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Showing results for tags 'me'.
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When I try to export from my iPad as an EPS to my laptop something happens to the strokes, this is what it looks like on both. Can someone help?
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Hi, I'm trying to fill a capital 'O' without filling in the middle of it. As seen in the attached screenshots. I found a post with the same issue, there they were told to select the individual curve layers rather than the group, and then change the fill mode in the layers menu to "Alternative (Even-Odd)". However, I tried this and it didn't seem to work. Is there something I'm doing wrong or something else that might work? Cheers
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My brush (default brush) doesnt blend with itself, if I use the brush outside the radius of a previous stroke it acts as if there was a wall preventing it from layering over (figure 1). If I stay within the border of the previous stroke, it keeps the "ink" from going past its edge/border (figure 2). Is there a way to turn this off, its extremely irritating because I have to make a new layer for each stroke to bypass this. Help!
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Hello! Affinity designer has worked very well. But now that I used the "outline" function on a text and should export as a vector file - it will not be vectorized. If I remove the "outline" function, it is directly vectored. Can someone help me? How should I fix this? Need answer fast. See picture, with outline it is not vectorized! // Zoxite
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Heyo, just wanted to drop in and voice some impressions after trying Photo on a game prop texturing project I would have previously done in Photoshop. All in all I'm finding Photo easy to pick up, powerful and a joy to use. Two main things I'd like to see improved are performance and PSD editable text export. Had to deliver a PSD with live text so I redid all text in Photoshop at the end of the project after discovering Photo doesn't export like that yet. When doing that I felt the performace difference between the two apps, much easier to relax and focus on work when software is very responsive. Improve performance where? Everywhere really, some things I noticed lagging were transforms, merging layers, updating Navigator view and painting with large brush sizes. Perhaps I'll get into specifics more later, in other threads. These things take time. Keep at it team, you're doing good!
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