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Been having mouse stutter issues with all three applications for a while now whenever GSync is active, regardless of which option I choose. Updated to Geforce 417.41 drivers today, and the problem is still present. Running on a RTX 2070 Super on a 34" ultrawide at 120Hz with Gsync on. The problem goes away if I turn Gsync off. Which I don't want to have to do all the time...
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I love the Affinity Designer, but lately, it has become unusable. System Specs: Affinity Designer: 1.10.5.1342 Windows 11 Pro 21H2 OS Build 22000.978 AMD Ryzen 9 5900X 12-Core Processor 3.70 GHz NVIDIA GeForce RTX 3090 RTX 3090 windows driver 31.0.15.1694 GeForce Game ready driver 526.94 Description Some months ago, I noticed that whenever I used Affinity Designer, it was only a matter of time before my machine became unstable. The Instability was accompanied by menus immediately closing when opened, stuttering mouse movement and UI flickering. Furthermore, once this behaviour started, it would seemingly affect the whole system, even after getting Affinity Designer to close. My system would no longer maintain focus in input boxes in any application, and the UI flickering would start to affect the windows notification area and other UI elements. This behaviour would only occur after using Affinity Designer, and once it had started, only a complete system restart would resolve it. I stopped using Affinity Designer as it wasn't stable enough for me to work with, hoping a future update might resolve it. I have since had updates to affinity and my graphics drivers, but the problem persists.
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Hello! NVIDIA provides 30-bit color support for GeForce users since July 2019 so it became widely available now (https://www.nvidia.com/en-us/geforce/news/studio-driver) NEC 10 bit Color Depth Demo application (https://www.necdisplay.com/documents/Software/NEC_10_bit_video_Windows_demo.zip) demonstates that my system also supports higher bit depth (Win10 with NVIDIA GTX 1070 and DELL U2713H) However it looks like Affinity Photo is not capable to display smooth 10-bit gradients. Am I missing some setting? And if not - do you have any roadmap to support higher color depth or sell some additional 30-bit extensions? Thank you! P.S.: Few older posts on the the same topic:
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We're aware of an issue where our apps can crash if you're using an Nvidia GPU and you have Capture One installed with Windows Explorer Integration enabled. We've reported the issue to Nvidia to be fixed but you can workaround this issue by: Changing the default Renderer in Preferences > Performance to a non Nvidia device or Disable Windows Explorer Integration in Capture One or rename the WIC64 folder in Capture One's installation folder in Program Files More information can be found here: https://forum.affinity.serif.com/index.php?/topic/134369-nvwgf2umxdll-crashes/&do=findComment&comment=751664
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All Affinity Programms are Black - Nvidia Surround
mondze posted a topic in V1 Bugs found on Windows
Affinity 1.8.5.703, Windows 10 64 bit, Intel I7 6700Q Nvidia Gforce 960M By using "Nvidia Surround" with 2 monitors Affinty goes black on right screen on the left side its working. Open in fullsize on left side | Works: Open in fullsize on right side | Don't work: If i use Microsoft PowerToy (Fanzy Zones) it works fine. Example 1 | 2 zones: Example 2 | 4 zones: -
Hi I am experiencing ghosting of graphics when using affinity designer latest update version 1.7.3.481 and nvidia quadro k4200 graphics - using latest drivers. video can be viewed here:
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I've just downloaded Photos 1.7 and I've checked the performance settings and Hardware Acceleration isn't available for my GPU, but I think that it should be. I'm running an old cheese grater style Mac Pro, but with High Sierra and an NVIDIA GTX 680, which is an Apple Metal supported card. My graphics card isn't listed under Hardware Acceleration and instead it states 'no compatible GPU'. I've checked my Graphics information on the System Report and it states 'Metal - Supported, feature set macOS GPUFamily1 v3', so I would expect it to be compatible. Does Photo 1.7 have additional hardware requirements for Metal support?
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Hello I understand Affinity Photo can benefit from the usage of a GPU, I have an Nvidia GeForce GTX 860M since it's a laptop. My question is, to ascertain that software does is working with the GPU, should I select the GPU selection in the Affinity Photo Preference Menu in the Performance Tab?, should I assign it directly in the Nvidia control panel? or should I do both things? Thank you
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What sort of speed should I expect from Affinity Designer? I am used to running Xara Designer Pro 9, which zips along, rarely lagging. Affinity Designer is nowhere near this smooth. See this video for a demonstration of performing similar actions in each application. Notice in AD the zoom takes 4 or 5 seconds to render, where it is instant in Xara. Also while typing the text takes a second or more to render in AD while it keeps up with the cursor in Xara. I understand that the two programs use different methods, but with AD acting this choppily it is almost unusable - even to move a few basic vectors around the screen is painful! I can't work out where the bottle neck lies. I have watched the GPU and CPU graphs both in Windows task manager and using MSI After Burner. I can't get CPU usage of more than 50% nor GPU usage grater than 45% despite the program hanging for seconds at a time as the display struggles to update. My system specs are in my signature. This is by no means a cutting edge machine, but generally handles what I throw at it quite nicely. Judging by the tutorial video I've watched this performance is not normal?! What should I try to remedy the situation?