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Showing results for tags 'gamma'.
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https://ninedegreesbelow.com/photography/linear-gamma-blur-normal-blend.html http://www.ericbrasseur.org/gamma.html https://docs.krita.org/en/general_concepts/colors/linear_and_gamma.html Watch both links. Gimp v2.10.28 gamma is perfect, Pass my test. this modification to give more space to darker values does lead to wonky color maths when mixing the colors. We can see this with the following experiment: Left: Colored circles blurred in a regular sRGB space. Right: Colored circles blurred in a linear space. Colored circles, half blurred. In a gamma-corrected environment, this gives an odd black border. In a linear environment, this gives us a nice gradation. This also counts for color smudge brush: That’s right, the ‘muddying’ of colors as is a common complaint by digital painters everywhere, is in fact, a gamma-corrected colorspace mucking up your colors. If you had been working in LAB to avoid this, be sure to try out a linear rgb color space.
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Hi all, I noticed that the Gamma over levels adjustment layer has a max limit of 2, while working on 32 bit you need a gamma of 2.2 when importing assets that are not in linear mode. Cheers, Juan
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As some users in the beta forum said before, the Gamma Slider in the Levels Adjustment ist not working in this version.
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- levels adjustment
- tonwertkorrektur
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When the Levels adjustment's Gamma parameter is set to maximum (2), extremely incorrect and undesirable results occur. Refer to attached images.