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  1. I wonder why the 2.0 version of Photo on iPad does not have a symmetry option for the pixel tool? I can not check the v2 dektop version yet, as I don't have a newer Mac. However on v1, I could have symmetry in the brush and the pixel tool, but in v2 on iPad, symmetry is only available for the brush? Is this a bug or is there reasoning behind this omission?
  2. Previously before using affinity I used a free software to create my pixel art. The software had this feature where when I scale an image it calculates and reshapes the pixels. It doesn't perfectly reshape but it does a pretty good job to retain the image. So attached, I have the letter C as an example. you will see that one is the original size and the other is scaled down. but scaling the image the software adjusts the pixels which helps me fill in the blanks. It's not perfect but it does a pretty good job. When I'm scaling my pixel art in affinity designer pixel persona, it does not adjust the pixels; rather, it just scales the image. Is there a way to get the same result as the free software i used to use? You will see in the attached image there is a picture that shows the image not respecting the pixel grid.
  3. The following issue, I'm not sure if it's MY mistake or a bug in Affinity Publisher: I have a logo consisting of an SVG vector file. I modified it as a vector in Affinity Designer. Now I embed this file in an Affinity Publisher document. (For testing purposes, I also created a link instead of embedding it) - when I look at the document in Publisher, I don't see any staircases or artifacts. In addition, I put a font under the logo. If I now export the whole thing with the PRINT-READY Pdf Preset, I get a PDF in which the font under the logo is razor sharp, but the logo itself looks very pixelated - like a bitmap! A mistake in the publisher? Or user error? Here are the files so you can take a look, along with the resulting PDFs.test_vector_pixel_verknuepft.afpub test_vector_pixel.afpub test_vector_pixel_verknuepft.pdf test_vector_pixel.pdf test_vector_pixel_verknuepft.afpub TEST_LOGO_black.afdesign
  4. Please also add the possibility to create a new document (File > New) based on the clipboard size (in pixels). This is very useful to quickly annotate images or edit them from online sources. It basically removes the step to crop/ resize the image after pasting.
  5. So I'm loving Affinity 2, it's so much faster and has features that were badly needed that already exist in my usual go-to, Inkscape. (What do you mean you can't live edit gradients?) Gradient editing still has a LONG way to go to be up to par with other vector editing software, but I'm glad to see improvements, and I look forward to more. See the distortion in "Tales" nearly halfway down the text? There's a white line along the left side of the image where Affinity 2 has nudged part of the workspace over by one pixel. This image was produced originally with version 1 of designer, and the issue began prior to the most recent version of designer 2, version 2.04. Since I can't load this into version 1, now, I edited an earlier version of this file and could not reproduce this bug.
  6. Good afternoon, when drawing in Pixel mode, the mouse disappears in the program. That is, when I start drawing everything is fine, but after a while the mouse disappears in the program. And this error is solved only by restarting the program.
  7. Hi, this bug happens constantly with the following file and new blank documents. IMG_5523.afdesign 1) I open a JPG in Designer -> save as .afdesign 2) Use measurement tool and measure a distance A/B in pixels 3) Open "set scale" dialog -> enter "4.5m" and click "Anwenden" The dialog closes -> the widget now shows the computed distance in Meters -> Designer freezes The app does not recover. If i try to close the app via taskbar -> "Fenster schließen" i get the Save dialog but can't click any of the three buttons. The dialog is also freezed - can't click or move it. Have to force shutdown via the taskmanager: This error happens in 100% of all tests. Regardless of hardware acceleration on or off. EDIT I found this weird context 1) If i try this workflow with a fresh blank DIN A4 document (file -> new -> preset print, DIN A4 document unit Millimeter) there is no crash. Can use the tool after setting the scale to "4.5m" and continue work. Tool now shows distances in calculated scale and Meters. Document and Scale units are both metric blank-test-a4-print.afdesign 2) Now in the existing document I change the document unit settings from Millimeter to Pixel After that i do the above workflow again: measurement tool, measure A/B, set scale -> OK -> Designer freezes Have to force shutdown Designer via windows task manager. 3) The same crash appears even without changing the document units to pixel. It's enough to set the the scale units to Pixel when the document units differ (Millimeters): Conclusion: the whole scale units conversion (Pixel to Meters or vice versa) breaks the app.
  8. I can't pin down exactly what's triggering this. Maybe hardware acceleration related? The strokes stop rendering when reaching the previous bounds of the parent vector layer. Hiding and showing the layer resets it. 2022-06-24 00-52-31.mkv
  9. I have years of experience in graphic design in the areas of marketing and advertising. Doing full illustrations like this isn't something I've done since art school, 20+ years ago. It is very satisfying.
  10. In Photo there's an option to merge down or merge visible for pixel layers: In Designer, there isn't: So Please add the merge down and merge visible options for pixel layers in the Photo persona for Affinity Designer. So we can merge pixel layers without two step workarounds.
  11. Hi, Is there a way to work with Affinity Designer so that I never get decimals in the Transform panel? I'm getting mixed results with using "Force Pixel Alignment" and "Move by Whole Pixel" and due to snapping/aligning, I sometimes still end up getting : X: 900px | Y:62,5px Of course this makes sense, if you align something in the middle, and the heights don't match, you do the divide by 2, and get a ,5 decimal... but it makes me always having to check the transform panel to make sure I don't have "badly" positioned elements. The reason I want this is for better export. I found that export works best if things are aligned on full pixel value. Maybe you can change the logic of the "Force Pixel Alignment" and/or "Move by Whole Pixel" to actually reflect this and do rounding of values whenever decimals are present. The explanations above are a bit all over the place, hopefully you understand the goal. If I were to go deeper into implementation, I would say this would make sense for "Move by Whole Pixel" with the rounding of the X / Y values. If user holds ALT / OPTION key pressed, then maybe allow decimal values, as an exception. Width and Height with decimals are maybe not that big of a deal, because the export slice can be set to a whole number, but the reference point (X/Y) is pretty important.
  12. I'm still new to Affinity so I'm sure this has been asked and answered but I'm not sure what to search. I drew a circle using a brush, which created the image on a pixel layer. I would now like to change the color of this circle. The only place or way I've found to do this is to do a color overlay, which doesn't really change the color of the item. Is there a better way to do this? And what should I be searching for in the help to find the answer? Thank you, Wills
  13. You might want to use a pixel layer as mask layer, but still be able to edit this layer and see the impact of your edits live. This is easily possible: Start with at least a background layer and a second pixel layer intended for masking add the live procedural text filter with this formula A=R, R=1, G=1, B=1 (or download preset "grey to alpha" below) Clip this live filter to the pixel layer to be used for masking Clip "pixel mask layer to be used for marking" to the background layer where you want to use it. The procedural text filter will become invisible in the layer stack, but still working. Modify the "pixel mask" layer with any pixel tool you like: brush, dodge and burn, sharpen, any adjustment or any filter At least give a "heart" or "thanks" to my post. Bonus material: If you have a mask you want to transform into a pixel layer, you can simply use the procedural text filter "alpha to gray" (see attached file). Video Tutorial: The recording did not capture the live procedural text filter. please use the settings from the picture below: Have fun Timo alpha to gray.aftoolpresets grey to alpha.aftoolpresets
  14. Considering all of Serif's incredible attention to detail regarding the multitude of amazing features in both its desktop and mobile platform apps—with particular note to the amazing degree of feature control throughout the complexity within Affinity Designer for iPad —the one glaring gap in all of Affinity's applications ( soon to be six with Publisher for iPad ) has been in providing users with a tool to facilitate pixel-accurate positioning of objects on the canvas. The measurement readouts in the Transform Studio for iPad only display a 2 decimal point positions. Even though one can actually enter a 3- or 4 decimal digit figure and see a clear result, an object's EXACT positioning remains "in the dark" as far as the numerical display is currently able to show for those fields. Numerical positioning capability is certainly a boon in achieving the accurate positioning and movement of an object, but when faced with numerous objects that all require precise placement, continually entering numbers in a field can become exhausting and very time consuming. Adding a tool that allows for pixel-based X/Y MOVEMENT would be a HUGE improvement to all Affinity's apps—especially on the iPad. Adobe had a great one in their now-abandoned Photoshop PS Touch app—please see the screenshot below that illustrates the potential design and functionality for this badly-needed tool, and how Affinity could incorporate this feature into its Transform Studios. The screenshot illustrates two layers, one with lowered opacity for visual lineup, that have slightly different features on the horizon. I'm attempting to precisely align the pixels that are common to both and then mask a section out on the top layer to blend it into the layer below for integrating, compositing, and rasterzing them into a single photo. Selecting the circular four-arrowed tool would activate a temporary overlay of large arrow buttons, positioned at the outer corners of the screen, to allow for easily moving the selected layer or object ( the top layer in this example ) into it's pixel-matching position by rapidly tapping on them with a finger or Apple Pencil. This would eliminate the currently frustrating continuous back-and-forth trial-and result process for guessing what numerical entry will achieve that result to position it correctly...no more multitude of attempts using my finger or Apple Pencil to get it into the EXACT needed location. An added bonus would be including a two-finger action for temporarily bumping up the pixle increment using those directional buttons to allow moving an object with them in multiples of 10 pixels. Adding this critically essential would also offset having to redesign and widen Affinity's current iPad numerical fields to display a 4-decimal figure—though that would be a great improvement as well—and make accurate positioning so easy and convenient for both the Desktop and Mobile versions of ALL THREE Affinity applications: PHOTO, DESIGNER and PUBLISHER. And Affinity need not consider the importance for this tool based solely on "user consensus" as to what degree of need or popularity position this "please add this feature" occupies based on its number of requests. It's really a no-brainer, day-in day-out tool whose functionality almost certainly can and will be used and welcomed to speed up the completion of every project for every user throughout ALL of Affinity applications. This is particularly the case in Designer, where cartographers need to manage, handle and precisely position a plethora of objects within a single file.
  15. Considering all of Serif's incredible attention to detail regarding the multitude of amazing features in both its desktop and mobile platform apps—with particular note to the amazing degree of feature control throughout the complexity within Affinity Designer for iPad —the one glaring gap in all of Affinity's applications ( soon to be six with Publisher for iPad ) has been in providing users with a tool to facilitate pixel-accurate positioning of objects on the canvas. The measurement readouts in the Transform Studio for iPad only display a 2 decimal point positions. Even though one can actually enter a 3- or 4 decimal digit figure and see a clear result, an object's EXACT positioning remains "in the dark" as far as the numerical display is currently able to show for those fields. Numerical positioning capability is certainly a boon in achieving the accurate positioning and movement of an object, but when faced with numerous objects that all require precise placement, continually entering numbers in a field can become exhausting and very time consuming. Adding a tool that allows for pixel-based X/Y MOVEMENT would be a HUGE improvement to all Affinity's apps—especially on the iPad. Adobe had a great one in their now-abandoned Photoshop PS Touch app—please see the screenshot below that illustrates the potential design and functionality for this badly-needed tool, and how Affinity could incorporate this feature into its Transform Studios. The screenshot illustrates two layers, one with lowered opacity for visual lineup, that have slightly different features on the horizon. I'm attempting to precisely align the pixels that are common to both and then mask a section out on the top layer to blend it into the layer below for integrating, compositing, and rasterzing them into a single photo. Selecting the circular four-arrowed tool would activate a temporary overlay of large arrow buttons, positioned at the outer corners of the screen, to allow for easily moving the selected layer or object ( the top layer in this example ) into it's pixel-matching position by rapidly tapping on them with a finger or Apple Pencil. This would eliminate the currently frustrating continuous back-and-forth trial-and result process for guessing what numerical entry will achieve that result to position it correctly...no more multitude of attempts using my finger or Apple Pencil to get it into the EXACT needed location. An added bonus would be including a two-finger action for temporarily bumping up the pixle increment using those directional buttons to allow moving an object with them in multiples of 10 pixels. Adding this critically essential would also offset having to redesign and widen Affinity's current iPad numerical fields to display a 4-decimal figure—though that would be a great improvement as well—and make accurate positioning so easy and convenient for both the Desktop and Mobile versions of ALL THREE Affinity applications: PHOTO, DESIGNER and PUBLISHER. And Affinity need not consider the importance for this tool based solely on "user consensus" as to what degree of need or popularity position this "please add this feature" occupies based on its number of requests. It's really a no-brainer, day-in day-out tool whose functionality almost certainly can and will be used and welcomed to speed up the completion of every project for every user throughout ALL of Affinity applications. This is particularly the case in Designer, where cartographers need to manage, handle and precisely position a plethora of objects within a single file.
  16. I have large images with pixel shapes (representing cells) and each cell type has a certain colour (6 in total, plus black background). I need to rapidly colour-test different colours to find the best combination for visibility. I have not been able to find a solution anywhere, as most such approaches are about defining a recognisable shape and then altering colours - this is about changing many 'cells' across a large image in one go. Thanks
  17. Dear all, I have an outdoor exposition coming up, for which 20 of my photos (bug portraits) will be printed on 1,3m x 1,3m boards (51x51 inch). Is there any option in Affinity Photo to upscale, to add pixels (as in: a higher ppi)? The photos are originally 6240 x 4160, but since the prints will be square, they will be cropped. Do I need something like Topaz Gigapixel, or is there a tool in Affinity Photo that can do something similar? Cheers!
  18. So I wanted to export this rasterized text like it looks in the image, exactly like it looks. That is, as I see it in the Affinity Designer viewport with no effects on. I have to mention that this text has been rescaled from 120 pixels to the current that the image has (about 2000). Is there a way to export it with a decent quality retention but looking the same? My app is in Spanish btw.
  19. Hello, Recent convert from Photoshop here, and I'm pretty happy with Affinity's products so far! Transition has been fairly easy, and lots of features to like. One problem I'm having, however, involves the Pixel Tool. I did a lot of my pixel work in Photoshop using their Pencil tool, with pen pressure controlling opacity. However, when I attempt the same thing with AP's Pixel Tool, pen pressure seems to be binary? Like 0-50% pressure = no mark made, 51-100% pressure = 100% opacity. Am I missing a setting somewhere? The brush tool seems to behave correctly to pen pressure, but I want the rough/aliased edges of the pixel tool, not smooth/antialiased edges that Paint Brush Tool produces. Also, bizarrely, the pixel tool's size seems to work fine with pen pressure. Just accumulation is on/off like this. Any suggestions? I've attached a screenshot of both the brush and pixel tools attempting the same stroke with a pressure pen (Huion Inspiroy H950P). Best, Dan
  20. Locked pixel layer at the bottom of layer hierarchy is selectable by clicking or dragging. If it's not at the bottom, it's not selectable.
  21. Hi! I don´t know how to explain this here we go... I have a Google Pixel 3 phone and take RAW (DNG) pictures using Adobe Lightroom Mobile, then I export them as Original and open them in my Computer with Affinity Photo. The results processing the photo in Lightroom Mobile directly is way better than doing it in Affinity Photo, do not get me wrong, I am NOT saying Lightroom Mobile is better, I am saying that Affinity is not reading the image appropriately, I already tried adjusting "Assistant Manager" and actually improved a little bit after changing the image to "32 bit HDR" and deactivating "Tone Curve" The image looks even better if I open it with the Windows Photo Tool: and as you can see, I already tried with the last Beta version(1.9.2.1005) and got the same bad results Here you have the best example I could give you, look at the miniatures, one of those is a DNG that was processed directly in Adobe Lightroom Mobile and then exported and the second TIF file is just the same but exported in this format: If I open both in affinity then the DNG file looks like the left/Above image and the TIFF like the right/Below one I attached the original RAW file (1) and the other one that was processed and then exported as a DNG (2) if it helps Please let me know if I am breaking any rule, it was really hard building all this post and I have searched a lot in google and Affinity Photo Community but without success Regards, LRM_20210128_174302_(1).dng LRM_20210128_174302_(2).dng
  22. Would be nice if you could add integer only mode to the pixel unit. (not hiding decimal point by rounding. actual data should be integer) This also should be applied to objects that's resized or rotated. This is useful for who work on pixel based artwork. It can prevent unwanted change of size or blurry image without checking each object that's pain. Also an object could snapped to another object that has decimal numbers on position/size, this is annoying.
  23. Hi there, this is the first big project using APublisher as a former Serif PagePlus and AI user. For some reason, all "l" and some "." are pixeled as soon as I export them into PDF. See exampel. No change of font, export into curves does make a difference. I never had this issue nowhere before. Do you have an idee, what this may be? Other than that I'm very happy with the Affinity Suite.
  24. Hello, (Sorry if my english is not perfect, not my first language) When i'm digital painting, I often need to switch between the brush and the eraser very quickly while keeping the same brush style, size and opacity. It's really annoying to just want to erase a tiny mistake, switch to the eraser and realize your eraser brush is in a completely different style and having to change all its settings just for one click. With the pixel tool, you can just press Ctrl to quickly erase, it's so perfect, I wish it was the same on the paint brush. It's one of the most awesome feature in Krita, the "eraser mode" which does exactly that (keeps your current brush setting) when you press E, and you can kind of do it in Photoshop with the "Eraser" blending mode of the brush. This goes for the brush tool in the Pixel persona of Affinity Designer, but also for the brush tool in Affinity Photo. I would love to see this feature go in, it's a tiny change but it makes a huge difference in the painting workflow Feel free to tell me if there's another way to have the eraser keep your paint brush current setting, i'm new to the software ! Thanks for the awesome software and the great price ! Alexandre
  25. I made a series to curved shapes of increasing size that I would like to flatten into a layer so I can fill the spaces with different colors/gradients. I see lots of advice on converting raster to vector but not the other way around. Can Should I convert the curves to selections? I feel really lost here.
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