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  1. Hello, we're a game develop company, and we've purchased the Affinity Design product. In our developing workflow using Unity, we want to directly import .afdesgin file into Unity Game Engine, but we found out that .afdesign could not be read and parsed because neither official nor third-part tools provide this functionality. So we came up with an idea to develop an add-ons that automatically export .PNG file whenever an artist save .afdesgin file. But we could not find any documentation that tells us how to get the SDK to develop an add-ons. We browse the official website of Affinity Desgin, and we could see many third-part add-ons on it, so it must have some way to develop an add-ons. Our problem is 'how could we develop an add-ons? Or what certificate we need to develop an add-ons?'
  2. Recently purchased the above pack in the Affinity sale. Does anyone have any tutorials, worked examples or tips showing how to utilise this package? Contacted the developer who could not help.
  3. If you've purchased add-ons from the Affinity Store, please read the following guide on how to install them into your Affinity V2 app(s): https://affinity.serif.com/en-gb/store/resources-install-guide/
  4. Any ideas if I can use Topaz Studio and Filter Forge with Affinity Photo? I have to hang onto PS until I know I can.
  5. I have a free iOS 10 Assets Set installed on Designer, and initially it was accessible in Publisher Beta, but after I started a new category of Assets and began constructing and adding common use page elements into that new asset category, I attempted to add a 2 Text Boxes with a text flow link between them, and a picture frame placeholder with wrap parameters set. After trying to drag this newly made asset into the page, the text boxes reversed order. Deleting the asset and trying to rebuild it and add it to the Assets palette so the boxes will appear in the correct order, the application crashed. Now when I relaunch it, even when no document is open, clicking the Assets palette next to the Pages palette causes an instant crash. I expect this behavior to get fixed eventually, but in the meantime, how do I delete / reset / uninstall / fix the Assets palette content so clicking it doesn't crash the Publisher app? Note: iOS 10 Assets are still accessible from Designer without crash, but my newly created Category, subcategory, and assets made in Publisher aren't available to Designer at all (not even listed). I assume fixing the Assets Palette crash will require modding or deleting plists or kexts or deleting library folders or caches? Any guidance is appreciated.
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