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  1. Wouldn't it better to use the same name for both the Gradient tool(in Photo) and the Fill tool(in Designer)? They are the same tool yet they have different name. I feel it's confusing.
  2. I posted the following thread 3 years ago but not a single person until today advised me to post that topic in this thread, claiming that no one from Serif diligently reads this forum such that my post was sure to have been overlooked these 3 years. Seems odd to me, but fine. Here it is: I would advise Serif to just move that thread into this thread. I would prefer that since I don't want to lose all the supportive posts in that thread. For truly, it is more than just me who wants that dropper tool added to Affinity Photo. Thanks.
  3. Hey everyone! For some reason, every brush I'm using is set to »wet edges« when I select the eraser tool, and I can't find the option to disable it globally for this tool. I don't plan on setting each individual brush to »wet edges off,« as that's super impractical and bothersome. There's a dedicated button in the toolbar for the brush painting tool: But it's missing for the eraser tool, and according to its behaviour it must have turned on somehow at some point: Does anyone have any idea? Am I missing something? Greetings Dennis
  4. Hi guys, Can I create a pie chart from a SINGLE pie/donut tools, without duplicating them? Thank you
  5. This is especially problematic in Publisher, but probably makes sense for all apps: When I draw a text box or edit its contents, the text box tool remains active. I want it to return to a selection arrow so I can pick the next thing I'm going to manipulate or edit. I realize that having a persistently active tool is good in many situations, especially at the beginning of a project. However, in a project with a large mix of graphics and some text, this is a real obstruction when editing. In trying to get rid of the text tool, I constantly leave the letter "V" in text that was just edited, because simply pressing "V" won't switch to the Move tool. What we need is a preferences toggle that controls whether tools are persistent or simply return to the Move arrow if you either press [Esc] or click in an empty area. This is the standard for all other graphic software I've used, and it's very intuitive.
  6. Morning, Am I missing something here, or can I not snap slices to the grid?! I have created a slice, turned snap to grid on, and now am trying to conform that slice to the grid, but it's no snappy. Pretty much all snap options are on, but I just can't snap it! Cheers Wayne
  7. I would really like the ability to change the mode of the Pen Tool via the keyboard. I was switching between curves, lines and polygons today, and having to jump up to the toolbar every time was driving me nuts! Thanks
  8. It might be helpful to have a small canvas area in the Brush Editor that allowed a user to paint a stroke on it with the current brush settings. Each stroke would be erased on any subsequent stroke, and they would not be saved if the brush editor window is closed. This could be in addition to the brush preview that already exists at the top of the editor, or it could grouped with it (in perhaps a 'tab' UI component), or the current preview could be the "initial" stroke/live preview until you click on it, at which point it is a test canvas-- then, making any changes to the sliders or other options would reset it to the preview, ready for the next test stroke. For me, this would save me from filling a layer up on my canvas with test strokes before deleting the layer each time it fills up. I could work on brush editing in a single screen, rather than in the editor dialog and on the main canvas.
  9. This is a feature that has likely already been requested to be added, but I searched the forums and didn't notice anyone posting this same sort of request. In CC 2019, a REALLY nice gradient feature got added to Illustrator called the Freeform Gradient. The way you use it is you add different points for the gradient to follow. You can make them different colors, make gradient paths using points, and even adjust how much those colors spread from those points. Unfortunately, Designer doesn't have this feature yet and I would really like to see it implemented soon because it seems like such a nice way to make gradients. There are also gradient meshes, but it seems like Designer doesn't have these either, even though these seem a bit harder to work with on average. I don't use Illustrator currently, but I have in the past and I think Affinity Designer lacks some of the features that Illustrator does. There are a couple more things that I can think of that I don't see an option for in Designer, but there is one for in Illustrator. I can make 1 or 2 separate posts about those, though.
  10. Hi, I would like to suggest adding a Path Width Tool for easier and more precise stroke adjustments. This tool would allow users to thicken the outline at specific points by simply clicking and dragging with the mouse. Other software like Adobe Illustrator and Amadine have a stroke width tool. The current method, using the Pressure chart in the Stroke panel, is not as user-friendly or accurate as it could be. Current method: Suggested (like Amadine or Adobe Illustrator):
  11. Is there any way to set the Move tool "arrow" tool (v) as default instead of the hand tool or view tool (H). Normally you just use space bar to move around using the hand tool, for easy work flow you want to be able to edit right away when opening a file etc. and for that the select tool off course needs to be default (exactly as in Photo shop)
  12. Hi! Every brush stroke I make over a previous brush stroke, a gap appears around the past brush strokes. :(' This was even happening yesterday and then I factory reset Affinity and the problem went away, but today the problem appeared again. If I close affinity and open a fresh copy of a document or of the image and start painting, everything is back to normal. It may be happening after I make a selection using the selection brush and then, when I start painting inside, this problem occurs. Whether it be my own brushes or the default affinity brushes, once the problem occurs, it doesn't seem to go away. As you can see in the image, the selection is still active within the confines of the female figure. I just bought affinity a few days ago so I am very new to it. Please help. - Arjun
  13. The following thinapp.py Python 3 script can be used on macOS systems to thin the multi-architecture Affinity apps (the FAT binaries, containing "x86_64" and "arm64" architectures) to the one only specific architecture just required by the particular Mac platform ("x86_64" or "arm64"). This will reclaim some disk space. Important prerequisites in order to make use of the thinapp.py Python script: Python 3 is installed on your MacOS system MacOS lipo from the Xcode development CLI tools is installed and can be find under /usr/bin/lipo ...or... an alternative GO based lipo from https://github.com/konoui/lipo/ A working file command is available and can be find under /usr/bin/file In order to check for the needed prerequisites, you can perform a corresponding which command execution in Terminal.app: > which python3 /Library/Frameworks/Python.framework/Versions/3.10/bin/python3 > which lipo /usr/bin/lipo > which file /usr/bin/file If all of the above prerequisites are met, you can execute the thinapp.py Python 3 script in Terminal.app like this to get a short help overview... If you apply execution rights to the thinapp.py Python 3 script, via "chmod +x thinapp.py" in Terminal.app, then you can also execute the script via it's filename directly just by calling it, aka thinapp.py or thinapp.py -h . For the -arch option argument supported architectures are x86_64 or arm64, in order to thin an app to an just Intel or Arm platform specific app only here! Now in order to thin let's say Affinity Designer.app to contain just the Intel "x86_64" architecture and thus to strip out the "arm64" architecture from it's FAT binary app, you would call thinapp.py this way ... ... which in turn would then create a duplicate copy of "Affinity Designer.app" under the by the -o option as argument given file path "/Users/<yourusername>/tmp" and then process to thin it there under the "/Users/<yourusername>/tmp/Affinity Designer.app" file path. The as -arch option given x86_64 argument tells thinapp.py to keep just that x86_64 architecture, meaning that the arm64 architecture will be stripped out of the FAT binary app. After the script has finished it's work, you can compare the ADe sizes under "/Applications/Affinity Designer.app" and "/Users/<yourusername>/tmp/Affinity Designer.app" in order to see how much space has been reclaimed due to the architecture thinning process. Next you can start the thinned app from "/Users/<yourusername>/tmp/Affinity Designer.app" in order to see if it operates well. - If all is fine, you can remove the initial "/Applications/Affinity Designer.app" and replace it with the thinned one from "/Users/<yourusername>/tmp/Affinity Designer.app" (... so exchanging the initial with the thinned app). What you can expect from thinning the V1 apps of ADe, APh and APub size wise is ... ADe v1 = initially ~2.59 GB after thinning to x86_64 it has then ~1.69 GB APh v1 = initially ~2.65 GB after thinning to x86_64 it has then ~1.71 GB APub v1 = initially ~2.60 GB after thinning to x86_64 it has then ~1.65 GB Here's the thinapp.py Python 3 script: thinapp.py <-- has been updated! And as always, have fun!
  14. Back in 2020 I suggested having more than one column of palettes either side of the main work area on Mac and was wondering if this is something which is coming to v2? One of the replies showed that this is available, but only on Windows. Is there a reason its available on Windows but not Mac? With an external 27" monitor connected to my Macbook and any Affinity app full screen, I have more than enough space for working, but my palettes are all crammed together because I also need to use it on my Macbook. I prefer having my palettes a click away rather than floating. I know my work area will be reduced on the Macbook, but I can hide/tab my palettes when working so I don't see it being that much of an issue. This feature is available on Adobe apps, and its the only thing I think really needs adding to make workflow even better. Any sign from the devs of this being added?
  15. Shift+O doesn’t cycle orientation (does nothing) and O doesn’t cycle overlay (selects Burn Brush instead). I’m using an iPad Pro 12.9” 4th Gen. with the Logitech Combo Touch. Latest Affinity Photo 2 and iOS version.
  16. Is there a way to convert a Pen Tool path you make into a selection. There is a selection from layer I can do, but I would like to just convert the path into a selection, without having to create extra layers.
  17. With my free SVG Calendar Tool (https://svg-tools.mensch-mesch.com/calendar/) you can create different types of SVG Calendar Templates (Scalable Vector Graphic) for all Affinity products. This tool is not perfect but it will possibly safe a lot of time. Hope you like this simple tool Keep on drawin' Norbert
  18. Hello guys. When I use Inpainting Brush Tool it does literally nothing. Is it a bug or am I doing something wrong? I haven't changed anything in the tool's options. At least intentionally.
  19. Hello People!!, I´m just starting in Affinity Designer. I hope you can help me. Is there a tool to calculate the bisector of an angle in a triangle? Thanks!!
  20. I want a shortcut for this feature options: _ Additional Suggestion: If you click using the Node Tool, it could convert the node mode to the next one in a cycle conversion order. or make that a new tool: "Node converter"
  21. I found a YouTube tutorial using the Contour Tool on text. When they use it, there's a smooth transition around all the letters. When I apply it, the outline distorts. I can fix it by either changing the view or select Bake Appearance. Is there a preference setting I'm missing?
  22. I see in different topics here the demand for the Step and Repeat tool found in InDesign. Glad to see there are others than me that misses this terrific tool. Replies refer to the duplicate tool and the alignment tool but even though they sort of can do what the step and repeat tools does, I just cant see them as handy. They need several steps, copying layers, clicking ctrl-x for each copy needed an so fourth. And maybe the biggest disadvantage: What if you want to adjust the spacing between your items. Then you have to undo all steps and start from the beginning. With the Step and repeat tool, you just change the spacing value and everything re-renders. You can easily experiment with different values until you are satisfied. Current Step and Repeat tool That brings me to my Feature request. To add the Step and repeat tool into Affinity Software would be nice but why not expand the tool while your at it. The Step and repeat tool in InDesign offers a way to repeat an item as many times you want horizontally or vertically or both. You set the step value for the x- and y-axis and it renders out your items. Nice and easy. If you change the step values, it renders your items again. A perfect way to experiment with different values. New feature Request: Step and repeat along path What if it also was possible to align your items along a circle. You add number of copies and chose circle and set the radius value of the circle. An option here could also be "distrubute evenly along path" so that it automatically set the right spacing between items for a full circle. An other option could be to set the rotation value 0-360 if you dont want a full circle. With this tool it would be easy to for instance make an analog clocks minute och 5-minute marks. If you add an option to make your items rotate along path it would be perfect for the clocks minute lines so the lines also correctly angles along the path as expected. While where at it, why don't we make it poosible to align items along any path. Square, triangle of freeform or whatever. You can do it with text today, why not make it possible to do with other objects as well. More options There are many more transform options that could be added here. I thought of a few. One is a scale curve where the items scales accordingly to the scale curve as they are added. Another transform option would be color change after preset colors or a color gradient. Finally i have added a few sketches to illustrate examples of how this tool could be used. If you like my idea, please comment.
  23. I am wondering if any further improvements are planned for the crop tool? One trick I enjoyed from PS is proportionally cropping by holding the "alt" key, I noticed that as of betas 1.5.x that this is still not possible. Hopefully the gif demonstrates what I am referring to. Thanks
  24. Is there any chance of a tool like puppet warp being implemented like in photoshop and illustrator? This could be very useful to edit illustrations in preparation for animation and just general adjustments to shapes. I used this tool a lot when I had adobe software.
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