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musicfed

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Posts posted by musicfed

  1. 11 minutes ago, Ldina said:

    I agree with Walt if the goal is to retain maximum information and detail, and to send a file the other can preview accurately.

    I often choose reduced-size JPGs when sending 'proofs' to clients to keep file size small. Besides, at this stage, I'm usually only interested in giving them small, lower quality previews, sometimes with watermarks, so they can select final images to work on. When submitting final files, I'll typically send TIFF or PNG, or high quality JPGs, depending on the situation. 

    I have a few photographer friends and we often send each other RAW images (usually DNG format, but sometimes proprietary RAW formats) back and forth, and we all have LightRoom, so updating DNG Preview and metadata in the files allows the other person to see all our edits, slider settings, custom camera profiles, WB, etc, within LR, plus the files display properly with those settings inside LR or ACR (they both use the same raw engine and slider settings). We can also create different versions inside LR and create "snapshots" of each version, which can be handy and instructive. That's about the only time I send out RAW images. 

    thanks Ldina

    I am starting as unit still photographer so my clients will sometimes be happy just with JPEGs but other times they want RAW too, with or without edits

    it really varies in this industry

  2. issue with PSD file being too big when using affinity photo w/Lightroom
     
    hello guys - I use Affinity Photo (v1) as external editor on Lightroom classic. when I finish editing, I save and have the box ticked for "Enable "save" over imported PSD files" so I can have the psd file back straight to LR.
    the issue is that the resulting PSD file I now have in Lightroom is huge. sometimes 100 or 200MB or more (from a jpg of around 10-15MB), even after super light editing.
    I am clearly missing something. why would the PSD file be so huge? 
    thanks!
  3. Hi guys. I wanted to create some art for a specific videogame and these are their requirements.  what are SVG 1.0 or 1.1? Any specific tweak I need to be aware of in this case? Thanks

    SVG files to be used as User Decals must adhere to the following specifications:
    - the file must not be larger than 15kb in size;
    - the text must be outlined;
    - special drawing (blend) modes such as 'multiply' and 'adding' are not allowed;
    - the file must comply to the SVG 1.0 or 1.1 specifications;
    - for gradations, only simple shapes are supported.

    Please note that the area displayed in a thumbnail is dependent on the SVG view port settings

     

     

     

     

  4. Hi Dan

    1. What iPad model and iOS version are you using? IPad Pro 10.5 with latest IOS 
    2. Are your images in a RAW format? No
    3. If you open your Photos Library, then drag and drop an image from here onto the homescreen of the Affinity app, does the image open at full size? Haven’t tried this but not sure AP supports multi screen on the iPad Pro?
    4. Do you have an active internet connection when trying to open these images? Yes

    i think this is a serious glitch that definitely wasn’t there before  

     

    federico

     

     

  5. thanks but that's not the reason. Photo stream photos are surely a bit lower but definitely not 480*360 like Affinity Photo now imports them. something weird is going on here that didn't happen before.

    I used to edit phots straight from Photostream no problem.

    the same photo I am able to import it from Photostream at 2016*1512px using AP on my Mac  - why on earth AP on iPad now arbitrarily reduces it to 480*360px?

    can anyone replicate this issue?

  6. Hi guys I’ve not used the app in a while but I’ve noticed that if I start a new project from “import from photos” and load a photo to from my Photo Stream A weird thing happen

     

    If I import from my photo stream the resolution gets dramatically lowered - why is that? The imported photo looks way worse than if I open it via the photo app, it’s quite pixelated. Is there a setting to tell AP to not lower the resolution of photo stream photos?

     

    thanks. Fed

  7. 4 hours ago, Paul Mudditt said:

    Use the crop tool, select the straighten option on the context toolbar at the bottom, draw a straight line which will rotate the photo as Alfred says with triangles at the edges. 

    Now, that’s where the inpaintcrop2  macro that Jim Welsh created comes in to do all the hard work of fixing the edges. See this post for the macros.

     

     

     

     

    Thanks a lot!

  8. 5 hours ago, Alfred said:

    If you want to keep the photo the same size, you’ll need to rasterize it after rotation and then do some careful cloning or inpainting to fill in the blank triangles around the edges. If you’re happy to enlarge it and lose some of the original content, you can simply drag the corners outwards with the Move Tool: when you export the result, anything beyond the edges of the canvas will be cropped away automatically.

    Thanks. It does sound a lot of work whereas said feature on iOS photos does rotate and crop in one go.. quite neat. Anyway I think the best way I found is to use the rotate command under develop persona and then crop if needed. More laborious but I get there

  9. 9 minutes ago, Alfred said:

    Agreed. It certainly isn’t always as easy as it should be! :(

    What would you like the spacing options to do, and what do you tend to find they actually do? ears.gif

    well I would like them to give me options to space/distribute vs specific items. say I have a rectangle or square shape, and I add some parallel lines within that square, I would like to be able to space the lines taking the boundaries of that square into account...

    sorry not sure I explained it too well...

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