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TLeyva

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  1. Like
    TLeyva got a reaction from OlaHaldor in TGA export   
    I was just testing Photo for creating game textures for an online simulator that I work on. We use TGA files for all textures. I don't understand why TGA import is supported, but not export. Without being able to export TGA format, I cannot convince other game developers that Photo is a viable option to using Photoshop. Please get TGA added soon, and it will only open the door widely for more professionals to switch over from Adobe. Thanks.
  2. Like
    TLeyva got a reaction from OlaHaldor in TGA export   
    I was just testing Photo for creating game textures for an online simulator that I work on. We use TGA files for all textures. I don't understand why TGA import is supported, but not export. Without being able to export TGA format, I cannot convince other game developers that Photo is a viable option to using Photoshop. Please get TGA added soon, and it will only open the door widely for more professionals to switch over from Adobe. Thanks.
  3. Like
    TLeyva got a reaction from OlaHaldor in TGA export   
    I was just testing Photo for creating game textures for an online simulator that I work on. We use TGA files for all textures. I don't understand why TGA import is supported, but not export. Without being able to export TGA format, I cannot convince other game developers that Photo is a viable option to using Photoshop. Please get TGA added soon, and it will only open the door widely for more professionals to switch over from Adobe. Thanks.
  4. Like
    TLeyva got a reaction from Jowday in Isometric studio is helpful, but when do we get a real free transform tool in Designer ?!   
    Dazmondo77,
     
    This is EXACTLY what I've been talking about! The ability to not only skew, scale, and rotate, but to actually distort to match perspective. Warp would be awesome, too. But, I would love to at least be able to do what you just did in the video. And since Designer does pixels, as well, it should work in both Personas.
  5. Like
    TLeyva got a reaction from m.vlad in Isometric studio is helpful, but when do we get a real free transform tool in Designer ?!   
    Don't get me wrong. I understand that Affinity has done some amazing work in just a few years. Adobe has been at it for nearly 30 years. The point I guess I'm making is, if Affinity were to ask my opinion (as a user of Adobe software since 1991 and working artist since 1987), is that they should take the input of professionals seriously.
      A survey of pros would be great. That way, they could prioritize new features and maybe put a nail in Adobe's coffin sooner, rather than later. Not only that. The sooner they add the most coveted features, the sooner pros like me will switch over 100%. AND, I would not mind paying for updates occasionally for a good product. I just HATE paying a subscription to Adobe, or anybody.
     Then again, their goal may be to pick up the casual user with the iPad app version, and not to win over professional desktop users. I don't know, since I'm not in the meetings.
  6. Like
    TLeyva got a reaction from Jowday in Isometric studio is helpful, but when do we get a real free transform tool in Designer ?!   
    I too have loved Designer. I bought it and have begun creating the illustrations for what I hope will be my first book ever. I have been a Photoshop and Illustrator user since the early 1990's. I had so much hope for Designer, but then ran into the same issue of no "Free Transform" option. You can only scale, stretch, skew, and rotate. With no option to make a selection change "perspective", a massive requirement for me is missing!
     Affinity, please get this implemented as soon as possible, since I am willing to go 100% Affinity products of you can get a few much needed features like this added. Thanks.
  7. Like
    TLeyva reacted to mesbahworld in Affinity Designer Customer Beta - 1.7.0.178   
    Thanks for the new version But I have to wait another year for live/non destructive mesh warp, distort & psd editable text export.
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