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Found 2 results

  1. For coloring my artwork, I like to create a fill layer for each color, set the entire layer's mask to black, then paint in the areas where I want the color to show through. Today while following this procedure, I realized that the colors were inconsistent. Despite (at least as far as I can tell) using a brush that should output with 100% opacity and pure white, overlaying strokes results in very slightly different colors. In the video I attached, I confirm that the brush is currently set to 100% white, and display its properties (100% hardness, flow, opacity, etc). I then paint on the canvas, and as you can see it is a solid color. However, when I paint on the canvas again, the color is a tiny bit lighter. Since I'm painting with the same 100% white brush both times, there should be no variation in color. While I didn't record a video of it, I just tried replicating the behavior with the same brush and same color as the fill layer, but in a normal pixel layer, and there the color seemed to be fine. RPReplay_Final1633404443.mov
  2. Forgive me if i create a new post, but the older thread did not catch attention of moderators after several days and attempts. I try to summarize the findings: Affects iPad only, not Desktop Affects Photo and Designer Affects RGB/8 only, not RGB/16 (did not check CMYK yet) When using a brush on a mask layer, or a inherent mask of an fill/adjustment/filter layer, the result is wrong. Steps to reproduce: Create an RGB/8 document, use sRGB color profile Create any of the affected layer types fill layer (alpha) with a gradient from 0 to 255 over the x-axis Use basic paint brush, and set everything to default (100/100/100) for opacity/fill/hardness, blend mode normal, etc. paint one stroke over white background (same layer!) over the x-axis Observation: The white brush leads to RGB 255 for old color value 0 to 127 (estimated) The white brush leads to RGB 254 for old color value for 128 to 255 Link to video showing the bug: PT visualize 3 color of CMYK.afphoto
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