Jump to content
You must now use your email address to sign in [click for more info] ×

Steps

Members
  • Posts

    814
  • Joined

  • Last visited

Posts posted by Steps

  1. On 9/16/2019 at 9:05 AM, Lagarto said:

    There is no surprise, as far as I know variable fonts are not supported in InDesign or QuarkXPress, either, at this stage (even if Illustrator and Photoshop support them).

    I never understood why InDesign and Photoshop are so different regarding basic features. The code base must be 100÷ distinct with no shared kernel at all to get those effects.

    The Affinity concept is really better here.

  2. 1 hour ago, Domikenens said:

    with the caveat that these two systems might be confusing to one another when starting a doc in one app, then working on it in another one.

    Everything that might confuse someone results in higher support efforts.

    There will be support requests, forum posts and a demand for explaining video tutorials.

    I think it's unlikely that Serif wants to add complexity.

  3. @tapodi

    I also just stumbled into this problem.

    In another thread devs said that there will be no support for this, because Affinity uses a 3rd party lib for PDF export which just does not support this.

    After receiving a bad print from the PDFs I will send my printer PNGs instead now. :-/

    Saal Digital as well as meinspiel.de both want PDF 1.3 formats. So it's not an uncommon format these days and the age is not a real reason to deprecate support if it's still used in production. My 2ct.

  4. On 5/15/2018 at 11:57 PM, Wosven said:

    With Affinity you can create PDF 1.3 (acrobat 4) files with options PDF/X-1a-2003 or PDF/X-3-2003, files that won't allow transparency and avoid problems.

    This is not correct.

    The option "PDF/X-1a:3003" leads to an PDF 1.4 document as @Altod already pointed out.

    I just received a bad print from my printer (meinspiel.de) because I used this profile.

    The printers support send me the preflight report (as I don't have such tools) and it clearly states PDF 1.4.

    So I would like to repeat his feature request: Serif, please provide support for PDF 1.3.

  5. On 7/27/2019 at 1:50 AM, Boldlinedesign said:

    When I use Shift-Command-V to copy the stroke effect to another stroke, it works, but it reduces the size of the stroke to a smaller size that is not either the old or the new stroke size. Why would it be doing this?

    It's a confirmed bug and should remain broken for a while.

    I reported it a year ago and: Yes, it is really annoying and makes no sense.

  6. 9 minutes ago, ashf said:

    Understand, I just mentioned what developers said. especially those who provides an app that requires high performance such as 3d game.
    Not sure if same goes for Affinity.

    And they are right if their app requires anything that is new in a recent API level. It indeed really takes a long time until a new Android version comes to the majority of deivces. Apple pushes iOS updates really hard and annoys you with update reminders. At my company we also have iOS development and for compatiblity testing some iPads should stay with an older version and how hard Apple tries to force updates is really another story to Android updates which give you a reminder once and never come back to ask again. Also of course most Android devices don't get updates anymore anyway.

    And yes, it's annoying. We want to switch to Android 7 as minimum supported version, because we desire to use some Java 8 features. But there are still some working client devices out there that only can upgrade to Android 6.

    TL;DR: It really depends on the API level you need how many devices you can reach. If you need the latest Android features you have a problem. If you can live with an 5 year old API you can reach nearly all devices (and fragmentation does not matter).

  7. 10 minutes ago, ashf said:

    Yes that's right.
    But I saw many developers say they won't create Android version of their app because they can support only small percentage of Android devices.

    I don't know what these apps are, but I'm both Android user and developer.

    The fragmentation does not really matter to me since my minimum API target is Android 6.

    I currently don't need or use any features of the higher versions and the app runs fine on about 300 client devices with mixed Android versions. I assume that this is also true for most of the apps out there.

  8. 39 minutes ago, fde101 said:

    Cubasis is only $50 on the app store (pro music DAW).  The Affinity apps are only $20 on the app store.

    I don't think the price of these apps has anything to do with it.

    I don't see many high prised apps for Android, but a lot for iOS.

    I believe reports like this:

  9. 18 hours ago, ashf said:

    Total market share of Android doesn't matter, Android is "fragmented."
    Only small percentage of Android device can be supported due to its OS version and processing performance.
    So it's not viable to develop Android version in current situation.
    As you see many pro apps are only available on iOS platform.

    I don't see the fragmentation as the main concern.

    I think as a main difference Apple users are more ready to pay the higher price for the pro apps.

×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.