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Found 186 results

  1. Hi there, I used Affinity Designer to create some ArtBoards with the same PNG Picture in the background. But when I crop the PNG even slightly, the export results (to PDF) vary in the colours. The cropped picture looks at least 20% desaturated or as if it were highly exposed. (I exported the ArtBoards via multiple choice under the same conditions.) When I change the Picture back to original size it exports seamlessly. Is this a bug? Many thanks in advance for answering :) I am relatively new to digital vector design and am currently using the trial version of AD on a MacBook Pro 2,3 Ghz, 16 GB RAM. I tested the program thoroughly and there are many features I like but some riddles I quite cannot understand (such as importing objects and text from one file to another which leads to various differences in resolution, object information etc) - but the missing reliability to transform pictures would be a no go for a professional design program.
  2. Hi I have been working on Affinity designer the last days and it worked great. Now I was just finished with soe graphical work that should be exported as PNG for working on a film. But each time I click on the File > Export button Affinity Designer goes down. I am completely stuck. The export window pop-up opens like 1 sec and then Affinity Designer crashes. I get the following message (see attached). Note I have updated Affinity designer to the latest version and it still crashes. I have started the computer and it still crashes. I have scan it for malware and nothing was found. Please help as soon as you can. Best Manu Affinity Designer crashes on export.rtf
  3. Hey, guys! I have a feeling that this is going to be a long post. I've been using Affinity for over a year, I guess. Never had a single problem. Recently I got some print jobs: labels and posters. Both of them returned errors from the print shops. At first, people could not handle PDFs. They could see them but not print them. I'm not sure how they were used but in Brazil, pirate copies of Corel Draw are wildly popular. They probably tried to import the file and Corel Draw rejected it. No biggy. Quite common actually. Label guys reported errors regarding EPS. The Corel thing is certainly a factor, but I rarely had problems with Corel and EPS. Things got really strange when a client tried to print PNG from our fanpage. The print shop reported error while importing PNG! I've had handled Affinity generated PNG through Krita, GIMP, inkscape. Never a single problem. Then I asked a friend of mine, registered legal user of Adobe CC Suite and neither Illustrator nor Photoshop could handle my PNG! Then, GIMP reported and error with Color Profiles in two different PNGs. One color profile for each file. GIMP asked me about assigning new ones and opened up the files, which I exported (from GIMP) to make new working PNGs for the print shop, who's confirmed that they now work perfectly. Weird, isn't it? I've made working PDFs for printing for over a year and never had any kind of problem. I use Affinities for web to the point of getting excited about how easy it is but even my web PNGs are failing somehow. You see them here www.facebook.com/spavendanova (my client) but I have just discovered some issues. I appreciate your attention. Luiz.
  4. I have a problem concerning the export of PNGs out of Affinity Photo 1.4.3 AND ALSO 1.5.0 RC. As a basic, I have a photo similar to a bitmap with just the color black and a transparent background. The file is RGB 8-bit color mode and I export as PNG-24. The exported file looks good so far. It looks good in a browser and also in Apples Preview. So far so good. I know, Serif can’t take responsibly for external apps, but I have problems in two different apps with exported PNGs from Affinity Photo. One is the coding language Processing, where PNGs from Affinity Photo not display at all and the other is Photo Mechanic 5, a image browser, who displays the PNG in a strange way (blue with a black background). Please see the attached example "affinitypng.png". I opened the exported PNG from Affinity Photo into Photoshop and exported again as PNG 24-bit. The resulting PNG displays fine, no problems in Photo Mechanic 5 nor in Processing. So, I was wondering, what kind of 24-bit PNG Affinity Photo exports, or if there is a special format or anything? Since I only have problems with PNGs coming from Affinity Photo there must be something inside the file, that makes problems. Attached are also both PNGs, Affinity Photo troublemaker and the working Photoshop PNG. Thanks in advance, Thomas
  5. I'm pretty sure that in the past I exported PNGs from Designer with a functional alpha. Using the latest version, that doesn't seem to work anymore. Any ideas?
  6. I know it's an option for HDR, but i would really like to have this option for the png file extension.
  7. Hi there, I have a lot of vector graphics made on Adobe Fireworks in PNG 32 layers format. Is there a way to import separate layers in Affinity Designer ? thanks...
  8. I love Affinity Photo and Designer. I plug them continually, however, please add support for 16 bit PNG exports!
  9. Inspired by the icons on the Affinity Designer export panel, I thought I'd design some icons to give my Windows 10 install a refresh. It's the first time I've experimented with the 'Export' Persona. Combined with IcoFX Portable I can batch process the icons really quickly. I've attached the .afdesign file, plus .ico files for anyone who wants to use them on their PC. I use a great free app called Default Programs Editor to change the icons on Windows (amongst other things). Flat Shaded Icons.zip
  10. I think a really handy option for the 'export' dialogue would be 'Space around image'. I regularly send logo proofs to customers as JPEG or PNG. When exporting selections, the resulting image always perfectly frames the objects selected (which is good). However sometimes I like to add a border to make the image more easily viewable to the client. Could there be an option to add a certain number of pixels evenly around an exported bitmap? I don't always want to adjust the artboard or add another object to achieve this.
  11. Hi all, I am very new to AD, just bought my license yesterday - so forgive me if I miss something obvious. I created an image and exported as PNG, resolution 210x260. I was puzzled by jagged edges and pixel-effects: 69 kb I tried to export with 840x1040 pixels (4x dimensions), and then resized the resulting image to 210x260 using MacOS Preview. The second path gives me slightly larger file-size, but a lot better quality at the same final resolution: 86 kb What would be the best/recommended way to create a transparent PNG with optimal quality for the targeted resolution (210x260) using AD (alone, ideally)? Thanks a lot, livsfuchs
  12. Hello, it would be very nice to be able to see the preview and the estimated size in kb while exporting in jpg and png (and maybe an export with TinyPNG would be awesome ) thank you
  13. Hey! I just started using Affinity Designer (win beta) over Fireworks about a week ago. Thus far I absolutely love it and everything I've wanted to do has followed a similar logic to how things work in FW, which makes the transition quite easy. Today I ran in to the first situation where I can't seem to figure out how to do something as well (or better) than in Fireworks. That is to export a circular logo in transparent PNG-8 form optimized as well as I did all the time with Fireworks, without having jagged edges / antialiasing issues with the logo. I've attached all the files of my tests below. I did try many other more specific settings with Affinity too, trying to find a good solution but I can't seem to figure out how to get the same results as I do with FW. Original file: 27,6 KB Fireworks export PNG-8: 13,2 KB Affinity export PNG-24: 29,9 KB Affinity export PNG-8, with jagged edges: 12,9 KB For web purposes this is a big enough difference that I need to disturb my workflow and jump back to Fireworks to do these types of things. I'm hoping someone has more experience with this sort of thing in Affinity and can give me a solution that can reach the same filesize as FW without those jagged edges that I seem to get when exporting PNG-8 from Affinity Designer. Anyone? :)
  14. Since this subject comes up often I am writing a definitive statement. Fireworks (layered) PNG files There is no such thing as "layered PNG". The PNG standard does not define a way to store layers, and only deals with flattened images. Fireworks saves out additional layer data to PNG files in a proprietary format using a private tag. A definition for this proprietary data has never been made public. A PNG saved by Fireworks can still be used as a flattened image by any application that can handle PNG files. These applications will handle the standard data and ignore the proprietary Fireworks data. Affinity handles standard PNG files. But, it cannot import or export the layer data using the Fireworks method. There is no expectation that we will ever be able to handle Fireworks layer data in PNG files. We acknowledge that being able to support Fireworks PNG files would be of great benefit to users of Affinity. If a public definition of the data format becomes available, we will be able to address the issue. Layered TIFF files There is no such thing as "layered TIFF". The TIFF standard only handles flattened images as part of the publicly described tags. TIFF does allow for companies to register additional tags for their own use. Adobe registered two private TIFF tags that enable them to embed layer data in a TIFF. These tags are an extension and are not part of the central TIFF standard. These tags are used to embed PSD layer data into a TIFF, in addition to the standard flattened image. Since Affinity has a PSD importer, we are able to import the layer data from a TIFF if it has these tags. However, since this is handled by our PSD importer it is subject to the same limitations as importing a standard PSD into Affinity. We make clear that while we aim to provide the best third party support for PSD, we can never replicate 100% the way Photoshop handles and displays a PSD file. Photoshop has its own approach to applying alpha/transparency, vector masks and vector strokes, layer effects and gradients. This means that while we can offer importing of editable elements of a PSD file, the result will not be a one-to-one pixel reproduction of what you see in Photoshop. We have registered our own TIFF tags for embedding Affinity layer data in a TIFF, in similar fashion to PSD layer data. This is intended for use with DAMs that use TIFF as their interchange format. When saving a TIFF file, if your document has multiple layers you will be given the option of including Affinity layer data. This will preserve the editable elements of a multi-layer document. This obviously comes at a cost of increased file size. Our TIFF tags will use our proprietary data format and as such can only be used by Affinity applications. At this time we have no plans to save TIFF files with the PSD format layer data. PSD layer data held in a TIFF file will be imported and converted to the Affinity format.
  15. Hello, it would be great, if Affinity Photo/Designer would implement PNG compression. There are several tools on the market (online and offline), which do the job pretty effectively (in most cases the file size is decreased by almost 70 %). Or is the compressed format named PNG-8? If yes, it works nicely with small PNG files, but it does not work for large files. It does not crash the program, it just does not produce an output. However, the large files can nicely be compressed with many other tools. Best, Chris
  16. Hi all, I'm wondering why does the app crash whenever I create folders or import files using the export persona? . Am I doing something wrong? I'm using Macbook MD101 (mid 2012, 16GB RAM). Cheers, Karl
  17. I exported my vector design in Affinity Designer as a PNG file, and the graphic is pixelated. How can I resolve this issue? This is intended for web display. Also, when I tried to edit this in Affinity Photo using the "Edit in Photo" feature, the graphic displayed as pixelated too. How can this issue be resolved as well?
  18. Hello, When I place a screenshot PNG image directly onto my canvas, the colours are completely warped as if there is a filter on it (e.g. greens turn blue, reds turn brown, blue turns pink). I have got around this, by importing the PNG image into Photoshop, exporting it as a PNG file, then re-importing/placing it into Affinity Designer. Thank you for any thoughts on the matter. Affinity 1.4.1 OSX 10.11.5
  19. I've been trying to use Affinity Designer on my latest web project and I've hit a snag that isn't a problem with Sketch or Photoshop. I've got a document with art that uses a specific gold color (#f1b82d). It's my university's brand color. I need my art to have that exact color build in order to match all the other design elements of my site. When I export the art as a PNG, the resulting file has a different color build and doesn't match. I think it has to do with color profiles being set, but when I uncheck that option in the export palette I get a different color shift. How can I export art as a PNG that has the exact color build as in the edit mode? I've attached some examples and my Affinity Designer document. I hope this is a simple thing I'm missing. Thanks! social icons.afdesign
  20. I'm running into an issue in the Export Persona at the save location Finder window where the file type always changes from that specified in the settings. It occurred when exporting a PDF and it forces a PNG. Also, in a totally separate file, it forces a JPG from a PNG export. It occurs in both Designer and Photo. Using the generic File > Export seems to work okay but in the PDF document I'm getting terrible defects on the Outer Glow effect similar to this topic. I thought it may have been a bug on my iMac but I tried the same thing on my MacBook with the same result. So I don't think re-installing the apps will correct it. Am I doing something wrong with the settings? My other thought is my files are buggy.
  21. Hi, try as I might, I can export a slice as a .png with transparency. I've tried with an artboard and without, no luck. I've searched this forum and the www. What I'm I doing wrong?! Thanks in advance.
  22. I have a logo with transparent background in PNG format. I use photofy to change my logo color but I would like to use keynote. Apple tells me that keynote does not have ability to change my image color. What program can I use to change my logo color and then use in keynote as a PNG with transparent background? Will Affinity help?
  23. Hi. I'm having serious issues with exporting to jpg or any other format. When i do, the quality is significantly worse. But i can't work out why. Sometimes when i export some files they are fine, but others the quality is bad. Please help!
  24. Hello, For the uploaded .afdesign file, selecting the first group of curves and exporting without the background results in this incorrectly-rendered PNG. It looks almost like it was exported as an 8-bit instead of 24-bit PNG. Oddly-enough, exporting the entire document results in the correct, perfectly-transparent background in the final results. Thanks. Untitled 2.afdesign
  25. I'm not sure if this is related to the other PNG related bug reports here, so I report it anyway in the hope it's not just a double report of an already reported issue. :) When I tried to export a somewhat more "complex" scene (https://twitter.com/binaryriot/status/675503204193468416) to a large resolution (width > 4000 pixels) output file in PNG format then Affinity Designer crashes. This is reproducible with this specific scene, but not with other (more simple) test files. I attached the scene, in case if it's any helpful. The crash happens at random times, sometimes it's enough to open the Export dialog, sometimes clicking a button in the dialog window while it's still calculating the final output file size will make the app crash... if one is very lucky it first crashes directly after it has finished saving the final file. One of the crash dumps (they basically look all the same with "incorrect checksum for freed object"): Process: Affinity Designer [61289] Path: /Applications/Affinity Designer.app/Contents/MacOS/Affinity Designer Identifier: com.seriflabs.affinitydesigner Version: 1.4 (1.4.1) App Item ID: 824171161 App External ID: 814647094 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Affinity Designer [61289] User ID: 501 Date/Time: 2015-12-12 10:17:46.055 +0100 OS Version: Mac OS X 10.10.5 (14F1505) Report Version: 11 Anonymous UUID: ... Time Awake Since Boot: 290000 seconds Crashed Thread: 6 Dispatch queue: com.apple.root.default-qos Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Application Specific Information: abort() called *** error for object 0x7fbd4c98ac00: incorrect checksum for freed object - object was probably modified after being freed. Thread 0:: Dispatch queue: com.apple.main-thread 0 com.apple.Foundation 0x00007fff859efab3 NSIsEmptyRect + 1 1 com.apple.AppKit 0x00007fff8bc3fdf5 -[NSRegion isEmpty] + 58 2 com.apple.AppKit 0x00007fff8bc9e489 -[NSView(NSInternal) _ancestorForStartOfDisplayRecursion] + 393 3 com.apple.AppKit 0x00007fff8bc58ad8 -[NSView displayIfNeeded] + 126 4 com.apple.AppKit 0x00007fff8bc58a09 -[NSWindow displayIfNeeded] + 236 5 com.apple.AppKit 0x00007fff8bc58672 _handleWindowNeedsDisplayOrLayoutOrUpdateConstraints + 936 6 com.apple.AppKit 0x00007fff8c38e171 __83-[NSWindow _postWindowNeedsDisplayOrLayoutOrUpdateConstraintsUnlessPostingDisabled]_block_invoke1540 + 46 7 com.apple.CoreFoundation 0x00007fff862ed127 __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23 8 com.apple.CoreFoundation 0x00007fff862ed080 __CFRunLoopDoObservers + 368 9 com.apple.CoreFoundation 0x00007fff862df188 __CFRunLoopRun + 872 10 com.apple.CoreFoundation 0x00007fff862debd8 CFRunLoopRunSpecific + 296 11 com.apple.HIToolbox 0x00007fff823a756f RunCurrentEventLoopInMode + 235 12 com.apple.HIToolbox 0x00007fff823a72ea ReceiveNextEventCommon + 431 13 com.apple.HIToolbox 0x00007fff823a712b _BlockUntilNextEventMatchingListInModeWithFilter + 71 14 com.apple.AppKit 0x00007fff8bc558ab _DPSNextEvent + 978 15 com.apple.AppKit 0x00007fff8bc54e58 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 346 16 com.apple.AppKit 0x00007fff8bc4aaf3 -[NSApplication run] + 594 17 com.apple.AppKit 0x00007fff8bbc7244 NSApplicationMain + 1832 18 com.seriflabs.affinitydesigner 0x0000000101cbb694 0x101cba000 + 5780 Thread 1:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x00007fff83218232 kevent64 + 10 1 libdispatch.dylib 0x00007fff8ed3f26e _dispatch_mgr_thread + 52 Thread 2: 0 libsystem_kernel.dylib 0x00007fff8321794a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff850343dd start_wqthread + 13 Thread 3: 0 libsystem_kernel.dylib 0x00007fff832124de mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff8321164f mach_msg + 55 2 com.apple.CoreFoundation 0x00007fff862dfeb4 __CFRunLoopServiceMachPort + 212 3 com.apple.CoreFoundation 0x00007fff862df37b __CFRunLoopRun + 1371 4 com.apple.CoreFoundation 0x00007fff862debd8 CFRunLoopRunSpecific + 296 5 com.apple.AppKit 0x00007fff8bd1d56b _NSEventThread + 137 6 libsystem_pthread.dylib 0x00007fff8503705a _pthread_body + 131 7 libsystem_pthread.dylib 0x00007fff85036fd7 _pthread_start + 176 8 libsystem_pthread.dylib 0x00007fff850343ed thread_start + 13 Thread 4:: CVDisplayLink 0 libsystem_kernel.dylib 0x00007fff83217136 __psynch_cvwait + 10 1 com.apple.CoreVideo 0x00007fff90dcfff8 CVDisplayLink::waitUntil(unsigned long long) + 240 2 com.apple.CoreVideo 0x00007fff90dcf4b3 CVDisplayLink::runIOThread() + 511 3 com.apple.CoreVideo 0x00007fff90dcf29b startIOThread(void*) + 147 4 libsystem_pthread.dylib 0x00007fff8503705a _pthread_body + 131 5 libsystem_pthread.dylib 0x00007fff85036fd7 _pthread_start + 176 6 libsystem_pthread.dylib 0x00007fff850343ed thread_start + 13 Thread 5: 0 libsystem_kernel.dylib 0x00007fff8321794a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff850343dd start_wqthread + 13 Thread 6 Crashed:: Dispatch queue: com.apple.root.default-qos 0 libsystem_kernel.dylib 0x00007fff83217286 __pthread_kill + 10 1 libsystem_c.dylib 0x00007fff8f4a89ab abort + 129 2 libsystem_malloc.dylib 0x00007fff81ab0fe2 szone_error + 625 3 libsystem_malloc.dylib 0x00007fff81aaa3f4 small_free_list_remove_ptr + 282 4 libsystem_malloc.dylib 0x00007fff81aa5c3f szone_free_definite_size + 1856 5 liblibraster.dylib 0x0000000109f623d7 non-virtual thunk to Raster::Data::~Data() + 55 6 liblibraster.dylib 0x0000000109f6462e Raster::Block::~Block() + 174 7 liblibraster.dylib 0x0000000109f6477f non-virtual thunk to Raster::Block::~Block() + 31 8 liblibraster.dylib 0x0000000109f8c8c7 Raster::Plane<Raster::Red8>::DeallocateTiles() + 167 9 liblibraster.dylib 0x000000010a08ee4c Raster::Bitmap<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5>::~Bitmap() + 44 10 liblibraster.dylib 0x000000010a08ef4e Raster::Bitmap<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5>::~Bitmap() + 14 11 liblibraster.dylib 0x0000000109eb30a4 non-virtual thunk to Raster::DynamicBitmap::~DynamicBitmap() + 52 12 liblibpersona.dylib 0x0000000116dbf06a ExportItemCommandBase::ExportItemAsRaster(Kernel::JailCounted<ExportableInterface>, Kernel::StringT<Kernel::TEncUtf8> const&, int, bool, VisibilityInterface::VisibilityTestOptions const&, Kernel::Counted<Kernel::Progress>) + 4426 13 liblibpersona.dylib 0x0000000116dc7190 ExportItemCommand::Do() + 576 14 liblibpersona.dylib 0x00000001101d4d04 DocumentCommand::DoAndUpdateCaches() + 100 15 liblibpersona.dylib 0x00000001136b2cf3 DocumentController::ProcessCommandQueue() + 4211 16 liblibpersona.dylib 0x00000001136af00a DocumentController::StaticProcessCommandQueue(void*) + 42 17 libdispatch.dylib 0x00007fff8ed3ae73 _dispatch_client_callout + 8 18 libdispatch.dylib 0x00007fff8ed3ddc7 _dispatch_root_queue_drain + 935 19 libdispatch.dylib 0x00007fff8ed3da1c _dispatch_worker_thread3 + 91 20 libsystem_pthread.dylib 0x00007fff85036a9d _pthread_wqthread + 729 21 libsystem_pthread.dylib 0x00007fff850343dd start_wqthread + 13 Thread 7: 0 libsystem_kernel.dylib 0x00007fff8321794a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff850343dd start_wqthread + 13 Thread 8: 0 libsystem_kernel.dylib 0x00007fff8321794a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff850343dd start_wqthread + 13 Thread 9: 0 libsystem_kernel.dylib 0x00007fff8321794a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff850343dd start_wqthread + 13 Thread 10: 0 libsystem_kernel.dylib 0x00007fff8321794a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff850343dd start_wqthread + 13 Thread 6 crashed with X86 Thread State (64-bit): rax: 0x0000000000000000 rbx: 0x0000000000000006 rcx: 0x0000000125e0b378 rdx: 0x0000000000000000 rdi: 0x000000000000f417 rsi: 0x0000000000000006 rbp: 0x0000000125e0b3a0 rsp: 0x0000000125e0b378 r8: 0x00000000fffffff0 r9: 0x0000000000000010 r10: 0x000000000c000000 r11: 0x0000000000000206 r12: 0x0000000000000001 r13: 0x000000011f4be000 r14: 0x0000000125e0c000 r15: 0x0000000102669000 rip: 0x00007fff83217286 rfl: 0x0000000000000206 cr2: 0x00007fff73e44fd8 Logical CPU: 0 Error Code: 0x02000148 Trap Number: 133 I hope the crash dump and the example files can be of any use. regards, tokai potracefun.afdesign
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