign
  16. So I am trying to create images that I can use as assets, not as a layer asset but as a vector image asset. But I am unable to do this. If I in Designer export to say svg or eps I get them as embeded document, and then I cannot save it as an asset. I have tried searching for this and seen many videos, but it seems I am not sure what the correct search is for this problem. I have tried creating all objects so they all become "curves" but that does not seem to help. And I do not want to raster it as that does not make it vector. What is the correct way of saving this as an object/image that I can use as an asset later?
  17. I build Tessellations using Affinity Design in normal mode (not Isometric). To do this, I create Shapes, adjust their size + arrange them to build a Pattern: So that the Shapes snap within a Pattern and so that the Pattern when duplicated, snaps within a Tessellation (as demonstrated in the 3 images below) Below I describe my workflow followed by questions looking to make my process more efficient. WORKFLOW Step #1 - Find Shape Dimensions for Pattern To find the dimensions of the Shapes within the Pattern, I: Create the Shapes, then I Adjust the constrained size + Rotate + Move the Shapes so they snap to each other (this provides the necessary Shape dimensions to fit within the Pattern) Step #2 - Find Shape Dimensions for Tessellation as well The dimensions of the Shapes must snap within the Tessellation too - so I: Duplicate the same Pattern (from step #1) as many times necessary so the duplicates fully surround all sides of the Original single Pattern, then I Adjust the constrained size of the Shapes so that all shapes snap to each other within both the Pattern + Tessellation (this provides the Shape dimensions within the Tessellation) Step #3- Erase the erroneous, extra Shapes that don't fit within both the Pattern & Tessellation Once the Shape dimensions are final (they snap within both the Pattern and the Tessellation), I erase the erroneous, duplicate Patterns, keeping only the Pattern with the correct Shape dimensions that snap within both the Pattern and Tessellation. Step #4- Merge the Patterns into images rather than shapes (so document 's size don't hinder its agility) Once the erroneous Patterns are deleted, I: Duplicate the Pattern one time Hide the Original Pattern Merge the Duplicated Pattern Step #5- Create the Tessellation Duplicate the Merged Pattern enough times so it fills the entire canvas, creating a non-heavy tessellation QUESTIONS for: Steps #1 and #2, is there a more efficient workflow to adjusting the constrained shape sizes, rotating and moving them so one can learn if they fit into both the *Pattern* and *Tessellation* at once? (rather than having to go through both steps). Ideally, I'd create the Shapes & fill with their corresponding image as usual - but then Adjust, Rotate and Move the Shapes within the Pattern and Tessellation so they snap to eachother in one step. Also, this more efficient workflow would allow me to skip Step #3 that would have multiple erroneous shape sizes [How] can I use the isometric panel for this? Step #3, is there a different format or method I can use so that the repeated, individual Shapes and Patterns don't reduce the document's agility? Otherwise, when making modifications the document's large size hinders its speed. Also, if I don't merge the patterns into images, when returning to the document for any additional modifications, I can avoid having to re-create the tessellation. Thank you so much for any feedback or guidance.
  18. So I'm trying really hard to figure out Designer. I apologize for these nuub questions, but I'm just not finding answers in the forum, the help files nor the video tutorials. So I have the letter "A" that I've created curves for, and I want to delete the cross bar. Again, cannot figure out how I would select those two segments of the shape. I don't want to delete any nodes; I'd rather leave those and join them back together. How does one go about selecting (and in my case deleting) segments of a shape? I've tried selecting the shape with the node tool, and then dragging over the segments, but when I go to delete it the entire shape is deleted, not just the segments. If I click on the segments with the node tool, it appears to add nodes to the segment, not select the segments.
  19. Hello, there is something that is bugging me, or something maybe I did not understand the right away after watching Affinity Designer Tutorialvideos on your learn page. At first I was excited because you guys added the possibilities to add curves/nodes in one excisting curves/Path. Like in this Image I tried (1 Forum): Now I hoped that Affinity Designer would now recognize 2 different closed form in one existing path. I selected the fill tool, tried to hover it to the closed form on the right side, but instead of filling this closed form with a color, it does this (2 Forum): why? I hoped thos would speed up my workflow, but it seems like I still have to make 2 different paths in order for Affinity Designer to recognize 2 different closed form. Would be nice if Affinity Designer could recognize several closed form in one path! Does anyone have a workflow to this (workaround). I hoped to use the pathfinder tool much less (does AD also call it the pathfinder tool?) Oh, by the way, the isometric advanced tool is sooo awesome...good work serif
  20. I am trying to recreate the basic shape shown in photo 1 in affinity photo (photo 2 is my attempt). I figured the easiest way would be to use the circle tool and pen tool and then cut out the excess lines afterward. The problem is I can't figure out how to remove the unwanted lines. If you know how to do this, help would be greatly appreciated. Thanks.
  21. While attempting to set the line width/weight for a shape, I ran into several problems. When using the shortcut, moving finger up and down on menu bar, I got the results I expected. When trying to use the slider on the menu, the line width jumped to maximum and would not be reduced. Direct numerical input resulted in random numbers based on whatever secret calculations the app came up with. Only through careful shortcut manipulation did I get the desired result. I’m not sure if the fact that the document was created using points as it’s measurement, which was later changed to inches. I don’t know if I need to set a parameter somewhere that tells the document to match the line weight measurement standard to the one the document is using. Maybe I just need to turn the app off and back on again. Either way, this looks like a fairly serious problem for users who rely on precision measurement control. C5E4C308-7810-4F60-AA35-355411812758.MP4
  22. I created this cute little penguin character in Designer. He started out as some basic shapes and I converted them to curves and added them together. Then I tweaked the resulting shape to create his body.
  23. Is there an equivalent to Adobe Illustrator's shaper tool I can use to quickly cut off excess elements of overlapping shapes? In Illustrator, once accessed using the shortcut shift + m, it can be used to quickly cut and combine selected shapes. (I have attached a video demonstrating the feature) Since this tool was pretty handy in quickly creating new shapes out of a bunch of others, it would be stoked to learn if something similar exists within Affinity Designer! Thanks in advance. PS: I am new to the forum and forums in general, so let me know if I may have posted this the wrong way Shaper Tool Demonstration.mov
  24. Hi, please, add comtrol points to the "Rectangle" and "Elipse" shapes to get even more control. Beside rounding corners on the rectangle with a control point (no need of extra "rounded rectangle" tool) we could do the following: draw any kind of shape; make any number of segments with additional control point; control the length of the segments with another control point; now we can convert to curve this object and add different types of arrows (when they will be available) on the each end of the curve (or on the both) and/or; we can apply any type of stroke (whey they will be available, of course) not only of this kind of curves, but on the lines too.
  25. I'm doing some Digital speed painting in Photo and I developed a workaround for the lack of a custom shapes tool like the one in Photoshop. I Lay out my rough sketch and colors in Photo, then I go to File > Edit in Designer, where I have set up some categories in the Assets Panel for my custom shapes. I have to place a few of my textures and shapes into the canvas and then I have to go back to File > Edit in Photo. Once I'm back in Photo I can use the Mesh Warp Tool to warp the textures how I want them. My request is to have the Assets panel in Photo also so I don't have to jump back and forth. That way I can add and warp all in the same program. Sometimes once I start to warp the textures I notice that I forgot something and I have to jump back over to Designer just to grab a single texture, then back to Photo to warp. For speed painting, it's a pretty big step to add to the workflow. If the Assets Panel is added to Photo, I don't think that there will be a need for a Custom Shapes Tool.
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