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Found 6 results

  1. When I save a style, it doesn't get reapplied the same way it was saved. I wouldn't say it's random, but it's certainly not consistent with expectations. It looks like it might be based on the size of the object/layer it is being applied to. For instance, I saved this Bevel/Emboss effect with a Radius of 10 px. It shows pixels as the default measurement, and I chose a pixel radius (important because it does not show a percentage value by default, so it shouldn't apply a percentage value by default). When I apply this style in other places, it's all over the place. It's usually a decimal, 19.1, 15.7, 12.3, 3.1. That leads me to believe it's making bad assumptions based on a percentage of some irrelevant thing. I would expect when I save a value, that value should be applied. In my case, the value I set is the right value in the several places I need to use the style. However, I need to open up the effect and reset the value almost every place I apply it, because Photo arbitrarily changes the value. I've tried this with the "Scale with Object" box checked and unchecked, and it screws with the value either way. If there's a setting to prevent this behavior, I don't know where it is, but I would also call it a bug for this to be set as a default behavior.
  2. Hi all, Is there a way to assign the colors of a custom swatch randomly to a group of vector objects?. Let me explain a little bit more in detail. I have created my custom color palette using Create Palette From Image and a serie of vector objects inside a group. Now, what I would like to do is randomly apply specifically those colors from that palette to the objects inside the group. I hope this makes sense. Cheers, Juan
  3. Hi once more, I am having some trouble using the scattering dynamics on pixel/paint brushes. Instructions: 1. Open Designer or Photo 2. Change into pixel persona (if applicable) 3. Select paint/pixel brush tool 4. Select a basic brush preset 5. Double click on preset to change it 6. Click on dynamics tab 7. Change Scatter X and Scatter Y to 400 % 8. Draw a line from bottom left to top right 9. Now draw one from top left to bottom right Do you notice any difference? Does it look like this? Strangely enough, it sometimes seems to work as expected but more often than not it doesn't. Unfortunately, I am not quite able to detect any kind of pattern associated with the occurance of that bug (or its absence rather). This is somewhat related to the topic I posted a couple of days ago ("brush dynamics + other bugs") but I was asked to post bugs individually. Edit: This is what it looks like when I change the controller to "pressure" and then back to "random". Still only works about 50 per cent of the time. Cheers! :) scattering bug.afdesign
  4. This week, this happened several times: when using (randomly) some boxes such as kerning, text size (and other settings in different panels), it makes jump affinity to another app, making Designer disappearing and focusing on another window. The only solution I found is to separate Affinity on new space (mac) and to open in a full frame mode. If not, I can reproduce this really annoying bug. N.
  5. Can anyone help me how to randomize a bunch of object's position and scale for instance i wanna do a starred background with various position rotation and scale. In AI there is transform each command and you can randomize transform applied on objects. Thank you.
  6. Hello, I was creating of set of cartoon clouds in Designer using the non-destructive object merge feature (awesome! and a huge time saver), however after a number of them were produced, I wanted to keep the "pressure" outline effect on them, however I did not want all of them to look the same to maintain the freehand look. With all the time-saving features in Designer, I hit a speedbump when it came to adding the pressure with the curves adding nodes in the palette as I had to select every cloud individually to "randomize" them manually. I would guess 99% of the time manual tweak is preferable but in cases like my cloud drawing task, a "dice-like" randomize curves feature could be very cool. Hopefully my screenshot better explains what I am describing. Would this be difficult to implement? Thank you
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