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Showing results for tags 'bezier curve'.

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Found 5 results

  1. The pen too is what I use most. When using the pen too over an image, the default (and only color, to my knowledge is BLUE) and sometimes it's just inconvenient. I've searched in the settings but I can't seem to be able to change the bezier curve color to something else (sometimes). About 80% of the time, blue is fine, but that 20% of the time bothers me and makes my work more difficult. If it's possible, how can I change the color? if not, it doesn't seem too difficult of a request.
  2. I want to create some symmetric flourish swirls but I’m struggling with the symmetry part. For example with this shape: I can kinda drag the handles to be as close as possible but it’s not quite there. I tried to convert the object to a symbol, mirror it and then adjust it but this is also not making things easier. What’s the best approach here? How do I know that a handle on one side is as long and the same angle as the handle on the opposite side?
  3. Hi there beloved community, I'm looking for some advice on how to implement a bezier curve shadow as shown in the image below. I have tried creating curved shapes, then duplicating the layer and applying multiple blend modes with varying angles, but this results in a jagged shadow... As well as a hard end to the shadow in certain sections. Personally, this feel this is wrong as I end up with three or four layers for one shadow, I'm fairly certain this is a result of me not knowing how to apply the affect correctly. Can anyone suggest a way of creating this shadow shape? Thanks in advance!!
  4. I found this interesting open source tool concept at HackerNews today: https://www.cmyr.net/blog/hyperbezier.html This is not really a feature request, but maybe something to keep on the radar. From the blog post: You can play with it directly in the browser, and there's a github repo available. Although it's in an early stage, it already looks quite useful for its purpose.
  5. So, the first hangup of working in 1.7, you can't snip off half of the Bezier curve. It deletes both handles. So ppl are gonna have to learn how to approximate the middle of the curve and build that way. I dont know if this was an unintentional change, but if it was made intentionally, It's not really ideal. Thoughts?
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