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Found 4 results

  1. Would be nice if you could add integer only mode to the pixel unit. (not hiding decimal point by rounding. actual data should be integer) This also should be applied to objects that's resized or rotated. This is useful for who work on pixel based artwork. It can prevent unwanted change of size or blurry image without checking each object that's pain. Also an object could snapped to another object that has decimal numbers on position/size, this is annoying.
  2. I try to setup my AD to be forced integer position (just like the Slice in Export Persona) but when I drag around, I will get x.5 x.3 and etc.. Please help me.
  3. Especially with the stroke width slider I would like to constrain the selection to whole numbers, or predefined common values. I guess I am used to Xara where it is a drop-down offering None, 0.25, 0.5, 1, 2, 4 etc. At present I drag and end up with a value like 1.3 which I then have to modify by hand (typing). Perhaps constraining to whole numbers if pressing Shift while dragging? Or do it the opposite way around (like the Zoom slider in Navigator Panel) where there are fixed stops that the slider snaps to, but holding Alt disables the snapping?
  4. Would be awesome to not create ½ pixel shapes! It's really disturbing specially when making an UI, to have to round up every single fraction of elements. So have an option to only have integer pixels would be very welcome!
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