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Showing results for tags 'Custom resolution'.
At the moment, at least as far as I understand, a slice is only output at its current resolution (and multiples for iOS devices 1x, 2x and forthcoming 3x) as per its size on the canvas. It would be great if there was a way to manually set the output file resolution per slice. So for example, if a slice is set up for a section say 100 x 100 pixels on the canvas, a custom output size, such as 360 x 360 pixels could be specified for the target file. This would provide great flexibility. Multiple slices for the same area would then allow many different output resolution images to be generated for the same graphic (eliminating the need for having the 1x, 2x etc options). The additional target output size settings would ideally be placed on the 'export options' panel and would contain a means of optionally fixing the aspect ratio and also be saved as part of the preset. Default presets could include 'iOS 1x Icon', 'iOS 2x Icon' etc. I hope this makes sense. Fantastic, user friendly app! Keep up the excellent work.
I'm a bit shocked that there aren't more people who'd like the (non) cropping tool in Affinity Photo rewritten, or perhaps it's still early days for pros to migrate to Affinity. I can't imagine a professional photo editor that doesn't require control over resolution (with built into the crop tool with a choice of interpolation type) and dimensions (constrained when they are typed in... why would you type them in if you wanted your handles to go wherever they want lol?). I don't know why I have to request such an obvious feature. Yes, I know how it's currently done in Affinity Photo, and I'm telling you that you might want to spend more time in Photoshop!
Wanted to put a request in for custom export resolutions - I've heard it's coming in a later release but thought I'd add my use case. I use Affinity Designer for making games using our proprietary games engine. For 2d games I often need to export at multiple resolutions e.g., exporting graphics at half size and doubling them at runtime to save runtime memory - think blurred backgrounds etc. I'm trying to move over to Affinity design from illustrator, the grass feels a little green over here :) In AI i could use a script to export at any scale by specifying the ppi, and give it a location etc. The issue I currently have with AD is that it's being too clever and by doing so is very restrictive. It seems to protect against pixelation of raster graphics by not allowing you to scale up above your base - want 2x then ensure your document setup is set to retina. it only allows 1x 2x and 3x - I often need to scale down or something that isn't 1-3x. It adds a fixed naming convention it doesn't offer separate directories for exporting For Affinity Designer to cater for all pipelines and workflows we need a more relaxed approach. For now I'll have to split my documents up and set the ppi on each accordingly. Keep up the great work.