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Showing results for tags 'production'.
Using Affinity Photo to do some production work for MaxPreps Photography which requires a specific crop size and DPI. I'm realizing Affinity Photo is missing 2 important UI Behaviors: 1 - Crop Tool (C) doesn't adhere to any modifier key to keep it's aspect ratio. Ideally holding the Command or Shift Key would keep the scale proportional as you resize. 2 - If you specify a crop size you have an obnoxious user interface that turns the dark mode numeric box into a white box, but you don't automatically highlight the text. Often times I just want to click into the fie
I want to sum up a few infos about Affinity here that could be interesting to newcomers that are not all over the forum yet. It´s only information I´ve soaked up at some point and I won´t give guarantees for correctness, please correct anything if you feel it´s wrong! Depending on how you want to count things, there are at most 8 devs working on OS X at present (6 contributing to Affinity up-to 1.5, 2 working on future things), 4 working on Windows and 1 running and improving our regression testing suite. So we have at most 13 devs at this point. In all honesty, increasing the number o
I'm creating some signage today and would like to make these in Designer, however I cant figure out how to make my cutter guides/shapes and fold lines as a spot colour, so the printer can see its not CYMK for production. Generally I make these in illustrator and mark the layer **Do Not Print** for the printers attention. So my question is can spot colour be done in Designer at the moment?
Tonight I decided to see if I could render an entire product in AD using basic illustration techniques. The following image was complete created with AD the only thing I did not create was the logo. which I could have but it was late and I ran out of steam. It is simple but elegant product. The more I tinker in AD the easier it gets. You can pretty much illustrate anything in this application you just need to focus on understanding lights, shadows and how light falls off a given material to get it right. I used a image from google as reference to create this. *tip: create p