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Found 2 results

  1. So, I am working on a card game with an more or less advanced card design. Using the provided data merge is extremely helpful as it's giving me the opportunity to use spreadsheets to create and mannage a whole lot of cards at once. However, there is two things missing, that I and other (card) game designers are in dire need for when making those cards. Number 1: All of the cards I make have a bunch of text formating that highlight important information and help players to navigate the card text more easily. This formating includes f.e. bold, italic, or colored text. f.e.: This could be realized by having an integrated HTML formating included. So that excel cells that look like: Would be merged into a text field like: Number 2: The second crutial feature for a (card) game designer, would be the abbility to include icons in text merge. The symbol feature of affinity designer would be the perfect staring point for that. We could assign names to symbols so that they could be integrated in text with "{symbol_1}" A practical example for this would be f.e.: These are crutial elements that would make designing cards for card and board games easier and the program more lucrative for any game designer looking to create their cards.
  2. Hey all, I've been working on a deck of cards. Still trying to flesh out the main theme I want to go for but right now its sort of based on Tarot cards. Spades, Clubs, Hearts, and Diamonds are also Swords, Wands, Cups, and Pentagrams respectively like in a tarot deck. There's also 4 colors instead of 2. The idea is for this deck to also be the minor arcana of a tarot deck and later I can design a "major arcana expansion" deck that when combined with this deck would make it into a full tarot deck. The major arcana card in a tarot deck are the ones with names like "The Magician", "The Fool", "Death", "Justice", etc. The minor arcana are the 4 suits with the Ace, 2-10, and the court cards so that would be this deck. Maybe even will include a couple Major arcana as the Joker cards. Like "The Fool" and "Death" cards since most playing card decks have 2 jokers anyways. I'm also playing around with a duality idea of each of the court cards having slightly different sides. One being normal and the other side being a bit rough or unkempt. This would make them not perfectly symmetrical which would also be good for using them as Tarot cards since a card being upside down means something different than if it is turned right side up. Most number cards can show upside down except for the diamonds so I still need to figure out that for the 2-10 of diamonds cards. Anyways, I'm rambling on now. So what do you think? Any critiques or suggestions on the design? TL;DR - I'm designing a deck of cards. What do you think?
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