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  1. Hi, I'm trying to create a maze for a game - similar idea to Pac-Man, but with curved walls. In order for it to work properly, ideally the finished maze will be one large image with the paths cut out as holes. The best way I've found so far is to create a compound and subtract shapes in order to create these paths. This sort of works - you can see the results in the attached (green) image. The trouble with this is it only works with circles converted to donuts, and rectangles. I'd like to be able to create a maze of flowing, intersecting paths without any sharp corners, and where the p
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