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  1. Something i really need is a note of when i'm horizontally or vertically in line with another objekt.. for eksempel a joint. such a tool would really help make a correct geometry shape.
  2. Hi! I was playing with Figma and jumped back to Designer to compare the two. A really good feature that Designer is missing is the ability to snap vector point handles.
  3. Not sure if this is a bug or not but after altering and adjusting an object, clicking ‘Rest Selection Box’, the box dose indeed reset to the new shape. However if I leave that object and then come back to it the old box is back. Is this expected behaviour? or should the “new” selection box stick, which is what I was expecting. I’ve found on occasion that this retention of the old box can get in the way of accurate snapping of Groups when the affected object is within a Group and part of it’s “old” selection box falls outside of the collective area of the other components of said group. Effectively making the Group's bounding box bigger than it's visible components.
  4. Hey, it would be great to be able to break paths at intersection points. Easiest implementation was something like a boolean operation - select two paths, click a button and get the nicely broken path segments. Feature suggestion 1: Break-paths-at-intersection-points-operation. A workaround is to create new nodes manually and break them individually afterwards. But here I ran into another missing feature. The current behavior of the node-adding doesn't allow me to create new nodes using snapping. Thus my cuts aren't aligned perfectly (I might have exaggerated it a little on the screens). Feature suggestion 2: Use snapping while creating nodes on existing paths. An optimal way would be the option to drag a new node on an existing path to activate candidates to snap onto. [Feature suggestion 3: Combine adding nodes and breaking them like the scissors-tool in Illustrator does. Could be implemented as an option in the node-tool. Similar snapping behavior as described above] ~Andrej PS: I know that I could perform a standard subtract operation in the first place and then break the paths to achieve the result shown in the screens. But I'm adding these requests to improve workflows.
  5. Hi, I love the new snapping features in AD1.5b, particularly the capacity to snap nodes to a curve. Would it be possible to extend this more generally, so that images and other obects can also snap to curves? This would be very useful for arranging objects precisely along a path with power duplicate. Cheers, Oliver.
  6. I've searched around but can't find the answer to this, and for me, it's an annoying one. If I create an object then proceed to duplicate it pressing alt+drag (or alt+shift+drag) and move it, no snapping will occur, not on any line, ruler, grid, pixel, vector etc. It's an free floating object. Unless I'm doing something wrong, I feel like this function should be added. I often work with UI and want to be able quickly align new elements w/o needing to zoom in and place them again because there's a pixel gap of 1-2 pixels.
  7. I know there has been a few posts about snapping to intersections and I know that you plan to add it in a future update. I definitely want to see this implemented since it's an essential feature for my workflow, but there are a couple other snapping options I didn't see mentioned (I may have missed them, and if so, I apologize). First, and this one I consider almost as important as intersection snapping, I'd really love to see the ability to snap guides to nodes as you drag them. Unless I'm missing something (and I very well could be since I'm new to Affinity), guides can't be snapped to anything when you drag them. The guide manager window is an AWESOME feature that I was very happy to find, but, when I'm working, having to open up a new window and type in exact x and y coordinates for 2 guides really breaks up my rhythm and can seriously slow down my work if I need to create a bunch of guides. Having the ability to snap a guide to any node I mouseover while dragging would make things far easier and faster. Second, I'd really love to see the ability to snap to the midpoints of guide candidates. The ability to snap an object's midpoint to other snap points is great, I'd just love to see it taken one step further. If anything I mentioned here isn't clear, please, post a reply and I'd be happy to clear up any confusion. Also, let me say that in the short time that I've been using Affinity Designer I really enjoy it, and I've probably only scratched the surface of what's its capabilities are! Thank you all at Serif!!!
  8. Not sure if this is intentional or not. I find that snapping / aligning to other objects works fine, but this does not work if you wish to align to geometry on the object you are currently working on. For example, if I wish to align a new point with an earlier point on on same curve.
  9. Hey there! I’d like to request either a shortcut or a button in the menu to keep or reset the elliptic shape for the Depth of Field Blur filter in AP while or after scaling the affected area. For now it’s possible to hold down shift and constrain the transformation to the selected axis, though honestly I'm not sure when this will get useful for me right now. Not as intuitive but maybe a button in the menu would be nice, so after scaling the ellipse in width or height you would be able to convert it back into a circle-shape with the new dimension. Also the option to hold shift while moving the center of the effect so it’d snap onto the x- or y-axis would be cool. Let me hear what you guys think of this. ;) Greetings Dennis
  10. Hello all, So I have done a some tinkering and then some searching and then some reading. I am trying to get down to the bottom of a few issues I am having that are different from my past life in working with Illustrator. So.... I am working with text right now. I have taken the text and converted it to curves. 'O' is one of the letters and I am trying to isolate the inner linework and the outer linework as separate paths. In illustrator, this 'O' would typically behave as a compound path, but instead I found out that I have to use geometry divide in AD. Is this correct or am I missing something. No biggie now that figured it out, but curious. The bigger issue I am having right now is with using the pen tool and snapping. So I have this letter 'O' which has been broken down into separate paths. I have the O linework selected as snapping candidates. I would like to create new linework using the pen tool that begins and/or ends directly on the intersection with the 'O' linework. I plan on then removing certain linework from the 'O' and then joining the curves of the pen tool with it to create a new object. The only problem is that I cannot for the life of me get snapping to work with the pen tool and the 'O'. I expected that the pen tool would snap to the outline of the 'O' when it is within a certain distance (like with illustrator), but it does not behave this way. I can only snap to essentially the midpoints, but nowhere else. What am I missing here? Thanks
  11. Is there a way to temporarily hide the snapping candidates (pink line) to see doc/objects without it instead of actually unclicking the button? Would be useful to have but then that would negate having a button I guess. Just thinking in terms of efficiency.
  12. Hi, I've recently bought Affinity Photo, and I am quite pleased with it. It feels very solid and snappy. At the moment there's one thing I can't get to work, and that's layer boundary snapping, in order to align two layers against each other. I've turned on all snapping options, but when I move a layer towards another layer, they simply overlap, no snapping occurs. A snapping line does appear when a layer nears the center of the canvas, and snapping works in that case. The same goes for canvas boundaries, that also works as expected. I'm using El Capitan and a consumer level Wacom tablet. Could the Wacom tablet be the culprit, as the driver takes over pointer control? Or am I just doing something wrong? Many thanks in advance for any replies.
  13. We would like to see more improvements of text snapping. (If you create a new text object, only the “first click” snaps. Only the first character can be used.)
  14. Perhaps a button to reset snapping candidates is a good idea. Could quicken our work.
  15. I think the snapping features in AP is very good! However: If you have the time, take a look at Vectorworks snapping, wich is insanely good: http://www.vectorworks.net/getting-started-guides/Common/object-snapping Just for inspiration :) Best Soren
  16. Hello, first of all I'd like to thank you for your great software! Could you please explain to me why the options shown below in the screenshot are grayed out (not working)? Is it a demo version limitation or can they become enabled on certain actions? Thanks in advance.
  17. While working with vector nodes, have holding +control snap handles to major degrees, i.e. 0, 90, 45, etc. Currently, +shift just locks the angle (and making handles lock equal distances from the main node), but it’s harder to find exact alignments. You could go as far as say +control to snap to major degrees document wide, and even adding +control +alt to adjust the degree snapping according to the angle of the node. But, I'd love at least document wide to quickly lay out points with a little more control.
  18. I've got a couple of vector masks which are masking out two images. When I drag the masks together, with snapping turned on, they snap but leave a gap between them. A gap that's very clearly visible... what am I doing wrong? There's no stroke before you ask :D Driving me mad!
  19. Hi, it would be great to have the option to snap to locked objects as well as hidden objects, as is currently available. Thanks for your consideration
  20. Please, take a look at the snapping (constrains) in Nemetschek Vector Works.
  21. I am trying to understand why snapping performance can be perfect and a breeze to line things up, then I go to another set of objects that need to line up relative to one another and then snapping totally bonks out and does not perform well at all. Are there special clicking patterns I need to do, meaning click one before the other to align to it. Just seems I always need to play with tolerance, which by the way how does it affect snapping, I may be doing it wrong. I should add that my objects are usually groups of several other objects, sometimes near 100.
  22. What would really be handy is if there was a snapping setting where a node would only snap to what is currently displayed on the screen. So that snapping could be localized. In a large complex shape there are so many nodes possible that ones far away can interfere with getting a node positioned right. By zooming in and positioning the drawing on the screen properly positioning would be greatly enhanced.
  23. Guys, Try pressing the Screen Tolerance slider in the Snapping pop-up window, and you'll see the slider appear but the entire Sanpping panel disappears behind it...
  24. I’m just using the Designer beta to lay out some typography, and I’ve noticed that the snapping tool only works with the usual object geometry of bounding box, midpoints, centre points etc (for both art text and text frames). Obviously with typography, the baseline is an important point of alignment, and Illustrator currently includes it in its snapping options. I’d love for the Affinity suite to include the same functionality.
  25. I'm sure there's a very easy way to do this that I just haven't yet figured out, but if I have pixel objects in my workspace, is there any way to snap another pixel object to their bounding box? It's very confusing because if I have a pixel object, I can drag it around and it'll snap to the artboard or any vector objects present, but for some reason, I can't seem to get pixel objects to snap to the borders of bounding boxes around other pixel objects. I do have all the snapping options set in the snapping manager. Is this just something that is temporarily not (yet) possible or something that is by design? If you consider a pixel object to be snappable to a vector object, then there shouldn't be anything existentially preventing pixel objects from snapping to one another? Thanks!
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