wtrmlnjuc
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wtrmlnjuc reacted to 3Dshark in [IDML Implemented] How can I open Indesign (indd and idml) Files in Publisher?
Just wanted to say thank you to the Affinity Team for continuing to listen to your user base. I'm sure adding the InDesign important wasn't a walk in the park, but the finished functionality is worth the wait.
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wtrmlnjuc reacted to Jeremy Bohn in No document-wide replace font?
Unless I'm missing something, the Font Manager in Publisher is seriously lacking. I don't understand why there is a way to specify a substitution for a missing font, but no way to actually apply the substitution. And if the font isn't missing, you can't even pick a substitution. The only way around it appears to have set up Styles from the start and then change the styles one by one. But Publisher needs to have a feature like Adobe's "Find Font" in InDesign and Illustrator and Quark...
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wtrmlnjuc reacted to Affinity iPad Student in AD, AP: copy FX metadata to paste elsewhere?
It does get tedious having to constantly re-do my FX metadata over and over.
I may need to use this metadata later, because I created something in AD.. an hour later requiring the same meta data.
How do I copy the metadata, so I can use it when needed, by immediately copying it over, so I can go about my creations.
Is this even a thing?
Thanks.
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wtrmlnjuc reacted to Ben in Scaling line length - Designer as a basic CAD application
This is something we are aware of.
Not saying much more than that just now......
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wtrmlnjuc reacted to AndyQ in Thanks - Some of the most wanted Features after 1.8 launch (and 1.9... and V2)
They've got a long way to go before they even catch-up to the capabilities of Adobe Suite products, CorelDraw etc., and iron out bugs and crashes which are way more common than the more mature Adobe products. They've then got the entire Adobe user base to convert to Affinity, which is a lot of customers and a lot of dosh. There needs to be a change in the way businesses behave. In the past they have grown and grown until the product they make becomes redundant or a competitor "beats" them, then they die. They need to adapt, and that might mean downsizing. If the product does everything users want then cut the development team. If the market is saturated cut the marketing team. You'll still make money - you need to provide upgrades solely to provide O/S compatibility, or to improve performance to take advantage of new hardware. And don't tell me you can't think of a better way to do anything... there's always room to improve. If you make useful upgrades charge for them, but perhaps charge less if they're smaller upgrades. Make upgrading a no-brainer - here's a notable performance improvement for $25.00. Here's proper vector paint brushes and a customisable UI with the ability to save your workspace for $50.00. Maybe modularise things - here's an optional "import pack" for CAD files for $20.00. There's a million things you could add to any of these apps, and things like image processing technology are still making great strides (look at all this deep-fake facial replacement tech that's coming out)....this stuff can trickle down into graphics apps. Hell...someone needs to come up with a flawless way to isolate and etch hair please! Come up with something like that and you'll get people buying AP just for the one feature, like a piece of utility software. Cheers!
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wtrmlnjuc reacted to JET_Affinity in Artsboards are impractical
The concept of so-called 'artboards' is not impractical. Far from it. (How best to implement it, of course, is a matter of discussion.)
Think of it like this:
The general interface metaphor of pages in a page-layout program is that of a bound book: flipping a stack of same-size pages in a fixed sequence, viewing them as 2-page spreads. The general interface metaphor of artboards in a vector-based illustration and design program is that of freely spreading and freely arranging related but individual sheets of a project—which may be of different sizes and orientations—on the conference table. I don't know about your work, but mine (for the past 3.5 decades) has overwhelmingly more often corresponded to the latter than the former. I dare say that is also true of the vast majority of whole-document designers; vastly more single-sheet brochures, fliers, placement ads, trade show displays, identity documents, signage, etc., etc. than high-page-count bookish documents with repetitive layouts.
Truth is, for the majority of graphics-intensive documents, it is more efficient to build it entirely in a drawing program than in a conventional-wisdom page-layout application.
JET
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wtrmlnjuc reacted to fde101 in Artsboards are impractical
I would think that if you had 100 artboards in a project that you didn't really plan it well. Something of that scale is probably better done in Publisher.
Also, artboards are probably better off being named, not numbered (you can rename them in the Layers panel - the name of the layer is displayed above the artboard).
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wtrmlnjuc reacted to walt.farrell in Artsboards are impractical
And, if one prefers Pages then one can use Publisher
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wtrmlnjuc reacted to Fixx in Artsboards are impractical
I think users who are used to artboards think they are highly practical, and users who design pages think artboards are abysmal. Take your pick...
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wtrmlnjuc reacted to Mithferion in Thanks - Some of the most wanted Features after 1.8 launch (and 1.9... and V2)
Hi there!
This topic is a word of encouragement and gratitud. Since last year, I had a list somewhere around the forums, of things that people wanted to see in the Affinity Suite. After this launch, and considering some features that came in 1.7, I wanted the thank the whole team for the following (Blue is for things launched in 1.7, Green is for 1.8, and now, red is for 1.9, purple is for 2.x)
Designer
Bleed area guides (now with the possibility to choose a color for it) Mesh Fill tool Mesh Warp/Distort tool Knife tool Scissors tool Calligraphic line styles Arrowhead line style Export slices with previews Export preview (not in Export Persona) Pages (like the ones in Fireworks) (Almost what we expected, but you never know if the allow to create more Pages directly in Designer) Multiple Effects/Fills/Strokes per shape (Not available for text, but it will come later) Replicate/Blend Convert Bitmaps to vectors (Auto tracing) Select same Color/Fill/Attribute (with some suggestion made by me, that I hope they can include them) Blob tool Spiral tool Width tool Paint Bucket tool Vector Eraser tool Vector Crop tool to do actual vector cropping (can be done with the Shape Builder Tool) Shape Builder tool Text Hinting support Prototyping capabilities Vector patterns Fixing the convert to curves problems at small sizes (improved to a great degree. Still needs improving in tiny cases) Fixing problems with Boolean operations "Universal Layers" using Artboards Contour Tool (hope it gets additional functionality in a future update) DXF/DWG Import DXF/DWG Export Photo
IPTC Support Smart Objects support (import only, and of course, not all possible Smart Objects) Better digital painting brushes (the double thing has proven to be very good) Tool Presets Crop to pixel selection Text on a path Publisher
IDML Import support IDML Export Data merge Global Layers / Layer tags ePub Export Color separation Footnotes / Endnotes Running Headers DXF/DWG Import All Apps
Saving custom workspaces DAM Application WebP Import/Export ICO Export BMP Export WMF Export in Mac TGA with alpha Channel Export CDR Import/Export PSD Export with editable text AI Import/Export Right-To-Left languages support Scripting/Extensibility User made Templates MS Windows Hardware acceleration Hope to change the color of more items from the above listing soon!
2020-sep-19. Edited to add 1.9 new features.
Best regards!
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wtrmlnjuc reacted to cheaze in Precise and accurate selections cannot be made with Apple Pencil in crowded area
I’m on 1.7.3.1 and having difficulty selecting objects with the node tool using the pencil especially when using multi select. Makes it pretty difficult to work with unfortunately.
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wtrmlnjuc reacted to TonyO in Precise and accurate selections cannot be made with Apple Pencil in crowded area
Put on your foil hats, i have a theory!!!!
I have a similar issue with the Apple Pencil when using the pen tool when tapping out really tight points. I made a thread about it, linked below. It appears to be a quirk with the way the app recognizes inputs from the apple pencil.
My theory is the apple pencil isn't set precisely enough and taps from the pencil are acting like a fat finger input with a radius around the point where the apple pencil input is recorded, Affinity then treats the apple pencil tap like a finger input and estimates what it should do based on where it thinks a finger should have tapped based on that radius instead of the exact point where the pencil actually tapped. This appears to be why I'm having a pen issue, and could also be causing the selection tool issue too.
Per my link below, it's possible to see the weirdness im talking about. Drawing tight points with the pen tool, you can't put nodes close together, instead the selection radius grabs the adjacent node within a set boundry around my pencil tap instead of plotting a new point. Same thing is probably happening with the selector tool, the selection might be estimated instead of precise, even though the apple pencil is accurate enough to not need need that selection radius...
It's just a throught, it only appears to affect tap input from the pencil (selecting, tapping out a point, selecting a single node, etc) and not actual pencil drawing input, which is very accurate. It may just be the pencil settings are emulating a finger tap.
OK, crazy time is over now. Time to get back to antivaxxing, fake moon landings and chemtrails! hahahhahahha!
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wtrmlnjuc reacted to pragmaticleas in Precise and accurate selections cannot be made with Apple Pencil in crowded area
Hi @GabrielM,
Any file with nodes, bezier handles and curve segments somewhat close together is affected by this issue.
Zooming in and out is currently the only workaround for this issue, and it will cause repetitive strain injury if performed too often not to mention the reduced productivity associated with the issue. With a fine pointed tool like the Apple Pencil, I am expecting precise and accurate selection would be possible.
Please increase the "resolution" or precision and accuracy of selections made with Apple Pencil if possible.
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wtrmlnjuc reacted to pragmaticleas in Precise and accurate selections cannot be made with Apple Pencil in crowded area
Currently when some selectable points or curve segments (things) are close together but not overlapping, a precise and accurate tap and drag of a desirable thing with the Apple Pencil would often result in the tapping and dragging of another thing close to the desirable one instead.
For example, when using the node tool on a curve made with the pen tool, and I want to tap and drag a node or curve segment, I often end up selecting a bezier handle instead, so I find myself very often having to undo and zoom in a lot to select and drag the thing I want and zoom back out afterwards. This really limits the productivity when using this software.
If this aspect could be improved, it would be much appreciated as I can then achieve more in less time and with less frustration.
I am using Affinity Designer version 1.6.4.45 on a 3rd generation 12.9 inch iPad Pro running iOS 12.1.4 with an Apple Pencil 2.
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wtrmlnjuc got a reaction from garrettm30 in Request — Stroke Width Anchors on Curves
Coming from Illustrator, something I used somewhat infrequently but often enough was the Variable Stroke Width tool. This tool allowed you to change the width of the stroke along a curve (we have this) with adjustable Anchors along the curve (we don’t have this). Very useful if you wanted to precisely align a specific stroke width to a specific area of the shape like a pre-measured curve anchor.
This video shows what I’m talking about:
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wtrmlnjuc got a reaction from affinityfan in Vector/pattern fill
I miss the pattern tool in Illustrator. +1
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wtrmlnjuc got a reaction from RAMPSER in Request — Stroke Width Anchors on Curves
Coming from Illustrator, something I used somewhat infrequently but often enough was the Variable Stroke Width tool. This tool allowed you to change the width of the stroke along a curve (we have this) with adjustable Anchors along the curve (we don’t have this). Very useful if you wanted to precisely align a specific stroke width to a specific area of the shape like a pre-measured curve anchor.
This video shows what I’m talking about:
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wtrmlnjuc got a reaction from Rudolphus in Request — Stroke Width Anchors on Curves
Coming from Illustrator, something I used somewhat infrequently but often enough was the Variable Stroke Width tool. This tool allowed you to change the width of the stroke along a curve (we have this) with adjustable Anchors along the curve (we don’t have this). Very useful if you wanted to precisely align a specific stroke width to a specific area of the shape like a pre-measured curve anchor.
This video shows what I’m talking about:
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wtrmlnjuc reacted to eross21 in AutoTrace (convert raster image to vector)
maybe I'm missing it, but is there an option to open a JPEG, or bitmap image
and trace,or convert it to a vector file for further editing? If not there should be one, it would be a great option. even if it had only a few modes like black and white, and 5 color
it would make me convince me to convert from adobe illustrator
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wtrmlnjuc reacted to Patrick Connor in Affinity Designer 1.8 New features list?
This kind of comment achieves nothing. Stop it. If you hover over a users avatar there is an ignore option. I suggest that you use it. We decide who posts here and what's acceptable and robust criticism of our software is not taken personally, nor does its presence here mean we agree with its contents.
I think that there are forum regulars here for whom Affinity is 95% what they need, which is frustratingly close. Telling us "it's not good enough for them" tends to lead to other regulars saying "you're wrong it's ok" (for me), well that's not constructive. If any more features are added we are more than likely to leave existing workflows available. So if Affinity works for you now, it most likely will work for you in the future too. So adding other features does not detract, so it's all good. If we add no more features then those 95%ers should then use it or leave but we are still adding stuff, so.... IMHO they are welcome. This seems like a good thread to express opinions. There's many support threads where this level of critique is unhealthy but in a thread that's actually about what's currently missing, surely this is okay.
Now to everyone who has posted in this thread today (myself included), you are all being disrespectful to the Lead Developer Mark who asked nicely for this to be kept on topic. As that seems impossible I'm moving it (from the Designer beta on Windows forum) to the Designer Suggestion forum as none of this is about the current #514 beta anymore.
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wtrmlnjuc got a reaction from bures in Request — Stroke Width Anchors on Curves
Coming from Illustrator, something I used somewhat infrequently but often enough was the Variable Stroke Width tool. This tool allowed you to change the width of the stroke along a curve (we have this) with adjustable Anchors along the curve (we don’t have this). Very useful if you wanted to precisely align a specific stroke width to a specific area of the shape like a pre-measured curve anchor.
This video shows what I’m talking about:
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wtrmlnjuc got a reaction from Aammppaa in Request — Stroke Width Anchors on Curves
Coming from Illustrator, something I used somewhat infrequently but often enough was the Variable Stroke Width tool. This tool allowed you to change the width of the stroke along a curve (we have this) with adjustable Anchors along the curve (we don’t have this). Very useful if you wanted to precisely align a specific stroke width to a specific area of the shape like a pre-measured curve anchor.
This video shows what I’m talking about:
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wtrmlnjuc reacted to CLC in Affinity Designer 1.8 New features list?
Again, I have to agree.
The model Affinity currently employs is "closed box thinking" system while designers tend to think "outside the box".
Affinity users are sadly forced to be limited and work inside the box with the current Affinity workflow, which goes completely against the basic design principles.
Look at Designer in example - how come you cannot see/view the bleed area when you're working with multiple artboards?
How can you design something when you can't see part of the artwork, that despite being cut off at the later stages is necessary to have a complete picture of the design you're working on? Where is WYSIWYG there? Why is Designer obfuscating your work?
What's the logic in that? Who made this very design decision? Why was it never reconsidered? It does not make sense at all...
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wtrmlnjuc reacted to garrettm30 in [IDML Implemented] How can I open Indesign (indd and idml) Files in Publisher?
I think if you close this thread, people will just keep bringing up new threads, either unaware of this thread or even despite knowing about it.
It would be good for threads such as these (and bug reports too) to have an optional "Official answer by Serif" that features prominently on each page of a thread, so users can see right away what the official position is without having to find it buried among all the other discussion.
That won't stop all discussion, of course (such as the "any update?" requests), but I do think it would cut down on some of the repeats from people who were unaware that a response has been given.
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wtrmlnjuc reacted to jc4d in Vector/pattern fill
Hi all,
I'm considering buying Designer but one thing that I can't find is if there is a way to fill an object using vector or patterns. I only find gradients and bitmap.
I know we can duplicate an object to create hand made pattern but I can't then edit the repetitions like if is a bitmap fill.
Cheers,
Juan
