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  1. Here are some women hairstyle assets to share (maybe for the hairdresser next door) ... hairstyles.afassets
  2. With this version one can place Assets at any size by double-clicking the asset in the Assets panel. This is a super-neat function. However, I'm having issues were some of my assets are not placed with the correct proportions. It is not fully systematic: In the same Asset collection, some gets right and some get distorted. I can share my assets privately with the developer, if needed. macOS 10.14.3
  3. I made the mistake of clicking on the minimization arrow in the Assets Panel because I didn't want to see a sub-Category. Now I cannot open any of the Asset sub-categories, and I need to access something there! I've tried going to Window > Studio, and removing the Window from view & re-adding. I've tried resetting the studio view. I can select nothing in the Assets panel aside from the options and the dropdown to select another category. I've also tried restarting my computer. I'm out of ideas on how to get these to open again. Help! Running Affinity Designer Beta 1.7.0.257 on MacOS 10.14.3.
  4. I don't see any way to do this: How do you remove the IOS assets listed in the Assets panel? It's a great collection of items, but they are totally irrelevant to the document I'm working on. I'd like to remove that list and start to build out my own list. I don't want to just delete them because they might come in handy in a future project.
  5. Hi, This might have already been suggested but I could not find it. Currently if you name-search an asset using the asset search field, it will yield results from the currently selected category, searching within all the subcategory drop downs. It would be very handy to have the search work across ALL the categories. I have 17 categories each with numerous subcategories of assets, and if I type in "Folder" to the search bar I would like to see all the results across all the asset categories. Otherwise I have to repeat the search 17 times. Thanks!
  6. I just attempted to export some assets that I created in AF Publisher into Designer and it said " Import Failed, Unable to Import File." I'm assuming that is because they were made in a Beta version and the official release can't import asset files made in a Beta. My question is, will this be possible when the official version of Publisher is released? or is it not going to be possible to share my asset libraries between programs?
  7. I'm doing some Digital speed painting in Photo and I developed a workaround for the lack of a custom shapes tool like the one in Photoshop. I Lay out my rough sketch and colors in Photo, then I go to File > Edit in Designer, where I have set up some categories in the Assets Panel for my custom shapes. I have to place a few of my textures and shapes into the canvas and then I have to go back to File > Edit in Photo. Once I'm back in Photo I can use the Mesh Warp Tool to warp the textures how I want them. My request is to have the Assets panel in Photo also so I don't have to jump back and forth. That way I can add and warp all in the same program. Sometimes once I start to warp the textures I notice that I forgot something and I have to jump back over to Designer just to grab a single texture, then back to Photo to warp. For speed painting, it's a pretty big step to add to the workflow. If the Assets Panel is added to Photo, I don't think that there will be a need for a Custom Shapes Tool.
  8. When I try to create new assets in Affinity Publisher, that usually does not work. I always get the error message "Assets cannot contain embedded documents", even if the graphics are included as a link. The same graphics work fine in Affinity Designer's assets. When I create the assets in Designer, export them and then import them into Affinity Publisher, I can use them. Further I can for example scale them there and put them back as new assets in the asset bar. I'd like to use the assets for logos and oher Objects in the advertising-poster I usually prepare... for this they would be much easier to use than Adobe Bridge in InDesign ... my opinion :-)
  9. Is Publisher going up against newish tools like Sketch and Adobe XD? In many ways those tools are layout software so it seems like similar to what Publisher would do. I have spent far less time with Publisher then I have with the other Affinity tools so it's hard for me to know how much it competes with prototyping. What I have seen so far it looks like it is more of a competitor to ID and Quark.
  10. I noticed this in Beta 174 and just tested it again in 192. When I create a number of new Asset Subcategories, they appear below any existing Subcategories. After renaming the new Subcategories, I move them into the position I would like them to be by using Move Up / Move Down. As expected the new Subcategories move to where I want them. After closing APub and opening it again, the Asset Subcategories revert to their position when first created--at the bottom of the Subcategory List. It does not matter how often I move them, they still revert back to their original position when APub is opened again. While we are on the subject of Assets, it would be very useful if the assets themselves could be moved up and down within the asset group.
  11. I try to import the assets that I've exported on a different computer but it doesn't recognize it as an Affinity Assets. It asks me to open with another application. My question is, Is it something on my end on the export process? or Is this just a bug in the program? I've tried multiple times and can't seem to get it to work. I've even quit the program and shut down the computer and it still did not work. Any help would be greatly appreciated. Lastly, I just want to make it a point at how much I love this program. The fact alone that i don't have to pay $100's of dollars a year to use it is a huge factor. Not to mention the sleek design and super easy to understand and use tools. Thank you so much!
  12. Minor thing, but I have a palette of assets I imported. When I create a new document, I can only see the assets that fit on the screen; I can't scroll down. To work around it, I go to the main assets on the drop-down, then back to my imported ones and they're all there. By the way, I'm loving Publisher!
  13. Catalogue of FREE resources SAMPLES added to the Forum 1. Brush Library | 2. Asset Library | 3. Styles | 4. Information Brush Library Sample sets from personal 'Affinity Brush Project' 1. Current uploaded Samples from Brush Library (Forum Sets are not full library versions!) 2. Placed into categories for reference. 3. Ignored older sets/threads (4)...as have been updated by newer an better versions (Mostly relating to Texture Brushes/hatching and Dots) Application Versions These are the Brushes that have been edited for Version 2. This includes mostly changes affecting the addition of: sub-brushes and the new 'Distance' option in Dynamics. These are great additions to the brush engine and use them lots. The newer brush sets and edited older versions have mostly updated to accommodate these additional features I have added my V2 updated list directly out the Folder just for reference Zombie Special| Set 04 Ammonite A2" | Set 08 Organics A2" | Set 15 Textured INK A2" |Set 15 Textured Pencils A2" | Set 17 Concept A2" | Set 17 Concept Painter A2"| Set 17 Concept Texture Base A2" | Set 17 Concept Texture INK A2"| Set 19 Inker" | Set 19 Inker Texture Toolkit"| Set 21 Scratch and Scribble"| Set 23 Dino"| Set 28 Ink Stipple" | Set 29 Grass A2" | Set 30 Comic Grunge" | Set 31 Base Pattern Textures A2" | Set 32 Comic Concept" | Set 32 Comic Dot" | Set 32 Comic Sketch" | Set 33 Comic Ink Blocking" | Set 34 Graffiti" | Set 34 Graffiti Wall" | Set 35 Zombie" | Set 36 Speed INK" | Set 37 Concept Blocks" Some sets have been re-listed without change Sets- PB 29 upwards are essentially created in V2 Affinity Apps Texture Brushes and older brush sets (Slowly being replaced!) Archived as updated! Texture Brushes (Archived) Archived these 2 large brush sets Texture Brush Packs x12 and Texture Brush Packs x2 Better to use the updated and simpler version found under: Project Brush 08 Organics (set 1 of 3 available) Texture Brush Pack Fur Set 1 [120] Texture Brush Packs (Hatching Version 3) [60] {There are 120 in total} Updated to latest brush engine, multiple changes to nozzles including making use of rotation option in sub-brush Version 2 has been archived! Texture Brush Fur [30] 30 Raster fur brushes partially updated to version 02 Texture Paint [Mixed Nozzle Raster Brushes] [Sample Set] Texture Paint [Mixed Nozzle Raster Brushes [Sample Set] [AD version 1.7] Test version of Sample set using 1.7 Brush Engine Texture Paint Effects [combined Brush Set] [AD version 1.7] Test version of Sample set using 1.7 Brush Engine | Combination set using Texture Paint 08 and Project Set 08 (Organics) Brush sets. Texture Paint Brushes [Group 1-4)] [120 texture brushes] 30 sample brushes from each of groups 1-4 120 Texture Paint Brushes and 30 small textured sketching brushes Paint Brushes Set 1 Paint Brush Texture Sets 1 & 2 Nozzles Added some nozzles so you can make your own brushes or patterns! (There are 1000's of these) Nozzles:Texture Paint Brush Asset Library 01 [Nozzle Set] Old Pattern Brushes (Archived) Removed links to set pattern brushes replaced with: Project Brush 20: Pattern Pattern Brush Packs [Isometric] [60 Brushes] Environment Brushes (Archived) Vegetation Brush sets 1-3 Replaced with Project Brush 10: Leaf Project Brushes 1. Project Brush Library 25 sets developed or in development...not all sets available on the forum ...and easier to work with.... 2. Contains some reworked brushes but also 100's of new ones. (Set six for Poison is all new and the largest of the project sets [300 brushes;150 Raster, 150 Vector]) 3. Includes some vector sets... 01 Project Brush Assets Hungry [Mixed Source]1 [30 Raster] Updated to Version 02 and latest brush engine, multiple changes to nozzles and enhanced visibility. with new collection of nozzles and base textures (not on Forum) 02 Project Brush Assets Crazy Tree [Mixed Source]2 [30 Raster | 30 Vector] Updated to Version 02 and latest brush engine, multiple changes to nozzles and enhanced visibility. with new collection of nozzles and base textures (not on Forum) 03 Project Brush Assets Big-T [Mixed Source]3 [30 Raster | 30 Vector] Updated to Version 02 and latest brush engine, multiple changes to nozzles and enhanced visibility. Version 1.0 has been archived! 04 Project Brush Assets Ammonite [Mixed Source]4 [30 Raster | 30 Vector] Updated to Version 02 and latest brush engine, multiple changes to nozzles and enhanced visibility. Vector Nozzles match raster naming! Version 1.0 has been archived! Updated and added new Brush set for Affinity 02 (Dynamics: Distance) Affinity 01 Brush set retained! 05 Project Brush Assets Monster Club [Mixed Source]5 [30 Raster] Updated to Version 02 with new collection of nozzles (not on Forum) 06 Project Brush Assets Poison Set 6 'Undergrowth' [150 Raster | 150 Vector] Updated to Version 02 Renamed 'Undergrowth' and updated to 1.7 + Brush engine. All nozzles now vector. Re-factored all vector and raster brushes with new nozzles and adjusted brush dynamics. Scrapped original vector brushes. Extended the original set with a new base vector brush set; Monochrome Pattern Styles; Vector Grunge assets: and seamless vector patterns based upon those styles Undergrowth Base Vector Brushes 30 Vector base brushes similar to Render I. Used as the basis for all 'Undergrowth' vector brushes Monochrome Styles based on Base Texture Seamless Patterns Assets: Compound Grunge Vectors for adding texture to objects 30 Seamless Vector Patterns that can be stacked, re-coloured, scaled or extracted as compound objects. Samples can be seen here Old Brush sets are still available on forum but may need some manual adjustments to the brush dynamics here 07 Project Brush Set Ink.Version 02 (tutorial based on inkBrush Project can be found here: Creating Vector Brushes) Work in Progress sample sheets for inkBrush Project The largest of the Project sets Consisting of a 900 brush set collection with 350 supporting vector elements: 300 'Vector' based brushes 600 'Raster' based brushes (inc 30 stamp brushes) 350 Vector Assets for texturing objects 100+ Seamless Patterns 10 vector sets (Inking [30], Paint [30], Texture [30], Effects [30], Granular [30], Render [30] , Linear [30] ; Render [Texture] [30]), Render II, Linear II; 13 Raster Sets (Texture [60], Pattern (geometric) [60], Pattern (Organic) [30], Sketch [60], Draw [30], Hatch [60], Bristle [60], Stipple [60], Effects [60], Paint [60], Stamps (vegetation) [30], Splatter, Grunge) [30] Supporting Vector Assets: Additional Vector Assets for Pattern (Geometric), Texture Brush [50], Texture [200], Grunge [50], Patterns[50] Released: Vector A. InkBrush - Vector - Render [30 Vector Brushes] B. InkBrush - Vector - Linear [30 Vector Brushes] C. InkBrush - Vector - RenderTexture [30 Vector Brushes] Raster A. InkBrush - Raster - Grunge (under project set 09) Vector Patterns A. InkBrush - Vector Patterns (compound paths) [50] B. InkBrush - Vector Textures (compound paths and placement textures) [50] 08 Project Brush Organics Set 8 [30 Raster Brushes] Version 02 Updated to Version 02 and latest brush engine, multiple changes to nozzles and enhanced visibility. Added a number of base textures Version 1.0 has been archived! 150 mixed brush types! Scrapped original raster brush set and replaced with more comprehensive set!. The project set now contains a mix of 90 paint brushes with 30 (Set 01) available to replace original brush set Full set here .. and ink versions for adding texture to ink drawings, supplementing the #inktober brush sets. Organic Set A (INK) Contains 30 raster INK brushes (Dynamics reset for inking) Organic Set B (INK) Contains 30 raster INK brushes (Dynamics reset for inking) Organic Set C (INK) Contains 30 raster INK brushes (Dynamics reset for inking) Organics Base Texture Set (Ink) Base texture Brush set added to allow access to all Organic Patterns Updated For Affinity 2.0 09 Project Brush Grunge Set 09 (60 Raster Brushes) Added Set 09: 30 RasterPaint Brushes Added Set 09 [INK]: 30 Raster Brushes; modified version of the inktober 2018 Project Set (modified brush dynamics) 10 Project Brush 10 Set 01 Leaf [30 Raster Brushes] Version 02 30 Raster leaf brushes 11 Project Brush Assets Camouflage [180 Raster Brushes] Version 02 Experimental set based on Camouflage assets with released sample set [30] and Paint [30] Project Brush Set with 6 Categories (Texture [30] | Bark Grunge [30] Leaves [30] | Canopy [30] | Effects | Paint [30]) Released: Raster A. Camouflage (Mixed Samples) [30] Set consists of 30 Brushes in total with 8 brushes from Leaves; Grunge Bark; Textures plus 6 from Canopy B. Camouflage:Paint Textures [30] Set of 30 Paint Brushes based on Camouflage Assets 12 Project Brush Vector Paint [60 Vector Textured Brushes] Version 02 Vector Paint 01 | Vector Paint 02 | Vector Paint 03 60 shape masks with textured overlays partially based on inkBrush Render Released: Vector Set of 30 Vector Brushes compiled from 5 separate brush sets:Render II | Linear II and Vector Texture 01, 02, 03 13. Project Brush Ink Painter [275 Raster Brushes] Version 02 Ink [30] | Paint [30] | Shader [30] | Texture [30] | Mesh [30] | Sketcher [35] | Micro Pattern [30] | Linear [30] Grunge [30] Group set of raster brushes Released: Ink Sketching set to supplement Pencil Brushes inkPainter Sketcher [35] 14. Project Brush Organic Pattern [180 Raster Brushes] Version 02 Brush set to develop organic patterns and graphic styles using seamless patterns Organic Pattern 01 | Organic Pattern 02 | Organic Pattern 03 Organic pattern 04 | Organic Pattern 05 | Organic Pattern 06 180 Raster Brushes | >200 seamless patterns Released: Organic Brush Special Set An Experiment with variation on single base texture (30 Brushes) using limited nozzles and settings There is a small sample set for organic brushes Organic Brush Test Organic pattern Brush Set 01 30 raster Brushes with >15 vector based seamless patterns 15. Project Brush: Texture Pencils [30] Version 02 30 Raster brushes to mimic pencils for sketching with blend mode 'mostly' set to average Updated and added new Brush set for Affinity 02 (Dynamics: Distance) Affinity 01 Brush set retained! 16. Project Brush Painter [60] Version 02 60 Raster Brushes defined in 2 sets: Painter | Grunge Painter These are based on InkPainter Grunge and inkPainter Paint but with adjusted Brush Dynamics for painting 30 Raster Brushes (Grunge Painter) Version 02 30 Vector Brushes (Grunge Painter) Version 02 Collection of vector based brushes build from vector textures used in original raster set Standard naming convention (mostly!) [vector and raster brushes share name] 1. Using the same nozzle structure (easy now as all vectors!) 2. Balanced naming for easier reference - so vector/raster brushes have same name (well mostly!) 17. Project Brush: Concept Brushes Version 02 40 raster Concept art brushes as a mix of inkers; texture patterns and distressed paint brushes. Complete re-working of the brush set with 7 additional brushes and a lot of changes to the inker brush content. New Greyscale base textures to build up pattern with every stroke. Additional supporting sets: Project Brush 17: Concept Texture 30 raster texture brushes to support concept brush set Project Brush 17: Concept Painter Large set of 60 raster paint brushes with bristle effect applied to the sub-brush. Supported with supplementary basic set of 15 bristle brushes for adding to the sub-brush menu Project Brush 17: Concept Texture INK Concept Texture Brushes with Dynamics Reset Project Brush 17: Concept Texture COL Concept Texture Brushes with HSL values edited to 'drift' colours as you paint...Useful for paint effects and brush texturing Project Brush 17: Base Texture and Seamless Pattern 2 sets of brushes a. 40 Base textures (Paint brushes without base patterns) b. 40 Concept pattern paint brushes Supplemented with 200 greyscale base textures Updated For Affinity 2.0 18. Project Brush: Wild Background [30] Version 02 Set of 30 raster brushes based on a limited number of vector shapes used in backgrounds to compliment background builder kit 19. Project Brush: #Inktober Inker Version 02 2 large brush sets: 60 Inking Brushes 21 new inking brushes with large nozzles and manipulated through dynamics to create a ink pen/brush effect for line art (Grunge up your artwork!) and create a set that can be used as default for inking! Mix of Grunge | Texture Painters | Micro Pattern I Organics Textures and basic comic patterns Re-worked hatching and stipple brushes 60 Pattern Brushes with a mix of organic patterns and comic book fills includes some overlap with original inking brush set Inker (Version 02) 2022 1. Makes use of PB 26 (Distressed), PB 09 (Grunge), PB 21 (Scratch and Scribble) 2. Switched out the stipple brushes for new ones from PB 03 (Big-T V2) 4. Re-edited the Sketch/Ink brushes using Dynamics graph to produce the variable stroke rather than a nozzle (much smoother!) 5. Updated base textures Inker (Version 02) 2022 Sample set Updated and added new Brush set for Affinity 02 (Dynamics: Distance) Affinity 01 Brush set retained! Consists of 40 Raster brushes extracted from 7 inktober Brush sets. 1. PB Inker 19 (Used in 2020) from collection of 60...about to modify to version 3 so will be archived! 2. PB 19 Inker pattern (2020) 3. PB 26 Distressed Pattern (6) Blue 4. PB 26 Distressed Eraser (4) Orange 5. PB 26 Distressed Paint (4) Green 6. PB 19 Inker Texture (2022) 7. PB 30 Comic Grunge (2022) Inker Toolkit Inker (Version 3) Inker toolkit with 30 Base 40 Base texture brushes and 200 'Ink' seamless patterns (400 x 400px) Base Texture Toolkit Seamless Pattern Toolkits for all brushes existing as vector and raster patterns with output at 400 x 400px 20 Base Texture Brushes extracted from numerous Project Brush collections Mixed selection of seamless patterns from PB Grass | PB Inker | PB Concept 20. Project Brush: Pattern Updated to Version 02 and latest brush engine, multiple changes to nozzles and enhanced visibility. streamlined into 4 brush sets each with 30 brushes Version 1.0 has been archived!: Pattern Brush Sets 01 -04 120 Geometric and organic pattern brushes 21. Project Brush 21 Scribble and Scratch Version 02 40 Texture inking brushes for coarse ink sketching (added to the #Inktober base sets (inktober inker | Outliner | inktober Pattern)) (not on forum!) 22. Project Brush 22 Substrate Painter Version 02 30 Texturing paint brushes (not on forum!) 23. Project Brush 23 Dinosaur Skin Textures Version 02 1. 30 Seamless pattern brushes based on dinosaur skin supplemented with 30 seamless style patterns 2. 30 Patterned inking brushes Dinosaur Pattern Palette Pattern palette build from seamless Dinosaur skin Pattern Assets Version 02.1 24. Project Brush 24 Bristle Vector Brushes Version 02 (not on Forum) 30 Vector Bristle Brushes to supplement Substrate Painter (raster set) (not on Forum!) 25. Project Brush 25 Vector Inkers Outliner Vector Brushes Version 02 2 brush sets with different width and content 30 Vector inker Brushes Compiled and edited from existing brushes 30 Vector Linear Inker Brushes (Smaller version of the above with greater proportion of inking brushes!) 26 Project Brush 26 Distressed Version 02 (not on Forum) 90 Raster Brushes in 3 separate sets of 30 brushes consisting of: Distressed Erase | Distressed Paint | Distressed Pattern Essentially a set of texture brushes with unpredictable results. Reliant on the Erase option of the sub brush to generate the effect. 27 Project Brush Texture Painter Version 02 (not on Forum) 4 new sets of brushes to replace 2017 texture and organic brushes. 120 new brushes (Using sub-brush erase) 10 Base brushes for each set repeated 3 times across each brush set. 110 seamless patterns creating the texture. Old Patterns reworked using multi-layer symbols. 3 sets at 400px 1 set at 200px patterns Sets 1-3 work in conjunction with Project Brush 08: Organics Set 04 work in conjunction with Project Brush 20: Stipple A. ProjectBrush 27 - Texture Paint Set A B. ProjectBrush 27 - Texture Paint Set B C. ProjectBrush 27 - Texture Paint Set C D. ProjectBrush 27 - Texture Paint Set D E. Project Brush 27 - Texture Paint Set E F. Project Brush 27 - Texture Paint Set F 28 Project Brush Ink Stipple Version 02 Condensed set of Ink Stipple Brushes mostly based on existing nozzles. Consists of 35 Raster brushes extracted from PB 03 (Big-T) | PB 19 Inker | PB 15 Texture Pencils | PB 17 Concept | PB 21 Scratch & Scribble Set 4 Texture Painter for pattern Painters Updated For Affinity 2.0 29. Project Brush 29: Grass Version 02 Added Collection of Grass brushes with a supplementary set of seamless patterns 30 raster Grass Brushes 90 Seamless Pattern Brushes (3 x 30) Updated For Affinity 2.0 30. Project Brush 30 Comic Grunge Pattern Version 02 40 Comic Grunge 'vintage' Brushes With a collection of seamless vector patterns 2 optional sets of seamless patterns (80) 31. Project Brush 31 Base Texture Toolkit A2 Brush toolkit consisting of 20 Texture Brushes extracted from 5 different new and previous sets. 15 additional base textures to exchange between brushes 4 Symbols Updated For Affinity 2.0 only! 32. Project Brush 32 Comic Sketcher A2 40 Comic Sketching brushes: A mix of ink Sketchers and comic patterns 11 Base textures added Updated For Affinity 2.0 only! Comic Dot Toolkit A2 Based on same principles as Inter Pattern Toolkit Sample Set with 20 Texture Brushes supported with optional Base Pattern Textures 20 Texture Brushes 20 Additional seamless patterns Updated For Affinity 2.0 only! Comic Concept | Penciller A2 10 Eraser 20 Fine Line Penciller Brushes for blue line sketching Updated For Affinity 2.0 only! 33. Comic Block Inkers and Pattern Bases 30 Block Inking Brushes 20 Inking seamless patterns 20 Pattern Paint Seamless Base Textures (Repeated brush stroke fill pattern to solid!) 80 Optional Extra Greyscale Pattern painters 34. Graffiti Brushes Updated For Affinity 2.0 only! 2 Complete Brush sets with 160 Base Texture. Extensively use Dynamics 'Distance' and 'Direction' to assist painting Graffiti Paint Brushes 40 Brushes with 40 Base textures Graffiti Wall Brushes 40 Brushes with 120 Base Textures 35. Zombie Updated For Affinity 2.0 only! Elevated the original free 12 brushes for Halloween to full Project Brush Set with 40 Brushes 36. Speed Ink Updated For Affinity 2.0 only! New Inking Set to speed up ink Sketches | Concepts 40 New brushes Extensively use Dynamics 'Distance' and 'Direction' to assist painting Asset Library Vector assets created and available in Resources section of Forum Free assets based on drawings saved into asset panel with supplementary explanation PDF (mostly!) Inktober 2017 1. Screech 2. Juicy 3. Poison Updated with Full set of Vector objects. Samples can be seen here 4. Shy 5. Filthy Condensed into single .zip file with all 5 original AD files as asset sheets InkBrush Project Vector Assets Vector textures to supplement InkBrush Project 1. Geometric and organic pattern textures 2. Compound and placement textures 3. Nozzles Snowflakes 1. Snowflakes and construction assets 60 Vector Snowflakes 30 Vector Construction elements 2. Hand drawn vector snowflake sketches 90 Vector Hand drawn Snowflakes 60 Flat Vectors 30 Dual Layer Vectors Camouflage Project 1. Camouflage I 2. Camouflage II Camouflage III 1. Vector Assets:Bumble Tree (Basic Construction Kit for building trees) 2. Vector Assets:Ground Plants (Basic Construction Kit for Ground Plants and cluster assemblage) Full Set 3. Vector Asssets: Tree Construction Kit 03: (Bumble Tree) Full Set Rock Monster Project 1. Vector Texture Toolkit Rock Monster World A vector toolkit for creating vector backgrounds without painting using raster brushes. Used in the Rock Monster Project. Consists of Styles | Vectors and construction layers. 2. Rock Monster Kit A vector toolkit (Version 1.0) for creating little Monsters! Contains textures and shapes for 10 pre-built designs but you can pick and mix..2 samples included. 3. Monster World Plants Vector Assets including Plant Shapes, Textures and Grunge Ammonite Project 1. Vector Texture Toolkit: Ammonite II Contains vector objects to create vector backgrounds Untamed Project Tree Toolkit (A Stand of Trees) A set of 6 Vector tree toolkits basic tree construction each with several variations | Branch options and Canopies | Textures. Based on 'A Stand of Trees' Tree Toolkit [T1] Tree Toolkit [T2] Tree Toolkit [T3] Tree Toolkit [T4] Tree Toolkit [T5] Tree Toolkit [T6] Tree Toolkit (Mesh Trees) Set of 5 Vector template shapes for Inking and Sketching. Includes a selection of leaves and textures Tree Toolkit T7 Membrane Toolkit MT1 A collection of basic compound meshes to enhance Tree Toolkit T7 Membrane Toolkit MT1 Rock Toolkits (Untamed) Rock Toolkit R1 40 Vector Rock shapes that can be used as templates for inking rocks Meadow Plants Toolkits Sets of vector ground plants Meadow Plants MP 01 Bellflowers with Composites and colour variations Planetary Toolkit A collection of Vector Planets and Texture assets for Creating Backgrounds Planet 01 and Planet 02 2 Planets and their associated textures added to resources Comic Book Template Toolkit Vector Textures 48 Comic book Vector Compound Textures Seamless Pattern Fills A mixture of Dots | Grunge | grids 60 Vector Patterns contained in container rectangle spilt into 3 asset sub-categories for use with the new Version 2.0 feature of dragging assets to fill container on the context menu Sketch Templates A collection of sketch templates in Affinity Designer that an be integrated into A4 Comic Book generic template in Affinity Publisher. Contains Mask Panel Layer | Tier and Panels | Sketch and Vector layers organised to sketch using red or blue according to settings in adjustment layers. Used in conjunction with assets (Comic Pages and Comic Tiers and Panels) and Mask Overlays Grunge Vector Border Assets A collection of grunge borders that can be used to mask panel and tier edges Grunge Page Borders A4 Grunge Borders for Pages or Affinity Designer A4 Templates Large Vector Grunge Pattern Overlays Vector Grunge Patterns Built to overlay Panels and Tiers to add texture to drawings Dialogue and typeface assets (Speech Bubbles and labels) Scalable Vector Assets using Global Colours with Type styles built in Palette Assets A collection of Palette assets 'Graphite' Colour + Grey-Black 'Untamed' original 'Untamed Mushroom Forest' 'Untamed Chili Trees' DC Comics 1982 Original Colour set is here Comic Dialogue Toolkit Vector assets for creating Comic Dialogue objects Comic Toolkit Splat Compound Vector Splat Asset Kit Comic Toolkit Circle Vector Grunge Circles and Solid round shapes kit Comic Page Template Assets Added 4 Tier A4 and associated Page masks to assets panels Halloween Vector Toolkit Zombie Vectors A collection of hand drawn assets for Halloween that includes: Zombie Sillouettes Palettes Small set of Ink brushes Irregular Backgrounds Ink brushes now full Project Brush set PB 35 Haunted Trees Vector Toolkit Tree Shape Vectors A collection of hand drawn assets for Halloween or whatever! that includes: 13 large Vector base trees 21 Branches 12 Grunge Bases Little Monsters A collection of Little Monster Toolkits 1. Wood beast Style Library Style assets created and available in Resources section of Forum Inktober 2017 1. United 2. Screech 3. Poison 4. Long Camouflage II 1. Pattern Styles I Set of 30 coloured patterns based on base textures for brush nozzles 2. Pattern Styles 2 Set of 30 coloured patterns based on base textures for brush nozzles Camouflage III 1. Pattern Styles 01 Set of 15 patterns using the vector objects of Camouflage III 2. Pattern Styles 02 Set of 15 patterns using the vector objects of Camouflage III Dinosaur 1. Dinosaur Skin Patterns 01 15 Seamless patterns based on dinosaur skin 2. Dinosaur Skin Patterns 02 15 Seamless patterns based on dinosaur skin Graffiti 1. Graffiti vector Wall Assets Part 1 40 Vector Wall Pattern Assets (Part 1) W.I.P Information 1. Pulled this from another thread...may find useful..... Issues relating to installing iPad Brushes: brushes on iPad and Loading IPad Brushes 2. #Inktober Created a working set of inktober brushes consisting of: A. Project Brush 09: Grunge B. Project Brush 19: Inktober Inker (sketch and pattern sets) C. Project Brush 21: Scribble and Scratch D. Project Brush 25: Vector Inkers (Outliner) Tutorials and some excellent links.... These fantastic tutorials also very useful if you wish to explore creating your own..and have some fun at the same time. Managing Raster Brushes Managing Assets: @Frankentoon kindly created a video tutorial for installing AD assets including Brushes on YouTube. Brushes available here Creating your own Vector Brushes for iPad: at Affinity Spotlight Creating your own brushes for iPad at: Affinity Spotlight by @paolo.limoncelli: Paolo's Daub Brush Techniques acquire them here Creating your own Bristle Brush: Tutorial Creating and individual Vector Brush from @Mensch Mesch: Ivy Brush Creating Vector Brushes by @IsabelAracama: Custom Vector Brushes Creating vector (intensity and image brushes) Custom Vector Brush Creating Brushes General 1. Making Custom Vector Brushes in Affinity Designer by Arianne Criseyde 2. Creating Custom Brushes in Affinity Photo by Oliver Sarikas General process of creating Vector Brushes by Envato Tuts+: Everything You Need to Know About Affinity Designer Brushes Introduction to creating Vector brushes including method to extract vector based brushes from illustrator and convert to AD Vector (raster) equivalents Articles Linking Brush Libraries: Spoongraphics List of Affinity Brushes: Best Brushes for Affinity Designer Envato Tuts+ 25 of the Best Affinity Designer Brushes Installing Assets Help page to install assets into Affinity Suite https://affinity.serif.com/en-gb/store/resources-install-guide/ Others Custom Smoke Brushes Texture Brushes and Blend Modes Creating Vector Brushes (includes assets and 10 sample brushes) Creating Base Textures for Brushes Added a process information sheet outlining methods of seamless pattern creation that can be used for brush base textures and graphic styles Creating Distressed Texture Painting Brushes Process of using Sub-Brush erase to distress brush nozzles Creating Ink Brushes using Dynamics Textured Stripes Experimental coloured brushes with linear banding and texture masks
  14. Hello! I prepared new 25 styles for A-Designer, A-Photo and A-Publisher Regards Designia Styles 2.afstyles
  15. I've recently upgraded to Mojave and made clean install of OS but I've forgotten to export Assets from AD. Is it possible to recover those lost assets from The Time Machine? If so, which files do I have to copy from TM Drive?
  16. Dear Affinity Designer Community, does anyone know when the IOS 11/12 assets are coming to the windows version of Affinity Designer? I can only find the iOS 10 Assets in the current version 1.6.5.123 of Affinity Designer. I dont understand why they are already on the new Affinty Designer app for iPad but not on the windows version. It would be nice if someone could explain me whats going on there. Thanks for the answers in advance!
  17. I'm trying to locate assets files for iOS 11 (or 12) UI development. It's probably too soon for 12, but I've gathered that Serif has put out an asset library for iOS 11. Unfortunately, it was posted on a blog which seems to no longer be functional; the URL redirects to the Affinity home page. (That URL is https://affinity.serif.com/blog/free-stuff-celebrate-our-bumper-2017-with-these-downloads/ .) I've spent quite some time searching and have been unable to find it anywhere else. Can anybody tell me if it's still possible to get it, and where?
  18. I have a free iOS 10 Assets Set installed on Designer, and initially it was accessible in Publisher Beta 1.7.0.58, but after I started a new category of Assets and began constructing and adding common use page elements into that new asset category, I attempted to add a 2 Text Boxes with a text flow link between them, and a picture frame placeholder with wrap parameters set. After trying to drag this newly made asset into the page, the text boxes reversed order. Deleting the asset and trying to rebuild it and add it to the Assets palette so the boxes will appear in the correct order, the application crashed. Now when I relaunch it, even when no document is open, clicking the Assets palette next to the Pages palette causes an instant crash. I expect this behavior to get fixed eventually, but in the meantime, how do I delete / reset / uninstall / fix the Assets palette content so clicking it doesn't crash the Publisher app? Note: iOS 10 Assets are still accessible from Designer without crash, but my newly created Category, subcategory, and assets made in Publisher aren't available to Designer at all (not even listed). I assume fixing the Assets Palette crash will require modding or deleting plists or kexts or deleting library folders or caches? Any guidance is appreciated.
  19. I work on the road with an Laptop (Windows 10), and at home with an iMac. I created an asset under the Windows Beta version and wanted to import this assets into Mac Beta. An empty category is displayed after import is finished. Otherwise documents are imported/opened without problems from Windows to Mac.
  20. Assets tab works but could we have a new tab perhaps labelled 'User' on which the user can put their own assets rather than adding them to rather crowded existing ones? Perhaps a tutorial on the use of assets which many don't seem to understand?
  21. Assets dragged from the Assets panel onto a master page create a 'snail trail' of duplicated symbols on the document pages which have that master applied. Also reproducable in the Windows beta. (Possibly related to this thread: Screenshot of the bug:
  22. Affinity Publisher Beta - Issues Hi, When using more than one Master Page, the Master seems to be updating from the data entered to the page. Context Toolbar disappears when reopening document, even though the document has context toolbar opened when saved. Had a number of crashes. Last Crash Report to Apple: Process: Affinity Publisher Beta [8562] Path: /Applications/Affinity Publisher Beta.app/Contents/MacOS/Affinity Publisher Beta Identifier: com.seriflabs.affinitypublisher Version: 1.7.0.57 (1.7.0.57) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Affinity Publisher Beta [8562] User ID: 502 Date/Time: 2018-09-04 11:19:54.592 +0100 OS Version: Mac OS X 10.13.6 (17G65) Report Version: 12 Bridge OS Version: 3.0 (14Y664) Anonymous UUID: FDAC9A37-B073-A82B-9075-9832044BF047 Sleep/Wake UUID: 82892355-FD34-4256-B7F5-0579104D4ACC Time Awake Since Boot: 51000 seconds Time Since Wake: 33000 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00003d376eb2bec0 Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Segmentation fault: 11 Termination Reason: Namespace SIGNAL, Code 0xb Terminating Process: exc handler [0] VM Regions Near 0x3d376eb2bec0: JS JIT generated code 0000295210201000-0000295210202000 [ 4K] ---/rwx SM=NUL --> MALLOC_NANO 0000600000000000-0000600004600000 [ 70.0M] rw-/rwx SM=PRV Application Specific Information: objc_msgSend() selector name: safeDocumentController Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x00007fff66dd959d objc_msgSend_stret + 29 1 com.seriflabs.libcocoaui 0x000000010d606ade -[PageSetupWindowController tableView:objectValueForTableColumn:row:] + 62 2 com.apple.AppKit 0x00007fff3cf468ef -[NSTableView _dataSourceValueForColumn:row:] + 202 3 com.apple.AppKit 0x00007fff3cfff35a -[NSTableView preparedCellAtColumn:row:] + 471 4 com.apple.AppKit 0x00007fff3cffefeb -[NSTableView _drawContentsAtRow:column:withCellFrame:] + 50 5 com.apple.AppKit 0x00007fff3cffecf6 -[NSTableView drawRow:clipRect:] + 2186 6 com.apple.AppKit 0x00007fff3cffe16c -[NSTableView drawRowIndexes:clipRect:] + 527 7 com.apple.AppKit 0x00007fff3cf1c8e1 -[NSTableView drawRect:] + 1522 8 com.apple.AppKit 0x00007fff3d667f29 _NSViewDrawRect + 83 9 com.apple.AppKit 0x00007fff3d6751c4 -[NSView(NSInternal) _recursive:displayRectIgnoringOpacity:inGraphicsContext:shouldChangeFontReferenceColor:] + 1578 10 com.apple.AppKit 0x00007fff3d674b94 -[NSView(NSInternal) _recursive:displayRectIgnoringOpacity:inContext:shouldChangeFontReferenceColor:] + 56 11 com.apple.AppKit 0x00007fff3cf06074 __46-[NSView(NSLayerKitGlue) drawLayer:inContext:]_block_invoke + 289 12 com.apple.AppKit 0x00007fff3cf05c08 -[NSView(NSLayerKitGlue) _drawViewBackingLayer:inContext:drawingHandler:] + 1577 13 com.apple.AppKit 0x00007fff3cf055d9 -[NSView(NSLayerKitGlue) drawLayer:inContext:] + 77 14 com.apple.QuartzCore 0x00007fff4ab9f5e6 CABackingStoreUpdate_ + 300 15 com.apple.QuartzCore 0x00007fff4ab9f4af invocation function for block in CA::Layer::display_() + 53 16 com.apple.QuartzCore 0x00007fff4ab9ed36 -[CALayer _display] + 2238 17 com.apple.AppKit 0x00007fff3cf0459e _NSBackingLayerDisplay + 556 18 com.apple.AppKit 0x00007fff3cef9409 -[_NSViewBackingLayer display] + 242 19 com.apple.QuartzCore 0x00007fff4ab8fe7d CA::Layer::display_if_needed(CA::Transaction*) + 633 20 com.apple.QuartzCore 0x00007fff4ab8f93b CA::Layer::layout_and_display_if_needed(CA::Transaction*) + 35 21 com.apple.QuartzCore 0x00007fff4ab8e92c CA::Context::commit_transaction(CA::Transaction*) + 326 22 com.apple.QuartzCore 0x00007fff4ab8e4c5 CA::Transaction::commit() + 487 23 com.apple.AppKit 0x00007fff3d6b0a72 __65+[CATransaction(NSCATransaction) NS_setFlushesWithDisplayRefresh]_block_invoke + 283 24 com.apple.CoreFoundation 0x00007fff3f83c417 __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23 25 com.apple.CoreFoundation 0x00007fff3f83c33f __CFRunLoopDoObservers + 527 26 com.apple.CoreFoundation 0x00007fff3f81e8b8 __CFRunLoopRun + 1240 27 com.apple.CoreFoundation 0x00007fff3f81e153 CFRunLoopRunSpecific + 483 28 com.apple.HIToolbox 0x00007fff3eb08d96 RunCurrentEventLoopInMode + 286 29 com.apple.HIToolbox 0x00007fff3eb08a0f ReceiveNextEventCommon + 366 30 com.apple.HIToolbox 0x00007fff3eb08884 _BlockUntilNextEventMatchingListInModeWithFilter + 64 31 com.apple.AppKit 0x00007fff3cdb9a73 _DPSNextEvent + 2085 32 com.apple.AppKit 0x00007fff3d54fe34 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 3044 33 com.apple.AppKit 0x00007fff3cdae885 -[NSApplication run] + 764 34 com.apple.AppKit 0x00007fff3cd7da72 NSApplicationMain + 804 35 com.seriflabs.affinitypublisher 0x000000010c5fcf14 0x10c5fb000 + 7956 Thread 1:: com.apple.NSURLConnectionLoader 0 libsystem_kernel.dylib 0x00007fff67b4720a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff67b46724 mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff3f81f785 __CFRunLoopServiceMachPort + 341 3 com.apple.CoreFoundation 0x00007fff3f81ead7 __CFRunLoopRun + 1783 4 com.apple.CoreFoundation 0x00007fff3f81e153 CFRunLoopRunSpecific + 483 5 com.apple.CFNetwork 0x00007fff3e968e84 -[__CoreSchedulingSetRunnable runForever] + 722 6 com.apple.Foundation 0x00007fff419291f8 __NSThread__start__ + 1197 7 libsystem_pthread.dylib 0x00007fff67d18661 _pthread_body + 340 8 libsystem_pthread.dylib 0x00007fff67d1850d _pthread_start + 377 9 libsystem_pthread.dylib 0x00007fff67d17bf9 thread_start + 13 Thread 2: 0 libsystem_kernel.dylib 0x00007fff67b50a16 __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x00007fff67d19589 _pthread_cond_wait + 732 2 libc++.1.dylib 0x00007fff65954cb0 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 18 3 com.apple.JavaScriptCore 0x00007fff434948a6 void std::__1::condition_variable_any::wait<std::__1::unique_lock<bmalloc::Mutex> >(std::__1::unique_lock<bmalloc::Mutex>&) + 86 4 com.apple.JavaScriptCore 0x00007fff4349455b bmalloc::Scavenger::threadRunLoop() + 251 5 com.apple.JavaScriptCore 0x00007fff43494359 bmalloc::Scavenger::threadEntryPoint(bmalloc::Scavenger*) + 9 6 com.apple.JavaScriptCore 0x00007fff43494698 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (*)(bmalloc::Scavenger*), bmalloc::Scavenger*> >(void*) + 40 7 libsystem_pthread.dylib 0x00007fff67d18661 _pthread_body + 340 8 libsystem_pthread.dylib 0x00007fff67d1850d _pthread_start + 377 9 libsystem_pthread.dylib 0x00007fff67d17bf9 thread_start + 13 Thread 3:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x00007fff67b4720a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fff67b46724 mach_msg + 60 2 com.apple.CoreFoundation 0x00007fff3f81f785 __CFRunLoopServiceMachPort + 341 3 com.apple.CoreFoundation 0x00007fff3f81ead7 __CFRunLoopRun + 1783 4 com.apple.CoreFoundation 0x00007fff3f81e153 CFRunLoopRunSpecific + 483 5 com.apple.AppKit 0x00007fff3cef6fc4 _NSEventThread + 184 6 libsystem_pthread.dylib 0x00007fff67d18661 _pthread_body + 340 7 libsystem_pthread.dylib 0x00007fff67d1850d _pthread_start + 377 8 libsystem_pthread.dylib 0x00007fff67d17bf9 thread_start + 13 Thread 4: 0 libsystem_kernel.dylib 0x00007fff67b5128a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff67d1820e _pthread_wqthread + 1552 2 libsystem_pthread.dylib 0x00007fff67d17be9 start_wqthread + 13 Thread 5: 0 libsystem_kernel.dylib 0x00007fff67b5128a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff67d1820e _pthread_wqthread + 1552 2 libsystem_pthread.dylib 0x00007fff67d17be9 start_wqthread + 13 Thread 6: 0 libsystem_kernel.dylib 0x00007fff67b5128a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff67d1820e _pthread_wqthread + 1552 2 libsystem_pthread.dylib 0x00007fff67d17be9 start_wqthread + 13 Thread 7: 0 libsystem_kernel.dylib 0x00007fff67b5128a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff67d1820e _pthread_wqthread + 1552 2 libsystem_pthread.dylib 0x00007fff67d17be9 start_wqthread + 13 Thread 8: 0 libsystem_kernel.dylib 0x00007fff67b5128a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff67d18009 _pthread_wqthread + 1035 2 libsystem_pthread.dylib 0x00007fff67d17be9 start_wqthread + 13 Thread 9: 0 libsystem_kernel.dylib 0x00007fff67b5128a __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fff67d18009 _pthread_wqthread + 1035 2 libsystem_pthread.dylib 0x00007fff67d17be9 start_wqthread + 13 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x0000000000000118 rbx: 0x0000000000000000 rcx: 0x0000600000a935b0 rdx: 0x000000010e285938 rdi: 0x00007ffee3601160 rsi: 0x00006000000ff500 rbp: 0x00007ffee36011b0 rsp: 0x00007ffee3601128 r8: 0x0000000000000000 r9: 0x0000000000000001 r10: 0x00003d376eb2bea8 r11: 0x000000010e285938 r12: 0x00007fb41ea86db0 r13: 0x00007fff66dd8e80 r14: 0x0000600000a935b0 r15: 0x0000000000000000 rip: 0x00007fff66dd959d rfl: 0x0000000000010202 cr2: 0x00003d376eb2bec0 Logical CPU: 0 Error Code: 0x00000004 Trap Number: 14 Binary Images: 0x10c5fb000 - 0x10c67bfff +com.seriflabs.affinitypublisher (1.7.0.57 - 1.7.0.57) <3CC0559A-8479-3C5C-B4CB-F4339234B3A8> /Applications/Affinity Publisher Beta.app/Contents/MacOS/Affinity Publisher Beta 0x10c6c2000 - 0x10c6c6ff7 +liblibhunspell.dylib (1) <141E1F00-0F86-3829-9A2D-9D0C646D20F5> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibhunspell.dylib 0x10c6d4000 - 0x10c976fff +liblibicu.dylib (1) <B2929436-203E-3F4F-9A00-E9D48BC1FB80> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibicu.dylib 0x10cac8000 - 0x10e500fff +com.seriflabs.libcocoaui (1.0 - 1) <BB86462E-C79C-361F-B08A-777426DE3416> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/libcocoaui.framework/Versions/A/libcocoaui 0x10f1c6000 - 0x10ff17fff +liblibaffinity.dylib (1) <182D5266-92D2-3AC5-AEC9-356BC751234C> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibaffinity.dylib 0x1105b9000 - 0x1106d4ff7 +libxmp.dylib (1) <E1330A38-E258-3018-A7E6-FDA720FD11C3> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/libxmp.dylib 0x110749000 - 0x111175ff7 +libpdfimport.dylib (1) <8BB77386-DDB4-3209-99C4-D7A8D2F1808C> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/libpdfimport.dylib 0x111608000 - 0x111630fff +liblibgl.dylib (1) <5E41F6B3-03B6-3AB8-8130-63ECB50A4B29> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibgl.dylib 0x111649000 - 0x11169ffff +libliblittlecms.dylib (1) <92A11E4B-FE03-3118-8B06-11A038494583> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/libliblittlecms.dylib 0x1116b7000 - 0x1116bafff +liblibpk.dylib (1) <EB92F47E-6E17-3D0B-9AC4-4377037019E9> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibpk.dylib 0x1116c2000 - 0x1116c5ff7 +liblibtga.dylib (1) <BE5E64D3-556A-3500-90FA-1BE404B28EA5> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibtga.dylib 0x1116cf000 - 0x111719acf dyld (551.4) <8A72DE9C-A136-3506-AA02-4BA2B82DCAF3> /usr/lib/dyld 0x11176d000 - 0x111868ff7 +liblibgeometry.dylib (1) <DF406B4C-0F24-37EF-AE6C-3E12C970668C> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibgeometry.dylib 0x1118cb000 - 0x111af7fff +liblibkernel.dylib (1) <5AA20853-EA53-3A41-90B5-6987E49DD75E> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibkernel.dylib 0x111bd1000 - 0x128d5efff +liblibpersona.dylib (1) <B1E2191A-6B6E-34E0-BDBF-8F486DC9C44D> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibpersona.dylib 0x131e96000 - 0x1331b4ff7 +liblibraster.dylib (1) <33BCAB63-AD43-3CDF-8D36-2B17562BF982> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibraster.dylib 0x133a31000 - 0x13792fff7 +liblibrenderer.dylib (1) <2F26D11D-EDF9-327F-89E7-6C4E92935EF1> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibrenderer.dylib 0x1399af000 - 0x139bc6ff7 +liblibstory.dylib (1) <32172DA9-D41D-3A9D-B3B1-01CB30720F96> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibstory.dylib 0x139ce9000 - 0x139dc8fff +liblibocio.dylib (1) <701ACB36-C4EE-3D79-9CA8-3F46C357CBFA> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibocio.dylib 0x139e38000 - 0x139ee3fff +liblibraw.dylib (1) <66FFC427-957E-3B54-86C1-06198A6D47AE> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibraw.dylib 0x139f48000 - 0x139f6bfff +liblibzlib.dylib (1) <74E0B10B-A934-393C-A0A4-317FB53BE6A4> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibzlib.dylib 0x139f75000 - 0x139fb8fff +liblibjpeg.dylib (1) <E7EA0658-C478-3700-A8E6-3EAF700686E2> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibjpeg.dylib 0x139fc5000 - 0x139fedff7 +liblibstemmer.dylib (1) <ADFA36AE-956D-38D5-B334-EE612421FC7A> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibstemmer.dylib 0x13a03e000 - 0x13a073ff7 +liblibxml.dylib (1) <A21FFABF-0E21-32E2-BF77-59CD99D4F0BB> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibxml.dylib 0x13a089000 - 0x13a3a3ff7 +liblibopenexr.dylib (1) <B38D134C-A1D9-371B-ABC8-0420A127D0BC> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibopenexr.dylib 0x13a40f000 - 0x13a412ff3 +liblibbmp.dylib (0) <402F15B1-F8DA-3903-8449-5C107B643E80> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibbmp.dylib 0x13a41d000 - 0x13a455ff7 +liblibjpeg2k.dylib (1) <FC656CF0-0B72-35F3-B4CD-540262498812> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibjpeg2k.dylib 0x13a462000 - 0x13a468ff7 +liblibgif.dylib (1) <1DB1E08C-DEE4-3653-9F8C-2E8AE9B86F4C> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibgif.dylib 0x13a470000 - 0x13a4b7fff +liblibhdphoto.dylib (1) <3C212017-9A78-3728-BDEB-B2C5BDF48695> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibhdphoto.dylib 0x13a4c8000 - 0x13a501fff +liblibpng.dylib (1) <1FDE29AE-A13A-3D4E-B663-A72E9CFEF224> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibpng.dylib 0x13a510000 - 0x13a575fff +liblibtiff.dylib (1) <AF7496E7-F9E4-3757-B9F8-3B52114DF492> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibtiff.dylib 0x13a587000 - 0x13a5faff7 +liblibwebp.dylib (1) <E6063225-251A-3FE6-802A-EE486907ECDE> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibwebp.dylib 0x13a60c000 - 0x13a8e5fff +libpdflib.dylib (1) <681DDA3C-FAB5-3DB7-896E-70609DA7091A> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/libpdflib.dylib 0x13aa29000 - 0x13aa50fff +libliblf.dylib (1) <7AB20125-60E6-32CE-BF6B-15B997633106> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/libliblf.dylib 0x13aa74000 - 0x13ac3dfff +liblibeps.dylib (1) <0E15397C-5823-3D85-BAF5-E2D3DF5E98BA> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibeps.dylib 0x13ace7000 - 0x13aebdfff +liblibpsd.dylib (1) <0F6D1E2D-5E51-3D4B-AFFF-F3BF03779B60> /Applications/Affinity Publisher Beta.app/Contents/Frameworks/liblibpsd.dylib 0x13e57c000 - 0x13e6b3fff com.apple.AMDMTLBronzeDriver (1.68.20 - 1.6.8) <C5D6A803-7CE1-32BD-BE34-C518131CED8B> /System/Library/Extensions/AMDMTLBronzeDriver.bundle/Contents/MacOS/AMDMTLBronzeDriver 0x197a40000 - 0x197a5afff com.apple.security.csparser (3.0 - 58286.70.7) <9065D307-CC21-3ED2-95C7-BF2D59FC48D3> /System/Library/Frameworks/Security.framework/PlugIns/csparser.bundle/Contents/MacOS/csparser 0x1aa160000 - 0x1aa222ffb com.apple.AMDRadeonX4000GLDriver (1.68.20 - 1.6.8) <03AC29A1-DE03-3031-854D-B7F6D2018B4D> /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/AMDRadeonX4000GLDriver 0x1aaef3000 - 0x1abc70ff7 com.apple.driver.AppleIntelKBLGraphicsGLDriver (10.36.19 - 10.3.6) <7363D45E-0011-38F0-BDBF-C298AC5C9A59> /System/Library/Extensions/AppleIntelKBLGraphicsGLDriver.bundle/Contents/MacOS/AppleIntelKBLGraphicsGLDriver 0x7fff37d50000 - 0x7fff3809eff7 com.apple.RawCamera.bundle (8.05.0 - 1017.4.1) <CAF490E6-CB0E-3EF0-B3D2-C4880CF85077> /System/Library/CoreServices/RawCamera.bundle/Contents/MacOS/RawCamera 0x7fff382e6000 - 0x7fff38b3cff7 ATIRadeonX4000SCLib.dylib (1.68.20) <09BE979C-D263-34F4-A83D-3E36420ED78D> 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/usr/lib/system/libsystem_coreservices.dylib 0x7fff67ae1000 - 0x7fff67ae2fff libsystem_darwin.dylib (1244.50.9) <09C21A4A-9EE0-388B-A9D9-DFF8F6758791> /usr/lib/system/libsystem_darwin.dylib 0x7fff67ae3000 - 0x7fff67ae9ff7 libsystem_dnssd.dylib (878.70.2) <3290768B-54DE-3AB6-B155-AC0950AC5564> /usr/lib/system/libsystem_dnssd.dylib 0x7fff67aea000 - 0x7fff67b33ff7 libsystem_info.dylib (517.30.1) <AB634A98-B8AA-3804-8436-38261FC8EC4D> /usr/lib/system/libsystem_info.dylib 0x7fff67b34000 - 0x7fff67b5aff7 libsystem_kernel.dylib (4570.71.2) <F22B8D73-69D8-36D7-BF66-7F9AC70C08C2> /usr/lib/system/libsystem_kernel.dylib 0x7fff67b5b000 - 0x7fff67ba6fcb libsystem_m.dylib (3147.50.1) <8CFB51C9-B422-3379-8552-064C63943A23> /usr/lib/system/libsystem_m.dylib 0x7fff67ba7000 - 0x7fff67bc6fff libsystem_malloc.dylib (140.50.6) <7FD43735-9DDD-300E-8C4A-F909A74BDF49> /usr/lib/system/libsystem_malloc.dylib 0x7fff67bc7000 - 0x7fff67cf7ff7 libsystem_network.dylib (1229.70.2) <5E86B2DE-9E15-3354-8714-4094ED5F698D> /usr/lib/system/libsystem_network.dylib 0x7fff67cf8000 - 0x7fff67d02ffb libsystem_networkextension.dylib (767.70.1) <D23EAFC1-E8BD-34D5-969C-6E45A1C3B4E4> /usr/lib/system/libsystem_networkextension.dylib 0x7fff67d03000 - 0x7fff67d0cff3 libsystem_notify.dylib (172) <08012EC0-2CD2-34BE-BF93-E7F56491299A> /usr/lib/system/libsystem_notify.dylib 0x7fff67d0d000 - 0x7fff67d14ff7 libsystem_platform.dylib (161.50.1) <6355EE2D-5456-3CA8-A227-B96E8F1E2AF8> /usr/lib/system/libsystem_platform.dylib 0x7fff67d15000 - 0x7fff67d20fff libsystem_pthread.dylib (301.50.1) <0E51CCBA-91F2-34E1-BF2A-FEEFD3D321E4> /usr/lib/system/libsystem_pthread.dylib 0x7fff67d21000 - 0x7fff67d24fff libsystem_sandbox.dylib (765.70.1) <553DFCC6-9D31-3B9C-AB7C-30F6F265786D> /usr/lib/system/libsystem_sandbox.dylib 0x7fff67d25000 - 0x7fff67d26ff3 libsystem_secinit.dylib (30) <DE8D14E8-A276-3FF8-AE13-77F7040F33C1> /usr/lib/system/libsystem_secinit.dylib 0x7fff67d27000 - 0x7fff67d2eff7 libsystem_symptoms.dylib (820.60.2) <585BDFA2-D54D-39D0-8046-44E824DABD43> /usr/lib/system/libsystem_symptoms.dylib 0x7fff67d2f000 - 0x7fff67d42fff libsystem_trace.dylib (829.70.1) <3A6CB706-8CA6-3616-8AFC-14AAD7FAF187> /usr/lib/system/libsystem_trace.dylib 0x7fff67d44000 - 0x7fff67d49ff7 libunwind.dylib (35.3) <BEF3FB49-5604-3B5F-82B5-332B80023AC3> /usr/lib/system/libunwind.dylib 0x7fff67d4a000 - 0x7fff67d77ff7 libxpc.dylib (1205.70.9) <0BC7AD67-671D-31D4-8B88-C317B8379598> /usr/lib/system/libxpc.dylib External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 4 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 33836 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=1.2G resident=0K(0%) swapped_out_or_unallocated=1.2G(100%) Writable regions: Total=2.2G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=2.2G(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate framework 1536K 13 Activity Tracing 256K 2 CG backing stores 81.3M 16 CG image 213.0M 303 CG raster data 96K 13 CoreAnimation 72.1M 236 CoreGraphics 8K 2 CoreImage 312K 48 CoreUI image data 5580K 38 CoreUI image file 392K 11 Foundation 39.8M 8 Image IO 21.6M 201 JS JIT generated code 128.0M 4 JS JIT generated code (reserved) 896.0M 2 reserved VM address space (unallocated) Kernel Alloc Once 8K 2 MALLOC 749.1M 547 MALLOC guard page 64K 14 Memory Tag 242 12K 2 Memory Tag 250 244K 5 Memory Tag 251 52K 4 OpenGL GLSL 256K 4 SQLite page cache 64K 2 STACK GUARD 56.0M 11 Stack 12.6M 11 VM_ALLOCATE 388K 51 WebKit Malloc 10.1M 6 __DATA 54.4M 398 __FONT_DATA 4K 2 __GLSLBUILTINS 2588K 2 __LINKEDIT 404.9M 42 __TEXT 820.1M 389 __UNICODE 560K 2 mapped file 1.3G 942 shared memory 1208K 22 =========== ======= ======= TOTAL 4.8G 3321 TOTAL, minus reserved VM space 3.9G 3321 Model: MacBookPro14,3, BootROM MBP143.0178.B00, 4 processors, Intel Core i7, 2.9 GHz, 16 GB, SMC 2.45f0 Graphics: Intel HD Graphics 630, Intel HD Graphics 630, Built-In Graphics: Radeon Pro 560, Radeon Pro 560, PCIe Memory Module: BANK 0/DIMM0, 8 GB, LPDDR3, 2133 MHz, 0x802C, 0x4D5435324C31473332443450472D30393320 Memory Module: BANK 1/DIMM0, 8 GB, LPDDR3, 2133 MHz, 0x802C, 0x4D5435324C31473332443450472D30393320 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x173), Broadcom BCM43xx 1.0 (7.77.37.31.1a9) Bluetooth: Version 6.0.7f10, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en0 USB Device: USB 3.0 Bus USB Device: iBridge Thunderbolt Bus: MacBook Pro, Apple Inc., 33.1 Thunderbolt Bus: MacBook Pro, Apple Inc., 33.1 ———————————————————————————————— File attached. P-S-T Breakaway Booklet Issues.afpub
  23. Hi, Excellent so far. Videos very informative, but not of the quality of Photo. I fully understand this is Beta, and wanted to report an issue (Now 2)... Cannot import Assets to a new Category - tried the import dialogue but will not import anything - maybe a Beta restriction? Cannot download the completed brochure from the initial splash page Start Up Panel. Will be back to report any other issues as found. Good work Affinity.
  24. I started creating assets, that contains one image in image frame and image outside frame. Both images are pngs with transparent background. Assets work fine and I can place created elements in document, however thumbnails are broken. In print screen you can see broken thumbnails on the left and image from 4th asset called "Dr Trybka" on the right.
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