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  1. Some people call me mad because I use Affinity Designer and Trackpad (yes trackpad only cuz I am really bad with digital drawing) for drawing stuff, especially with some manga and comic styles. I started using Affinity Designer since 2017 and now I use AD only for working. Here are some of my works, I am mainly working as Developer but trying to be an amateur artist: https://goo.gl/Av9BvK I am using Frankentoon brushes for drawing - it also is really awesome.
  2. This is a 100% vector image heavily depending on the very powerful Duplicate function, which I will explain in this thread. Below you see the three sections of the horn indicated: First the contours of each of the sections were drawn. After that and on top of that the first rib nearest to the skull was drawn, giving it a custom Swatch (which I saved), and a 3D fx that I gave the Scale with Object property. Then Duplicate the rib using Control + J, resize, rotate and position it until it no longer follows the underlying contour. Resize and rotate (and skew if necessary) and Duplicate again until it no longer follows the contour lines. Do this until the entire contour area is filled with ribs. Note: Every time a new rib is duplicated, move it below the previous one using the Back One icon below the menu bar. Penultimate function of creating the horn is uncheck the contour lines in the Layers panel to hide them. Finally mirror and position to the opposite side. Btw, the skull consists of a Duplicated layer that has a custom Fill in a different direction relative (180 degrees vs 45 degrees) to the original one. Its transparency was set to the Colour Burn filter with an 80% opacity. Both skull objects were given a double 3D fx lighting - 45 degrees and 270 degrees light source. Last action is to group all objects and apply a 3D fx of 45 degrees (top right) was applied to them to make lighting seem consistent.
  3. I did some self training with Designer and this is what did come out.. I realize that i have very hard to find what i would wanna do, basically i would say that i have lack of imagination. What is basically funny because i do lots of photography and there i have no problems but when i have to draw something... i have no clue what i wanna do. I start like 500 drawings and end perhaps 1. So, i know i should try to look lots of drawings, pictures, vector art etc to get inspired but it feels too much copying other peoples art. Just wondering stuff same time as i draw things and those are toughs what i got when i was drawing this head...
  4. A variant of the figure (comic character) "Mela Luna", this time with a small picture gallery with most important steps. https://www.bodobe.de/mela-luna-mr-mautz-und-der-mond/
  5. Hi, This is redrawing of detail from Mark's Ryden painting "Snowhite" (full painting is lil bit disturbing and might be assignet to 18+ category, if anyone want to search it on the web). Detail: I redrawed a head of bunny without surrounding stuff. Just for practice and increase skills. I spend on this many hours and im still not fully satisfied (fur was a problem for me). All with vectors and some FX'es (blurr).
  6. Hi everyone finished my interpretation of what the iPhone should look like along redesigns of some of the stock apps Feedback much appropriated
  7. A new work, have a look. https://www.bodobe.de/strichzeichnung/
  8. Hallo zusammen, in Photoshop gibt es eine Möglichkeit die sich "Schnittmaske" nennt und ziemlich nützlich ist. Ich versuche mal zu erklären was ich meine: Beispiel (Ich Zeichne in Pixel Persona): Man hat 2 Ebenen A und B. Auf der Ebene A ist ein Hintergrund mit Farben usw. Auf der Ebene B ist ein Objekt (Ein Gesicht eine Hand was auch immer). NUR dieses Objekt in Ebene B soll jetzt coloriert- Schattiert werden usw. In Photoshop hat man dann die Möglichkeit, wenn man auf der jeweiligen Ebene ist, die Taste "l" oder "j" zu drücken als Shortcut (ich weiß es leider nicht mehr genau welcher Buchstabe es genau war) und eine "Schnittmaske" hinzu zu fügen. Dann hat diese Ebene in der Ebenenübersicht einen "Punkt" davor und man kann NUR in dieser Ebene Zeichnen, sodass die anderen Ebenen von der Farbe, nicht berührt werden. Das ist SEHR praktisch. Ich hoffe sowas gibt es auch in Affinity Designer/Pixel Persona und nicht all zu kompliziert? Hoffe ich konnte mich klar Ausdrücken ansonsten versuche ich es irgendwie anders zu erklären Netten Gruß
  9. Happy new year guys! I am in the middle of creating my first font (handwritten) and use Affinity Designer for designing the digits. However, the process is very tenacious right now. Since I'm new to font development, this is my current approach and setup. I created a document with a growing number of artboards, one artboard for each possible digit, ligature, symbol, and so on. I created each digit using a stroke with slightly varying line widths at the beginning and end. The program into which the digits are imported works with PDF, SVG, EPS among other (to me unknown) file formats – that's okay, because I can output each digit with the export persona named accordingly. SVG is the recommended file format. But I do run into some problems: The exported digit-files MUST NOT be exported as a path with a stroke The exported digit-files MUST consist of a single shape. The exported digit-files (even if points 1. and 2. were taken into account) as SVG are created with a white box in the size of the artboard around them, which lead to another step of selecting and deleting something manually that actually wasn't created in the first place while designing the digit. (The document is set up with the check for Transparent background under the Colour dialogue) I would have guessed now I can select all contents of the different artboards via shift+click in the layers palette and convert them with a single click on "Expand Stroke" - but this is not possible, because the selection is automatically limited to the artboards and not to the children. SelectChildrenOverMultipleArtboards.mov Furthermore, I would have liked to use an action/macro to merge the multiple curves of single letters like A, B, E or F into a single curve - but unfortunately the macro palette only exists in Affinity Photo, if I see it correctly. Does anyone have an idea how to convert the files without all the unnecessary additional effort/tasks? Cheers and have a nice day MrDoodlezz
  10. Hi all, trying to work on a new vintage look poster for a friend, but I’m getting a little lost.. been working on it for a while, and done a lot of changes, and starting to be a little blind.. would love to get some feedback on what’s good, and what’s not.. too little, too much, in your opinion :-) the tezt will probably change color and get some shading too. i have some ideas, but.. Don’t pay attention about the bottom part, with the transparent banners, they will be changed and redesigned.. just put there for a test.. :-) Both fonts is designed by me.. wasn’t quite sure which one to use.. anyway, if you have some input, would be interesting to hear? :-)
  11. Hello, 2018 year was realy exciting for me. I created many illustrations. So, now, I can present the set of my works created last year. Thanks for watching My website: Mateusz Justkowski
  12. https://www.bodobe.de/no-means-no/
  13. Thought I'd kick off the new year with some T-shirt designs. Here's two, check out the rest on my portfolio blog.
  14. Hi, I have an SVG file with paths on many layers. In some cases the layer paths overlap. I want to remove the overlapping areas. Here is a simple example: In layer A I have a large red circle. In layer B I have a small blue circle. Both circles are centred at the same point. In layer A I would like to remove the area which is covered by the blue circle in layer B, so that there is only one colour per layer. The result would be a red doughnut shape in layer A, and the unchanged small blue circle in layer B, which would fit exactly into the hole in layer A's doughnut. It's a bit like a screen print, one layer per colour, but with no overlap of the coloured areas. To achieve this I tried to copy the paths from layer B to layer A, so that I could remove the centre of layer A's circle (it's actually a very complex path, not a circle). This doesn't seem to be possible. Can anyone advise how to do this? Thanks.
  15. Hello, below the desert in the vector edition
  16. Vector portrait of a wolf - zero pixels, 100% vector. Created in Affinity Designer with Huion H610 Pro tablet, which was some sort of a struggle since the rendering of drawn lines was extremely slow. I may one day next year add more detail and correct errors, but for now I am fed up. Progress sequence and explanation in my blog: https://communicats.blogspot.com/2018/12/vector-portrait-of-wolf.html
  17. After downloading the newest beta 1.7.0.3 I noticed that the Brush related UI hasn’t changed in several years and would like to suggest some productivity improvements. This is my situation. I am looking for a way to identify and switch to a brush quickly and easily from both the Brush menu(s) AND by means of clicking a brush stroke in an image. I have at this point, hundreds (and hundreds) of custom brushes. The previews of these brushes are in some cases very similar. I need a faster way to identify a Brush that may be stored in any of a large number of collections without having to hunt for the brush thru trial and error. My productivity problem: The sheer number of brushes I have makes searching for a specific brush from among many collections an extremely time-consuming task. Here is my first suggestion: Missing from the Brush palette is an easy way to spot a brush by name. Where the Brush palette shows a visual preview of the look of the brush and a size indication on the left, having the name of the brush appear in the palette would be far more helpful than the default size listed for quickly identifying a specific brush. See example: http://i-toons.com//storage/adbr04.jpg Being able to identify a brush in the Brush palette - by name - would make hunting for brushes in the Brush palette a little less time consuming However... My real desire would be the ability to do a fast switch to a Brush from a selection of the stroke that is already in a piece of art. I may be missing something that may have been changed in the newest beta - but what I still find is this: If I click on a stroke applied to the "canvas" I do see an indicator of the brushes identity in the menus top left. See upper portion of this image: http://i-toons.com//storage/adbr01.jpg A small preview of the brush. Clicking on this brings up a nice editing shortcut - but… This mini palette does not tell me what the brushes name is - nor does it give me an option to switch to the indicated brush See image: http://i-toons.com//storage/adbr02.jpg If I click then click the Properties button in this mini menu I do get a more involved Brush Editing menu - But - this menu also does not have the brushes name. See image: http://i-toons.com//storage/adbr03.jpg This is odd because the Brush Edit menu from the Brushes menu does have the name. This editing menu seems to be a different version of the full Brush editing menu. See image: http://i-toons.com//storage/adbr05.jpg Nor is there any option to switch to the selected brush from this Edit menu. Second suggestion: What I would like to see would be a way (or tool) to select a Brush stroke already applied to the “canvas” and have the brush both identified (named in all Brush menus) and the brush tools attributes switch to those of the selected brush stroke. Select stroke. Brush (tool) changes to (inheruts) the selected stokes attributes. Be able to immediately draw with those attributes. This fast switch would be a MAJOR productivity enhancement and time saver. If this feature doesn't exist - I would dearly love to have it added. Either in the form of a new selection tool addition or as something similar to the functionality of the Freehand tool or arrow tool in the application Expression3/Microsoft Expression Design. In those versions of the application, click (tap) a brush stroke on the “canvas” with the Freehand Pen or arrow selection tool and the tools attributes immediately switch to the clicked objects attributes. An example of why this would be useful. If I have several brushes in use in a drawing and want to use one of the strokes in my drawing... Just clicking on the stroke would switch me to the Brush. The drawn stroke would double as a palette and the file could even double as a Brush category - saving tons of time that is presently lost hunting up a brush in the Brushes/brush collections menus. Thanks Craig
  18. Just downloaded the trial and having a play around with it. The tools I miss from adobe illustrator are the blob brush and live paint. I did a quick forum search and there doesn't seem to be many people suggesting the same tools for the desktop version. They are not on the roadmap so how likely are they going to make it into a future release? Affinity Designer is a great programme and I can achieve the same results without these tools but they would be a HUGE time saver and a deal sealer for me as an illustrator.
  19. My last work for nail studio. Plan/printed Logo design Windowshop design namecard design
  20. Hi all, please add the option to create a brush from selection, I really can't see why we have to export a brush shape only to import it back in, it seems a very convoluted and needless process. Brush from selection would streamline the process of brush creation substantially.
  21. I said in an earlier post (https://forum.affinity.serif.com/index.php?/topic/75089-vintage-cigarette-packets/) I'd started a little project to reproduce some old cigarette packets (or packs, if you're on that side of the Pond). Here's another: Park Drive. Once again, I've used vectors to make the letter shapes, with a bitmap fill for the gold shadows, made by sampling the original image, and I've finished off in Photo with Merge visible and a couple of pixel textures to make it look a bit 'lived-in'. This time I thought I'd be a bit more ambitious... and try a twenty instead of a ten! And the original looked like this:
  22. Hi to everyone! This is a personal project, the illustration was made by my daughter and I redrew it to AD. Maybe it can be useful, to have new examples on optimizing the project using the lines; the project is just 450kb (see the outline view).in this project I used very few forms. many objects are just lines with different types of hatching. The Dash line is a powerful tool in AD and allows me to create interesting objects. I thank AffinityTeam for the amazing job on the selections and the snap tools, in AI I use a lot more time and I do not have the same result. (it's one of the reasons why I left AI for AD). Moreover I also did an animated version using Hype and I discovered that the new vector tools (in the current Beta) are very similar to AD!! (also the SVG source). So, I decided to share this file because even the animation was much appreciated and I hope you like it. It would be great to use AD to draw Hype shapes and animate the AD file, probably the only missing tool to kill Adobe definitively Download AD file: medusa.afdesign.zip Michelangelo _____________ BTW, Another project with AD file: Isometric Mock-up
  23. I used a mirrored symbol to design some of this. Branches were strokes (with pencil tool), then I "expanded stroke". I was unable to combine all the branches together into a single large curve/object using the "add" tool without having issues. So each branch is a separate object. Nonetheless, I think it came out well. I could have done more but this was just supposed to be a relatively quick design. I hope you enjoy!
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