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  1. I was watching a couple videos on the Affinity Vimeo account because I am a novice (I don't know exactly how to grade myself in design / artistic prowess) of graphic design and the such. so then I came across the IPad Affinity Designer Teaser. I instantly loved it, my eyes lit up with love, and then I thought of an app that lets you mirror your mac screen and thought that would be a beautiful mix if I could double click an embedded document and make it show up on my iPad screen through the iPad app (affinity designer or whatever the name would be as an app) and then edit the embedded document from there while it is also showing up on my mac as i edit it ! it would make embedded documents so much easier to control on this 13 inch macbook pro screen. just a little food for thought when and if the app of iPad comes. i started out graphic illustration and design on an iPad mini with procreate, adobe apps, and idraw. this would be beautiful to see the affinity app come to life :D
  2. First of all, please excuse if my question is not suitable for this forum, but it's been more than a week of thought process, experiments and still I cannot choose. The context is: I am no artist, I can't draw. I'm actually a Mathematician and a Physicist and I would like to make some educational materials for my students. I don't know code, but I'm starting to learn HTML stuff and also getting familiar with vector graphics. My workflow should be: - Design buttons and interface stuff; - Design educational illustrations (pulleys, inclines, springs - Physics related objects), not artistic, but somehow "attractive", "realistic" if you will; - Take all these and use them as resources in some HTML editor and animator (I already love Tumult's Hype 3). Now I'm stuck at choosing between AD, iDraw and Sketch 3. My impressions are: - AD is a great tool, very active development, but somehow channelled towards artists; - Sketch 3 is made for UI makers, it would be very easy to make buttons, sliders and interface stuff in it; - iDraw looks like a mixture of the both, but at a quite basic level. Best bet would probably be AD + Sketch 3, but they are quite expensive, even with the edu discount for Sketch 3. So, if it were to choose only one of the three, which one would you choose and how would your workflow look like? Do you have even other alternatives? Thank you.
  3. In photoshop I regularly used the feature trim transparent pixels so that my image would only contain the parts that were actually being used. Is there a feature like this in Affinity Designer?
  4. Using Affinity 1.1.2 on Mac, system 10.7.5, when I export a document as EPS then go to the desktop, then come back to my document it has frozen, nothing is active and the spinning beach ball of death appears! Only force quit rectifies this! It happens every time, any ideas? Update - Just found the solution, downloaded the Beta version and it's fixed.
  5. Inline Help. Touch something to see what it does, its nomenclature and then read about the intentions and ambitions of the developers. One thing that makes software somewhat understandable is a naming convention for all that it does. But it’s only understandable once the foundations of how to think about how the designers and developers responsible for an app thought about what they were making. Which is the inverse of helpful. Once you master something you know it. Already. But getting to know something as complex as an alternative drawing program is a bit of a hill climb. Not because it’s a mountain, it’s not. It just takes time that most people simply don’t have. Recreational hill climbing simply isn’t on most people’s lists, so they hop back on the Adobe treadmill they know, despite realisation that it’s not going to get them anywhere near as fast as actually learning to walk up a hill. So the path to success for Affinity Designer is making the interface, operability, features, functions and paradigms of AD as intuitive and innate (and memorable) as soon is possible for any new user. That’s probably best done with one of those “?” buttons that activates a special mode whereby the user can click on anything and learn more about it. BUT… not in the limited manner these things have been done before, please, if you consider this, add some of these things: A lexicon/nomenclature descriptive passage of what and how this thing that’s been clicked on came to be named, and make this a link, so the user can then click on these words and goto more content specifically about these things as seen through the eyes of the AD creators. A quick “how to” and “WHY” and WHAT FOR!!! passage about this thing, whatever it is. Links to any further information about this thing that might be of use. Videos, tutorials, help files, related features, etc All in little categories, so that they know what they’re going to be clicking on. SUPER IDEAL: program a little animated demo of the thing doing its magic. I know. I’m asking a lot. But some thought has to go into how to make AD have affinity with the designers of the world, en masse. It has the guts to do it, it’s just a matter of putting on a good face, now.
  6. I work for Newsday in New York, USA. I am always on the look-out for a great vector program. I saw Affinity in the Apple "apps" store. Is there a demo version of this software? I would like to try before I buy. Also, will this be available on Windows 7 or 8? I also run a windows workstation at home. Thanks in advance, Gustavo Pabon Portfolio: http://portfolios.sva.edu/gallery/Gustavo-Pabon/4982077
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