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Found 24 results

  1. I was wondering if I could propose support for DDS files. I did a forum search and couldn't find any existing feature requests for this. I do heavy graphics design and texturing in PC games I play and most all of them use DDS file formats for the textures. As far as 3D Luts and tonemapping go this program has it covered. I moved over from GIMP to this and was more than willing to pay the $$$ for the app because of the ease of use and light learning curve associated with the application and so, so many features when the aformentioned things are compared to GIMP (in its' defense it is free thoug
  2. I'm a senior game artist at Candivore, where we make the mobile game Match Masters (iOS/Android), a multiplayer match-3 game played by millions around the world. I do most of my work using Affinity Designer, which I think is an incredible tool for creating 2D game assets. For the recent October update we introduced a new Booster - Monkey Joojoo: Mandatory app screenshot: And finally this is how everything looks in-game: monkey-joojoo-gameplay.mov
  3. Zenquarium is a happy iOS pet/aquarium game, with all game art made in Affinity Designer. Affinity Designer is hands down the best graphic program I've ever used. I've dabbled with a lot of programs since I was young, but am mainly a programmer. Having a tool as thoughtfully designed as Affinity Designer turned what could have been a very painful process into one I absolutely loved. (Our app store link if you're curious: https://itunes.apple.com/us/app/id1238993898) Some plants and characters... A screenshot of everythin
  4. So this is a Go game board I created in Affinity Designer. I probably could have done more with the Live Layers in Affinity Photo but either way I was really impressed that I could keep everything editable and non-destructive, and still be able to create the wood texture. Feel free to use the file for whatever you please GoBoard_1.afdesign
  5. Beyond Horizon is a 2D side-scroller game focusing on story and exploration both on land and within the stars. Explore dungeons, towns or fight space pirates with your ship, while uncovering the lore and the secrets behind the Sigma and the original race, all of this is just Beyond the horizon. Join the Discord Community!Follow development on Notion! What is the game about: Beyond Horizon follow Aito after his grandfather suddenly has to leave, 3 years later with no return he tries to save up everything he has in-order to afford a spaceship to go after him. While on a routine mis
  6. Hi guys, I'm very happy to share with you my youtube channel using Affinity Designer for Ipad as Game Artist, I really hope to help some of you with my techniques showed there. Take a look at this video as an example of my contents. I want to bring the community of game artist to join us in this tool, please if you liked, subscribed to see more :D, thanks so much and have fun!
  7. I've been holding off posting until our Indie VR game is just about ready for release - within the next couple of months on Steam. I've been using both Photo and Designer since soon after they were released for Windows and, having used the Adobe suite for the day job (for many years), I want to thank the team as in this short time, I already greatly prefer the Affinity suite. Back on topic - The game is called Professor Chuckenhope and is based on the classic knife-throwing vaudeville act, with many twists. As a duo, with myself being the modelling/art-side of the project, we could n
  8. I think games development needs TGA support... Working for a major game developer (EA) as a director, although it is admittedly an archaic format, TGA is an essential format for day to day use. This is a format that although we do not necessarily manually write too, it is the way we store the image in its raw format and I suspect many other studios do too. Higher depth formats are becoming more prevalent, but for now TGA is an essential format that without, we could not recommend the software rollout.
  9. I am not a professional artist or designer. But I really like the digital art I share my second work done in affinity designer
  10. Game Assets for building match 3 elements style of game are now 100% free. You can use them conveniently thanks to the assets panel .afassets file included. Download it for free! here http://www.affinitytemplates.com/match-3-game-assets-for-free/
  11. The project is finally done. For the past 13 weeks I’ve been working on a gaming magazine while at SAE. The magazine deals with gaming but unlike other magazines where they talk about news and reviews TossUp talks about in-depth gaming information such as what works, what dose not, fail within games, game mechanics and more. The project was made with a mix of affinity designer, affinity photo and indesign. (This project was made for a uni assessment and is not a real magazine.) If you would like to view the magazine online click here: https://adobe.ly/2Ex6EaF
  12. DJ Watt - Twitch Branding: Client: DJ Watt: https://www.twitch.tv/dj_watt1991 
Year: 2018 Designer: Andrew Salfinger: https://www.andrewsalfinger.com To start off 2018 one of the first projects of the year I go to work on was the re-branding of DJ Watt’s twitch page and overlay. This was a really fun project to work on with playing around with different effects and styles. Along with it’s felt like its been forever sine I have been able to work on a complete twitch packaging. I designed for DJ Watt the following: Logo Logo (Motion Graphic) Banne
  13. Hi I'd like to share my work almost completely done in Affinity Designer for Windows. Its art for game: Math with Simon and Alex: Addition and Subtraction and acompanyng website. For anyone interested, game is available for Android / IOS devices here (also I got limited amount of promo codes to get paid version for free - if anyone interested - just send me private message). Paid: https://play.google.com/store/apps/details?id=com.IncredibleForest.MathWithSimonAndAlex1 https://itunes.apple.com/app/math-w
  14. Hi, does anyone have any tips or examples for creating 3D modeling in a gaming aspect?
  15. Hello there, A little bot-snail character that i made for a game i'm working on with a friend Affinity Designer + frankentoons + Spine Oh ! And i did a timelapse :D
  16. Hello everybody this is my new video on my youtube channel on How to Draw a Floating Land Vector Illustration in Affinity design I Hope you like it :) other videos --------------------- workspace graphics Vector Illustration - Affinity Designer https://www.youtube.com/watch?v=HfkrkNgW0vM --------------------- Polaroid Camera Vector Illustration - Affinity Designer https://www.youtube.com/watch?v=0vhJlwUjhj4&t=37s ---------------------
  17. Hello! This is my first sharing here, I don't use to do it but I start to love this program. I created for this work some base with textures, and effects, on the top I've created some digital painting for the cracks (hope is the right word :) ) As you can see the difference from locked and unlocked levels are the luminosity of the numbers and base, in the unlocked levels we have a glow inside and outside and in the locked we have the deep engraving with shadows. You can find my UI portfolio on my FLICKR UI Album Enjoy
  18. Hello, I wanted to create something quite simple for the community, so I thought I'd go back to my realistic icon design days and apply some of my methods in AD. For this I digged out the Battlefield 3 "Accuracy ribbon" design. This was originaly made with 3D software but it's not too hard to replicate in 2D. http://battlefield.wikia.com/wiki/Ribbons/Battlefield_3?file=Accuracy_Ribbon.png The basics are: Import the ribbon image into AD and create a new artboard below it Add guidelines for the sizes of objects and where the background color bands meet Start by recreating the shap
  19. Hi there, I recently had to chance to discover Affinity Designer. As a hobbyist and not a professional artist, I must say the product really encouraged me to create and learn more about graphics design due to its easy to use and visually pleasing interface. After I familiarised with the software, I decided to use Affinity Designer to create art for a mobile video game that I was planning to develop for some time. It recently listed on the App Store and I decided to share with the community. I'm open to all sorts of feedbacks and I also would like to express my gratitude by discovering
  20. Hello, I am photoshop user and I bought affinity photo for windows and it's great :-) I wanted to create leaf texture for Unreal engine with opacity mask stored in alpha channel. Do you have any idea how to move black& white mask to alpha channel end export it as .png or .tga?
  21. Hello there :D I am happy to introduce to you a project I've been working on for a very longtime ! Design made entirely with Affinity Designer :) Feeloo - your mobile has feelings! Discover every week Feeloo's new adventure on facebook : https://www.facebook.com/FeelooGame Download Feeloo - the game on the App Store right NOW : appsto.re/gb/VxBpfb.i The game trailer : https://youtu.be/ZaRU9SGpBDQ Enjoy !
  22. This is my riff on the Photoshop tutorial How to Create a Retro Sci-Fi Computer Game Poster from the Spoon Graphics blog. With some modifications I was able to complete this entirely with Affinity Designer.
  23. Hello From Canada!! I'm excited to announce that I have finally completed my epic puzzle platformer "Big Fun". I'm posting a gameplay video below and would love to hear your thoughts on the finished game. All of the artwork was done with Affinity Designer. Using scalable images really helped me out a lot. and Affinity designer is my preferred Vector Artwork program some really fabulous things can be accomplished with affinity even with limited artistic skills. Gameplay Video: https://www.youtube.com/watch?v=9id9a-VU7Xs Additional Game Art is available on my website : http://madduck
  24. Hi all, I wanted to share the work I've done on our 2D mobile game Storm the Train. We've recently done a big update to the iOS version and launched on Android. During this process I've switched over from Illustrator to Affinity Designer and I'm really enjoying using AD. Almost all of the artwork is now created in AD. Attached are a launch image for the Android version and a small compilation of screen shots. If you fancy downloading and having a play, it's free and can be found using the following links. iOS App Store: http://bit.ly/StYK2d Google Play Store: http://bit.ly/1Mn5
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