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Found 300 results

  1. It looks like Designer cannot import or export from/to the SVGZ format. I understand that it is simply a compressed version of a plain SVG document which I can compress / decompress myself but it would be more practical if Designer could handle that.
  2. this is something I am sure has been brought up about a year or so ago. but could not find it on here. SO this link here is how you can use inkscape to design levels in video games, parsing the SVG data in whatever you are using that can be used for collision, shapes & other such things I really think this would be a fantastic feature for designer, photo, or whatever affinity product that can have SVG output. please look at the link & see how it works & uses the data to build levels. its super awesome & would be even more awesome to have http://www.fierysquirrel.com/post.php?id=705 all the best
  3. Hi! Firstly, I want to thank you for your products. You do amazing work guys and I really enjoy using them! I believe there are more important features to be implemented, but I couldn't find this one here, so let's list it: There is a "new" font format called OpenType-SVG that stores vector or bitmap informations to create colored fonts. Would be great to push the limit :) PS: Links explaining OpenType-SVG/Color Fonts: http://www.colorfonts.wtf/ https://creativemarket.com/blog/color-fonts?utm_source=ownedsocial&utm_medium=social&utm_campaign=blogposts&utm_content=inspiration
  4. I have a situation where I create an svg in affinity designer, and then I have to modify some of the resulting svg plaintext by hand. I would then like to open the exported svg into designer, make some changes and then save it out to the same file. The primary issue I'm having is that if I export a new svg, all of my edits are gone. Is there some way to modify an svg and leave all of the elements I don't touch alone?
  5. Continuing from this post, I think it would be really cool to have a tab added to the export persona that would allow us to attach exportable attributes to layers, so that when we export an svg, all of our attributes for that layer are preserved. This would solve so many of the problems I've had whilst using designer. It would allow us to: Invoke svg filters defined externally Save class names on elements Add interactivity and styles Better yet, it would be cool to also use empty layers to add some svg markup to the final exported document, so we can define our own symbols, filters and the like. This would solve the issue I keep having (and no doubt others have had) while trying to use affinity designed svgs in production. If somebody asks me to change a colour, its always the same workflow: change color -> export -> make text edits -> repeat...
  6. Good morning, all. I am new to Affinity and also new to creating SVG files. I feel as though I’ve got the SVG file creation part down. Lol. This is what I need help with, and I will try to explain this by example: Lets say that I import a simple two layer SVG file into affinity. By this I mean, a transparent background (as displayed by the white and grey checkers) and a layer on top holding the vector (as displayed by the shape represented in black so that I can see the transparent background behind the shape). Let’s say that the shape is a black rectangle. Inside the rectangle I would like to write text. Then, I would like to make that text transparent so that it appears to have been cut out of the rectangle, so I can see the checkered transparent background where the words used to be, in the shape of the text. How do I do this? If you could describe it to me in simple steps and assume that I’m a total n00b, I would greatly, greatly appreciate it. Thank you so much for reading my post!
  7. Hi, I'm facing an issue when I export SVG with Affinity Designer. I'm working on a website and would like to export an SVG in the best way following some guidelines describes here : https://www.sarasoueidan.com/blog/svg-tips-for-designers/. My Issue : I want to export in SVG a shape and move it with code. When I export it, I get a <path d="..."> instead of a <polygon> or <rectangle>. Sadly I'd like to have a <polygon> object in order to move it with Javascript. Can anyone tell me what am I doing wrong ? I would like to do someting like that <polygon points="215, 110 0, 110 0, 0 47.7, 0 215, 0"/> But I get path like this <path d="M1920,0l-1669.99,0l-250.011,0l0,1200l1920,0l0,-305.211l0,-894.789Z" style="fill:#fa9090;"/> animation.svg pos2.svg pos3.svg
  8. I've just started using Affinity Designer and so far I love it. When I export to SVG I get weird results. Circles get look like they are partially inside a black box, croped objects does not look croped. If I export to EPS everything looks fine. It also depends a bit on the app I use to view the SVG file. Finder in MacOS shows the SVG file as I expect when I preview them. But a bunch of other application does not. Please see the attached image. The symbol to the right is EPS and looks like it should. The symbol to the left is SVG and that's how it looks i most applications when I import it. I'm nor very familiar with SVG, I know there are different versions. Are there settings somewhere I could try or is this a bug?
  9. When the attached SVG is imported into AD, the second rendering of the path is not in the correct location. The SVG and a screenshot of the incorrect placement is attached. Thanks. sprite-search.svg
  10. Hi. Is there a way to edit imported sag files? I made some sine curves in "Grapher" and exportet to PDF. I tried to convert them to curves, which did nothing. Same with SVG files. I want to edit them, so that the sine curves do not overlap the whole graphic. I want to crop it. The vector crop tool is just a rectangle, which does not work for me. You can see in the Screenshot, the yellow curves overlap. I want them to be just inside the speech bubble. Anyone knows how to do this? A just can't use boolean operations like substract, ect. They are greyed out.
  11. When I take an SVG and scale it down, the exported resulting SVG seems to still use the original path, but applies a transform to scale the path down. Is there a way to cause the path itself to change to the new scaled-down dimension and NOT apply a transform? In other words, I want a new path scaled to the new dimensions, not the original path transformed to the new dimensions. Thanks.
  12. Hello, I have a strange issue: exporting SVG as usual to be used on websites, Designer makes a font/svg file instead of a image/svg+xml file. This makes the file unusable in my WP websites. I already compared the SVG files text using TextWrangler but they seem equal. I attach one of them for analysis. What do you think the problem could be? Thanks for your support. LovelyApart 2018.svg
  13. Hello Every one and first lets say: Affinity Designer is a great looking alternative to Adobe for working with GUI prototypes. My reason why I am writing this ticked is the issue that Affinity Designer is renaming the id entries from the original ones to some own unique ids, which I cannot use. The SVG file is a graphic which will be loaded in an application and get modified via JavaScript. For the correct functionality, each element (group) needs to have the right id name to its corresponding element in the graphic. I have noticed that Affinity Designer has replaced the groups ids into the ids from the text element inside the group (KDIFF3 snippet). Through the investigation, I recognized that the groups will be already removed in the application, as you can see on the objects list in attached screenshots - one from Affinity Designer, the other one from Adobe Illustrator. Is this a common issue with a known workaround? Do I have to change some settings? I haven't found anything relating to this. Best regards Denis
  14. Rightnow exporting to SVG has all styles inline on all seperate svg-elements. And elements don't have classes or IDs. Using SVGs on web and making interactive animations on a daily basis this way it's impossible to animate elements and use external stylesheets without having to manually add classes and IDs to each element and remlve all inline styling in a text-editor after each export. I don't like to say it, but that makes this workflow impossible to use. Having to stick to inline styling inside the SVGs is another problem: - These days inline-styling is a big nono and validators throw penalties if inline styline is being used. The preferred way is internal style department, or use with external stylesheets. - A lot of layouts use the same styling on multiple elements. With inline styling all these styles got copied for all elements, resulting in a way larger SVG file then needed because of a lot of repetitive redundant data. This can easely be avoided by adding classes to the SVG elements and having one style-rule inside the general section for each different style. That makes the export a lot more efficient and makes it easier for developers like me to just copy the generated styles and move them to an external stylesheet if needed. - When styling is in the general <style> tag inside the SVG, a developer only have to change 1 stylerule if something needs to be changed instead of having to change all objects having all the same inline-styles - Because there are no classes nor IDs added to elements, we are unable to animate the elements with javascript, or again, we have to add IDs to all elements we want to animate each time after an export... A little bit like the Adobe Illustrator advanced settings offer, but that could even be improved to keep the SVG output as small as possible: My suggestion would be to add this to the SVG exporter settings: - A checkbox to add IDs to SVG elements where the layer-name starts with an asterix ('#'), followed by the name of the layer/curve. That way we can decide wich elements get IDs so we can address these elements later with Javascript to animate and so on. And with this we also prevent adding IDs to all elements in the SVG (resulting in a large SVG file with a lot of unused, redundant IDs). And when no # is add to any layer, no IDs are being written to the SVG. So full control here I'd say. - An option to choose one of the following for the SVG Export: - Use inline styles - Put styling inside <style> tag (recommended - mostly resulting in smaller files and less redundancy) (Perhaps to be complete even a: - Put styling inside svg attributes (but not my taste ) ) When a user picks 'Put styling inside <style> tag' the elements get a class attached with the styling in the general <style> tag inside the svg. Long story short: for real / advanced usage of SVG on the web for web development, interactivity and animations (by css and javascript), these options are indespensable! It would be very much appreciated if Affinity developers could look into this! Thanks a lot!
  15. I am aiming to export SVG files with 12 point text (in Affinity) where that text is the same size as the 12 point text in the HTML where the SVG is embedded. As you can see, the text in the SVG and PNG is smaller that the text in the HTML above it. The HTML <!DOCTYPE html> <html lang="en" dir="ltr"> <head> <meta charset="utf-8"> <title>Test</title> <style media="screen"> * { font-size: 12pt; font-family: "Open Sans"; } </style> </head> <body> <p>This is a test of SVG sizes from Affinity Designer.</p> <p>The font on this page is 12 point Open Sans Regular.</p> <p><strong>SVG</strong></p> <p><object type="image/svg+xml" data="1.svg">Your browser does not support SVG.</object></p> <p><strong>PNG</strong></p> <p><img src="1.png" alt=""></p> </body> </html> The SVG <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg width="400px" height="300px" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:1.41421;"> <rect x="0" y="0" width="400" height="300" style="fill:#f2f2f2;"/> <text x="10px" y="19.117px" style="font-family:'OpenSans-Regular', 'Open Sans', sans-serif;font-size:12px;">This is 12 point Open Sans Regular.</text> <text x="62.674px" y="162.808px" style="font-family:'OpenSans-Bold', 'Open Sans', sans-serif;font-weight:700;font-size:52.831px;fill:#fff;">400×300px</text> </svg>
  16. ejdanderson

    SVG Import/Open issues

    Hello, I have exported two SVGs in two different ways. I am running 1.6.1 on OSX and have some issues 1. via MATLAB - This imports fine but there is a curve mask which covers the real content of the image. I can delete the mask, but its pretty annoying to have to do this, and I spent a good half an hour trying to figure out if my image was even there. 2. via Python (using matplotlib) - The file is 50mb, not sure if this is the issue...but basically Affinity designer just hangs indefinitely. The plot was generated with https://matplotlib.org/api/_as_gen/matplotlib.pyplot.pcolormesh.html which I believe increased the size. (This is a big issue for me) - Smaller plots which just include a basic contour plot work just fine.
  17. Camille Desmots

    SVG

    As SVG is open source I would appreciate that Affinity support SVG files without having the need to import or export the file. Regards. Camille Desmots
  18. Hi, I'm using artboards in a document that contains all my graphics for our web-site. On the web we use SVG. Hence, I drag & drop some SVG files into AD and export from there. When adding an SVG via drag & drop, it gets added to the artboard as [Embedded document]. Some questions: How can I copy such a thing? When I do it the normal way and I edit the copy, the original gets changed too. Is there a way I can convert the embedded document into a normal group? Any documentation available about embedded documents? How to best edit these etc.?
  19. Hello world, Affinity designer has taken me out of complete design noob into semi noob. Any help would be greatly appreciated in this trying time.. In summary, I need to create single line strokes out of some curves/shapes that i've made. I have taken a font, built a shapes over the letters, now I have shapes with hundreds of nodes. If I have the shape of a "P" consisting of dozen nodes, is there anyway to represent that by two single stokes. EG. One stroke for the " I " another for the ")" Any advice or further reading materials would be excellent, although, explicit instructions would be superb. Thank you world, Adam (It's to be used with the following if that's any help) https://maxwellito.github.io/vivus/
  20. Hello, I'm trying to export a vector image to SVG and Designer generates an SVG file with a JPEG image on it. The content of the file looks as: <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg width="100%" height="100%" viewBox="0 0 32 32" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;stroke-miterlimit:1;"> <use id="icon" xlink:href="#_Image1" x="0" y="1.026" width="32px" height="30.214px" transform="matrix(1,0,0,0.974629,0,0)"/> <defs> <image id="_Image1" width="32px" height="31px" xlink:href="data:image/jpeg;base64,/9j/....."/> </defs> </svg> I suppose I'm doing something wrong, but I don't what. Can someone help me? Thanks in advance. Patrick
  21. Hi guys, I have been exporting as svg with Affinity without a problem until today. I installed some new fonts today, and after exporting the svg and viwing it into the Firefox/Chrome, the fonts look different from the ones I used, even though if I inspect the text it's actually the correct font. This problem is only in browsers, if I open the svg with Affinity the font displays correctly. Is this a browser problem, a font problem, or an Affinity problem? Thank you, Chris
  22. psocretes

    Animation

    I have recently become aware of the ability to animate SVG (Affinity Designer) for the web. There are applications coming out that make it really easy, however, the file size is a serious problem if you intend to have your work in a web page as Affinity does not offer the reduction of file size. Here is a youtube video I made on 09/03/2018. It is impressive what one can achieve. This is a concept for a web homepage. If you look closely there is some really subtle animation. The balloon has a flame which gets turned on and off to make it rise, the balloon also changes size in that as it moves away into the air it gets smaller. The clouds in places are semi-transparent. Also, the sun has a haze around it which disperses as the sun bets higher in the sky. All these really subtle changes make for huge file sizes. One online SVG animator which is still in beta is svgator.com which is free but limited. I have included a file of a puppy wagging its tail and turning its head which I animated in svgator. Just drag the (1A 76 questioning puppy.svg) file onto a web browser and it will automatically play and is on infinite loop. You have to export the files as an SVG from Affinity Designer and then upload that file into the svgator system. The head, body and tail have to be different and separate files to be able to animate them: i.e. the head would be nested in affinity designer the body would be nested and so would the tail. Exported as SVG and then imported to your animator of choice and there are many out there some free. 1A 76 questioning puppy.svg
  23. Hi, I'm newer in Affinity Designer. Adobe illustrator has line segment tool, when i use it, and then export to SVG file in which has <line> tag.But Affinity Designer don't. I use pen tool with line mode, and export to SVG, only <Path> tag. Can Affinity Designer export to SVG file with <line> tag?
  24. Hi everyone, I seem to have encountered a situation where an svg image that I've created in Affinity Designer is rendered differently, depending on whether I open it on a Mac (which is the platform I'm using Designer on) or a Windows PC. I'll attach two screenshots showing the difference. You'll note that the letter "S" in one screenshot (taken from the Windows PC) appears to have gone for a little wander. And this remained so, seemingly regardless of the Windows application I opened it in (I say "seemingly" because my tests weren't exhaustive, but I tried multiple browsers, at least). Perhaps it's worth mentioning, too, that I only purchased Affinity Designer yesterday (again, that being the Mac version), so it could be that I'm missing something, but if so, it's not plain to me where I might have gone wrong. And indeed, nothing would have alerted me to the discrepancy had I not been switching between Mac and PC. Anyhow, by all means let me know if I can provide more information. But at first blush, it does seem to be something of a bug. Denis PS: Also, if it helps, I was able to repeat the problem (ie, by exporting a fresh svg). And when I then tried exporting the image as a png file instead, the problem was resolved (ie, the "S" was aligned properly on my Windows PC).
  25. I produce many SVG graphics in R, mostly fairly simple scatter and line plots. I generate them using the ggplot2 package and save them in the SVG format with the ggsave function. The graphics display correctly in the Mac Finder's preview pane and in a web browser, but when opened in Designer, all line elements (plot axes, tick marks, bar and point borders, etc.) have their stroke set to 'None'. Text renders correctly but I have to select each line element in the Layers pane and set the stroke to the correct value. This of course is tedious and time consuming. Any ideas as to why this is happening?
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