tuomas_h
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tuomas_h got a reaction from cinemachine in Option-Drag from center to scale/transform
I think this perfectly illustrates why the option to reverse Command and Option modifiers for this purpose would be beneficial. It's practically muscle memory, and having to constantly fight it in those few applications that are doing things differently – for a benefit that is not yet apparent to me as a new Affinity Designer user – results in increased cognitive load and frustration when using such an application.
I see the explanation about ergonomics and how the "left hand falls on the standard Mac keyboard", but as a left-handed person (always using the pointing device with the left hand) I'm having a hard time buying this argument. How come the "industry standard" modifier assignment supposedly only works for single keys? In my experience, it works fine with at least three keys at once: holding Shift for constraining proportions, holding Option to scale from the centre, and holding Command to prevent snapping. I just tried this in Keynote, and had no problems performing the desired action, and also didn't find it more uncomfortable. At least in my use I need to resize from centre way more often than to resize without snapping, and I find it much nicer that the standard key to do that is closer to the Shift key.
If anything, this is to illustrate that what works for some people in terms of ergonomics and workflow, may not work for others – particularly when we're talking about a tool that has many different user groups, each with more or less different kinds of needs. I, like nblck vote for consistency within the platform and putting that powerful muscle memory to use – add a preference to swap Option and Command for resize/drawing actions. It would make Designer feel that much more at home on the Mac.
Thanks, likewise, for considering
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tuomas_h reacted to woefi in Issues with Separated Mode
@Gabe Well I'm sorry I have to disagree, but that's like mapping the "a" key to a shortcut that inputs the letter "a".
It's not the same as CMD+V, It is basic text input.
I repeat: It is now OK. it works without flashing.
If I reload the defaults. Before reloading there was a keyboard mapping, now it isn't. And it works, but doesn't flash.
What I was wondering: I looked it up in the releave versions of the other apps, Photo and Designer, and there is still a keyboard shortcut mapped, which should be superflous. (Maybe a leftover=)
It's no program error, just the app's keyboard settings are wrong. I manually changed them in the release versions and it's OK. (well, Photo is strange, though, as it flashes "Layer"...)
also: As someone, who usually works with extended keyboards, I have to ask, why is the menu-item called "delete" if the delete key is not pressed, rather than the backspace-key...
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tuomas_h reacted to Gabe in Issues with Separated Mode
Hi all,
Sorry for the delayed reply.
We are aware of issue 1 and it's logged.
Issue 2 is now fixed in the latest beta.
Issue 3 is also fixed in the latest beta, and the "Edit" button does not flash anymore when hitting backspace or delete.
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tuomas_h got a reaction from thomaso in Issues with Separated Mode
This is because I use the "graphite" accent colour in Mac OS. This results in dark grey window controls that would otherwise be red, yellow and green.
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tuomas_h got a reaction from nblck in Option-Drag from center to scale/transform
I think this perfectly illustrates why the option to reverse Command and Option modifiers for this purpose would be beneficial. It's practically muscle memory, and having to constantly fight it in those few applications that are doing things differently – for a benefit that is not yet apparent to me as a new Affinity Designer user – results in increased cognitive load and frustration when using such an application.
I see the explanation about ergonomics and how the "left hand falls on the standard Mac keyboard", but as a left-handed person (always using the pointing device with the left hand) I'm having a hard time buying this argument. How come the "industry standard" modifier assignment supposedly only works for single keys? In my experience, it works fine with at least three keys at once: holding Shift for constraining proportions, holding Option to scale from the centre, and holding Command to prevent snapping. I just tried this in Keynote, and had no problems performing the desired action, and also didn't find it more uncomfortable. At least in my use I need to resize from centre way more often than to resize without snapping, and I find it much nicer that the standard key to do that is closer to the Shift key.
If anything, this is to illustrate that what works for some people in terms of ergonomics and workflow, may not work for others – particularly when we're talking about a tool that has many different user groups, each with more or less different kinds of needs. I, like nblck vote for consistency within the platform and putting that powerful muscle memory to use – add a preference to swap Option and Command for resize/drawing actions. It would make Designer feel that much more at home on the Mac.
Thanks, likewise, for considering
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tuomas_h got a reaction from Krustysimplex in Option-Drag from center to scale/transform
I think this perfectly illustrates why the option to reverse Command and Option modifiers for this purpose would be beneficial. It's practically muscle memory, and having to constantly fight it in those few applications that are doing things differently – for a benefit that is not yet apparent to me as a new Affinity Designer user – results in increased cognitive load and frustration when using such an application.
I see the explanation about ergonomics and how the "left hand falls on the standard Mac keyboard", but as a left-handed person (always using the pointing device with the left hand) I'm having a hard time buying this argument. How come the "industry standard" modifier assignment supposedly only works for single keys? In my experience, it works fine with at least three keys at once: holding Shift for constraining proportions, holding Option to scale from the centre, and holding Command to prevent snapping. I just tried this in Keynote, and had no problems performing the desired action, and also didn't find it more uncomfortable. At least in my use I need to resize from centre way more often than to resize without snapping, and I find it much nicer that the standard key to do that is closer to the Shift key.
If anything, this is to illustrate that what works for some people in terms of ergonomics and workflow, may not work for others – particularly when we're talking about a tool that has many different user groups, each with more or less different kinds of needs. I, like nblck vote for consistency within the platform and putting that powerful muscle memory to use – add a preference to swap Option and Command for resize/drawing actions. It would make Designer feel that much more at home on the Mac.
Thanks, likewise, for considering
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tuomas_h got a reaction from Fixx in Option-Drag from center to scale/transform
I think this perfectly illustrates why the option to reverse Command and Option modifiers for this purpose would be beneficial. It's practically muscle memory, and having to constantly fight it in those few applications that are doing things differently – for a benefit that is not yet apparent to me as a new Affinity Designer user – results in increased cognitive load and frustration when using such an application.
I see the explanation about ergonomics and how the "left hand falls on the standard Mac keyboard", but as a left-handed person (always using the pointing device with the left hand) I'm having a hard time buying this argument. How come the "industry standard" modifier assignment supposedly only works for single keys? In my experience, it works fine with at least three keys at once: holding Shift for constraining proportions, holding Option to scale from the centre, and holding Command to prevent snapping. I just tried this in Keynote, and had no problems performing the desired action, and also didn't find it more uncomfortable. At least in my use I need to resize from centre way more often than to resize without snapping, and I find it much nicer that the standard key to do that is closer to the Shift key.
If anything, this is to illustrate that what works for some people in terms of ergonomics and workflow, may not work for others – particularly when we're talking about a tool that has many different user groups, each with more or less different kinds of needs. I, like nblck vote for consistency within the platform and putting that powerful muscle memory to use – add a preference to swap Option and Command for resize/drawing actions. It would make Designer feel that much more at home on the Mac.
Thanks, likewise, for considering
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tuomas_h reacted to nblck in Option-Drag from center to scale/transform
Would love to add my +1 to this. The convention for option-drag and cmd-drag is resize-from-center and resize-without-snapping (respectively) across all other Mac apps I use. Here are some:
- Keynote (where I do 90% of my work while also using Affinity Designer)
- Finder (e.g., try resizing a Finder window with option-drag)
- Preview (e.g., drawing over PDF files)
- Markup (within Mail, etc)
- Graphic (sadly, I sometimes leave Designer to use Graphic to get arrowheads for dimensioning technical drawings)
- Pages
I would be so much happier with Designer if there was a preference to switch to the usual Mac convention for these modifiers. I do not go back and forth between Affinity apps, but I am *constantly* going back and forth between Designer and Keynote and Finder and Mail and Preview and etc...
Thanks for considering. Designer is such a great app!
