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It's what the title says, ability to see markers for tabs, paragraph markers, spaces, line breaks, and so on. Absolutely fundamental for any kind of design using more than a couple of line of text. Thanks!
How to only export certain pages (artboard layers) to PDF print in Affinity Designer? Layers are made not visible in Designer Persona. In Export Persona, layers are made not visible in export. Upon Export to PDF print, do not export hidden layers box is selected. And yet the whole document is still exported in PDF print. Am I missing something or is this a bug? (By the way, overall Affinity Designer is a really good software) Thanks.
I am using a 5K iMac and I went to add tabs I can add about 5 and then the rest are hidden. I tried to scroll, key down, enlarge the panel (It won't vertically) without success. I need to change the justification of those hidden tabs.
Hello All, When opening a new file in the Draw Persona (and creating vector art) or opening an existing afdesign file, the artwork remains hidden behind a gray field. (the gray field doesn't show up as a layer.) The vector artwork, if clicked on with selection tool, can be seen with nodes but when you click outside of the art work it disappears again. I've tried adjusting parameters within the preferences and document setup but nothing changes. I also re-installed AD and the same issue happened. I've attached screen shots of the 'node view' and the 'disappearing artwork' field. Thanks for any input!
UI consistency e.g. Scale w Object
Moscool posted a topic in Older Feedback & Suggestion PostsHello One of Adobe's consistent behaviours has been to hid bloatware in places impossible to remember. One of AD's features has been a cleaner interface, even if I'm still looking for some Illustrator features and wonder if they're hidden or just not present... :) So this is a request to try and build a consistent interface. Going to your example video of scaling features, I understand why the corners should be in the top ribbon, that's an essential features. The scaling of strokes is more hidden, and the scaling of effects is three levels of interface deep... From a UI perspective, there's nothing that should prevent you having the 'scale w object' tick box directly on the panel. Actually the cog wheel adds very little and may well be dispensed with altogether! Thanks