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  1. Hi there I have been using the Affinity suite for almost 2 years now. I am an old user of the Adobe suite since 1990. I was employed in a printing company or I did layout. I have been retired for 5 years but I continue to work on my own as an auto entrepreneur. Now the cost of the subscription to the Adobe suite has become prohibitive for me, that's why I invested in the Affinity suite which gives me full satisfaction so far. On the other hand, there is a big problem with RAM management with Publisher. Indeed until now I worked on small projects but I have an old work laid out with InDesign to redo. It is a catalog in A4 format of 92 pages including many photos. So I opened the Indesign file in IDML format with Publisher but it's not possible because the RAM used by the software exceeds 10.33 GB while the same version under Indesign is only 1.83 GB! Everything is blocked and impossible to get out of it other than by the forced stop of Publisher. I have a 2021 Imac 24 inch M1 with 8 GB of ram. On the Affinity site, I can't find any information on the minimum configuration required. Will I have to go back to the Adobe suite? Separate my work into several documents? I am really very disappointed by this poor management of RAM. Does anyone have any idea how to get me out of this problem? Thank you all
  2. I have been having problems saving files from Affinity Photo, meaning the save wheel spins and doesnt stop til a crash. Upon looking at Affinity Photo‘s memory footprint is about 1.5 gb, data in my sandbox is 15gb. Using iPad memory usage displays the files that contribute to the sandbox, many of those files are no longer present on the thumbnail desktop but are still in the file list makeup of the sandbox. It appears that files closed from the thumbnail desktop does not delete them from the sandbox! Affinity Photo thumbnail count 136 Ipad settings Ipad data file count 205 So why the disparity? Yes I can delete them from the ipad settings app hopefully that wont corrupt my sandbox. Is it safe to delete files using the ipad settings for Affinity Photo? Any info whether this may corrupt the sandbox?, and does AP have a 15 gb limit to the sandbox? There is 80gb of free space on my Ipad
  3. Hello, I work with Affinity Publisher 1.10.4. My problem is that my files are getting bigger and bigger after each save. For example, as you can see in picture 2, the file was only 3.98MB on 9.12. and now it is already 4.26GB. In the meantime, however, only texts or pictures have been added or changed. The pictures are of course all linked. On 16.12. the file was 3.63GB and on 17.12. it was already 4.26GB, although I only deleted one letter from a text and added it again. So theoretically I haven't changed anything and yet the file has grown by 630MB. It is also strange that when another person opens the file and saves it again, the file becomes smaller again (as can be seen in picture 1). I have already reset the programme to the default settings and reinstalled it, but the problem still hasn't gone away. In the settings, "Save History with Document" is deactivated. Thank you very much for your help.
  4. I have been trying to reclaim space on my iPad to keep it running smoothly but for some reason no matter how many files I remove from the iPad app Affinity Designer I can’t get the Documents and data below 50GB. I’m looking at the documents and data list and it has some fonts, a few files but nothing near the 50GB the settings app is telling me AD is using. Anyone else having this problem and is there a fix I’m not aware of?
  5. AP 1.9.3 Working with a single 12k x 12k pixel image loaded from file after a fresh start. Worked on it for about 10 minutes, mostly using the fill tool. Closed the image without saving. Checked the memory in Activity Viewer. Real Memory Size: 4.8GB, Virtual Memory Size: 18.9GM, Shared Memory: 130MB, Private Memory: 5.34GB. This type of massive memory leak happens all the time, I frequently have to save and restart. Fills to significant parts of a large image often freeze the entire UI; when it returns I sometimes see part of the image is now empty, or the fill did nothing, but undoing and refilling generally works the second time. I think your fill algorithm is both leaky and buggy. iMac (Retina 5K, 27-inch, 2017) 4.2 GHz Quad-Core Intel Core i7 16 GB 2400 MHz DDR4 Radeon Pro 580 8 GB
  6. I apologise if this is answered elsewhere but my searches have not found anything definite. My daughter is an art and design student and is twisting my arm so that I buy her an ipad pro. My issue is that I'm not an ipad convert so have not followed their progress (not enough ports for me) so I wonder which options I should be looking at. My daughter also has an M1 Macbook Air so there is no reason why she can't archive older project/files to disc via airdop and her laptop The price of an ipad is driven by the SSD storage and starts at 128Gbytes and I am think of getting her the 256Gbyte machine; is this a wise choice? The next question is which screen size 11 inch or 12.9 inch? Is there much difference in portability between the two? I imagine that a larger screen is better for graphics work but having seen neither its hard to decide so what are your thoughts based on real world use? best wishes Simon
  7. Hi! I am making artwork that has many layers. When I am creating in AD on my MacBook Pro with 8 GB RAM, AD is slowing down and getting glitchy, choppy and has crashed once lately. As I am doing lots of illustration work, would having a computer with more RAM enable AD to NOT slow down? I see that my system requirements meet what is listed but I do not what AD to have these issues when I am working. Do you have any thoughts about optimizing the way I am using AD and or have any thoughts about what hardware is best for professional grade work? Thank you!
  8. I am currently layouting a photo book (330x240mm) with 500-600 pages in Affinity Publisher on my Mac. Unfortunately, the memory consumption of Publisher is huge. I set the memory limit in Publisher to 28 GB (out of 32 GB I have in total) and disk warning to 64 GB. I have 500GB free space on my SSD and Publisher takes about 351GB while saving the document. Sometimes while moving pictures it crashes (but luckily keeps a backup file) and saving the file takes ages. The pictures are all linked and do have less than 10GB in total in full resolution. Is this a common behavior or is there anything I can do to fix this. Really looks like kind of a memory leak and is not fun working at all. Maybe you do also have some performance recommendations for my 15inch 2018 MacBook Pro with Radeon Pro 560X 4 GB, 2,9 GHz 6-core i9, 36 GB RAM and 1TB SSD? Thank you so much in advance! I really would love to do this project with Publisher and not go back to InDesign.
  9. With more complex Publisher documents, I sometimes experience crashes just moving about in the document.. I have a feeling that the crashes are related to settings in the Performance section of the Preferences, but I can't find anywhere a FAQ or a comprehensive discussion on what the different choices really mean for the stability and performance of the app. A few questions: In the Display section, which is more stable: Metal, OpenGL, OpenGL (Basic) or Software rendering? I suppose Metal is fastest, or am I wrong? Does clicking "Use only integrated GPU" affect anything, especially as I only have an integrated GPU in my Mac Mini. What Does "integrated" refer to: Intel integrated graphics on the chip, or Integrated, as in "internal" as opposed to an eGPU? What effect has lowering or enlarging the RAM usage limit? Is 6 GB enough for more complex documents? Is it a good idea pushing the limit way over installed physical RAM size (I have 16 GB physical RAM installed)? Shouldn't apps allocate memory dynamically, anyway? Why am supposed to fiddle around with this? Does View quality affect the stablity of the app, since one would assume better quality would be more taxing on many resources? Does hardware acceleration/Metal compute really work in any meaningful way on Intel integrated graphics, with its paltry 1,5 GB RAM, which it allocates from main memory? So many questions, I know.
  10. Hi, On Win 10, I create a Shortcut Icon to Clear the Clipboard with cmd /c "echo off | clip" It's okay, but no so pratice not in Aphoto (Concern Ctrl C Ctrl V, ctrl x, with Text but also for pixel, actually mixing in the" internal buffer of the PC ") Can you please integrate an equivalent as Edition > Clear > Clear the Clipboard or better >Clear the pixel Clipboard > Clear text Clipboard > Or more Clear ....Metadata >Clear history>... Tool for memory management sometimes it's confuse see Memory grow up. Free memory by user can be useful .
  11. With Affinity Designer, I'm making a visual health cue of a bipedal figure, separating the torso, arms, and legs so that each section can independently show a health status with a color. This means several copies of each section's image layer with a different color (green means 100%, red is 25%, etc). I've isolated each section with a layer mask so I have to decide between adding a Layer Effect>Color Overlay, or Adjustment Layer>Recolor (or HSL) to each group of layers, or to each individual layer. Also wondering if it's more efficient to add the layer effect or adjustment layer to the group layer or to each layer individually. I just want the program and my computer to run as smoothly as possible, been noticing the fans getting a little louder after adding a Color Overlay Layer Effect to each group. Just want to know if that's the best option or if there's a better one that's less taxing to my pc. I'm on Windows 10, with an Asus ROG laptop which has an Nvidia GTX1070 with 6 or 8 GB dedicated graphics. I've attached a pic of how I've organized the groups. I opened the 100% group so you can see what's inside each group, and all the other percent groups are organized the same.
  12. Hell everyone, I've been using Affinity Designer for quite some time, and I have noticed that if I use it for more than an hour, my mac starts overheating. Find below my macbook pro specs and a screenshot of my activity monitor. It would be of great help if someone finds a solution. Thank you in advance.
  13. Hi everyone....hope this finds you well! Recent development on my end. Brushes usage has gotten really buggy and is causing CPU overload, memory jumps and slow performance. Also Designer is leaking memory after closing the program. Everything was fine a couple days ago and I haven't changed anything I can think of. I will select a brush and color and when I try and bracket up the brush size things begin to fail. In some brush sets the brush I've selected will deselect itself and default to another brush, in others I select a brush change size or color-brush deselects, in all CPU will jump and about 30 secs later I'll see my stroke. Impossible to use. All other brushes unless at a very small pixel width are also causing the same problems. i5-4960K @ 3.5Ghz, 16GB DDR3 Ram, Win 8.1 64 bit x64 based processor, MSI GTX 970, LG Ultra HD 3840 x 2160 and a small Dell monitor or a Vizio Tv as second monitor. ( I switched out the tv this morning to make sure it was not somehow the problem). I ran memtest a few weeks ago and all is fine. Anyone else having these problems? Any suggestions before I jump off my roof? Thanks!
  14. After using 1.7.0. extensively I left the app open overnight and through the next day (with no documents open). When i returned tonight Photo was unresponsive. I checked Activity Monitor and it showed Photo consuming over 70 GB memory. Note that Publisher was also running at the same time – any connection? Similiar things happened during the Beta, but at that time the app also consumed all virtual memory, and subsequently all free space on my startup SSD. This didn't seem to happen this time with 1.7.0. The disk looked normal, although the Photo memory use reported by Activity Monitor looks extreme. Mac OS 10.14.5 Mac mini Intel Core i7, 3 GHz, 16 GB
  15. Hi everyone, I have been noticing after this most recent update that my brush tool is lagging a little. When I begin a stroke, it takes a few seconds (literally) for the line to appear. In order to try and solve this, I would like to try deleting and reinstalling Affinity Designer. But will this delete everything? I know in some apps you lose whatever information you created, whereas in others you appear to keep your data. Alternatively, if you knew a way to solve this problem without deleting and reinstalling, please let me know. Thanks for your help, Phoebe
  16. I am having difficulty understanding what Memory Efficiency in the Info Panel represents. On modest documents this can read as high as 5616%. How can anything be more than 100% efficient? On huge mega documents that make AP really struggle this has plunged to as low as -2147483648% which seems a completely ludicrous and meaningless figure. So please what exactly does Memory Efficiency represent?
  17. The Color Chooser dialog does not remember its position between closing and re-opening it. It always appears in the dead center of the screen. Considering how helpful position-memory is, and how the Layer Effects dialog *does* remember its position, I think it's reasonable to request that the Color Chooser do so as well. I'm trying out Designer with the hope that it can replace Illustrator. The software has been wonderful so far, but it's incredibly annoying that the Color Chooser plasters itself over the middle of my work every time I open it.
  18. Hi! After using Publisher 249 for one to two hours, my computer freezes or goes utterly slow. After waiting a few minutes it is possible to close Publisher and get the computer up to speed. This behavior is a clear sign of a memory leak. Using Publisher 249 on windows 10
  19. multiple artboards (40+), document around 130MB, whole document area ~10k x 10k pixels constantly falling without any notice. Opened file, placed image -> killed and exited to windows. Reopened, tryed to zoom, again. Then reopened and worked for 2hrs without problem. have 32GB RAM, fast ssd disks, win 10, latest beta.
  20. Hello, I have seen many beautiful complicated works done by affinity designer and those were done on ipad or older versions of iMac and windows pc whose configurations are unknown to me. That gives an impression that designer is not very resource hogging. My question is how complicated is too much for my windows pc (G4560, 16Gigs, igpu, 250gig ssd)? I'm not quite asking the system requirement to run designer. I'm asking after what point my computer may start lagging? Like multiple layers or bigger canvas or too many raster brush - what will be the choking point of my pc? In that case, I'm thinking of doing small upgrade. What I can invest in? Thanks in advance.
  21. Hello Dear Dev, i have one question that can also be taken as a suggestion for the entire Affinity product line (Designer, Photo and Publisher), have you ever though about implementing a scratch/swap/cache disk/technology ? i mean, evolved softwares uses that functionality to help their product not kill the weakest port of the system which is the RAM. Well affinity products runs well but ... by making it possible for us to setup a scratch or swap space that is directly on our Hard Drives will help us doing better and working with less stress. To give an exemple just check how linux works with swap space. There are lots of people who uses Affinity line because they can't afford the rock start products which requires to upgrade the hardware again and again. Making it possible for users to setup that space directly on their physical drives will change lives as one will personally estimate how big the scratch/swap/cache space will be and work no stress (for those who may go up to 30 or 40GB swap/scratch space. That space must be cleanable in many ways: 1- From the software itself (in its launched state) a line in the File menu saying : Clear scratch/swap/cache content. 2- From the Preference center just add it to Miscellaneous section : reset or clear cache/scratch/swap content. 3- Must be clearable when doing the full software reset combo. 4- Must be cleanable with usual cleaning tools. Trust me guys, implementing this will make things even better and i believe there are geeks here who can help making this even clear for us. Blessings !
  22. Hello, I use MacBookAir i7 8g 512SSD (11pol) How best adjust for economy battery???? . OpenGL ativate??? . Use only GPU Integrated??? Help
  23. After working intensely in a 300+ mg AD doc, certain AD functions no longer work. Quitting AD and bringing it up again solves the problem, and AD always remembers what I had just done (bravo!). I'm working with a MacPro with 24g of RAM with nothing else up except Mail. Does AD only access a limited amount of memory? Is the problem that its Undo remembers everything I've done in the session since I am manipulating many layers with hundreds of object? It may simply be a Mac memory problem. No big problem. Just wondering what the cause might be.
  24. All, I am building a new Windows 10 pc for photo editing and shoot mostly in raw and am trying to work out the following for affinity photo. 1. Is there any advantage in using INTEL cpu over AMD? 2. Is there any benefit going from SSD do m.2 SSD and the speed that can be obtained through them? 3. Do any particular graphics cards offer benefits over other types IE Quadro vs GTX? 4. I am looking at getting a 27 inch monitor (maybe 32) is there any real world benefit for going to (IPS) 4k over WQHD? Any thoughts please? Thank you Al
  25. I did an SVG conversion on a jpeg and when I open it in Affinity my machine falls over (memory issue). Machine has 8GB Physical ram and 4GB Video ram. Weirdly, I can open the file and work with it very comfortably in Inkscape Is there anything I can tweak to avoid this issue in future? Are SVG's problematic in Affinity? Is there another format that it might play nicer with? Thanks J memory hog.svg
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