chakko007
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Posts posted by chakko007
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@nezumi: It's not easy for comapnies like Adobe to keep the ball running, so to say. Customers expect new stuff, and innovations for their money. No wonder that the software gets cramped and bloated with features then. Affinity products already won't be bloated due to the relatively slow development (no offense meant, normal with a team which is way smaller than Adobe).
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Ok, thanks for the heads up then. And, i'm really not angry, i assure you that.

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I didn't complain here, and i didn't complain back then. Didn't i say in my initial post that i don't complain? I am kindly asking. If that offends you, then that is neither my fault, nor my problem.
For the rest of your post: Ok, fair enough. Not sure why you choose to speak for Serif, but, OK, if it reflects the companies view on this, then that's fair enough.
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Just wondering, but, will there be something like that? The thing is, i purchased Page Plus shortly before it was discontinued, and, while i don't complain (really, i don't), it'd be great to have some kind of option to do a crossgrade to APublisher.
Just kindly asking, no pressure applied, promise.
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16 hours ago, Steps said:
@R C-R Take a look at this:
Firefox Portable is a excellent example here. This is what I like and want for everything.
It's designed to work on a usb stick you carry with you but I use it on a seperate disk.
It may be what you want, but, i can see how portable applications are not very good for the majority of users, who don't even know their user preference, or files are in the Documents folder, or, in a folder like AppData/Roaming. Or, even, that Programs are by default installed in ProgramFiles, or ProgramFiles (x86). Or, that those folders need amin rights to write to, thus would be bad places to install portable applications, when you're logged into Windows as a normal user.
See where i'm going?
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Nope. You're just longing for desperate arguments. No game developer who sells over 100.000 copies of his game won't use at least Steam DRM when he releases his game today.
Anyway, we're probably moving away from the topic. Which was whether or not it makes sense for Serif to release on Steam. IMO, it wouldn't.
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35 minutes ago, lashman said:
you should at least try to check before making false statements:
- https://store.steampowered.com/app/673130/
- https://store.steampowered.com/app/603930/
- https://store.steampowered.com/app/368340/
- https://store.steampowered.com/app/519860/
- https://store.steampowered.com/app/590380/
just a (very) small sample out of literally hundreds of games ... none of those games use steam's DRM ... all of those games i listed were released last year ...
Yeah... i maybe should have added "except some obscure games from largely unknown indie developers" to my statement.

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I agree. And, again, it's mainly a games platform. Other software is rather a footnote.
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Like who? Most distributors take about 30%. After all, they're providing a platform for a whole new market, and, obviously that's worth it for a lot of publishers. Noone has to offer on Steam, or similar platforms. I know for a fact that Apple takes about the same as well, And, Serif offers there.
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7 hours ago, lashman said:
this is not accurate ... Steam offers their DRM solution, yes ... but it's in no way mandatory
there are quite a few games and software that are 100% DRM-free (as in: you don't even have to have steam running to be able to use them)
Yes. Exclusively games more than 15 years old, where developers didn't fuss with modifying the code when bringing the games on Steam.
TBH, i still don't see the point of getting Affinity's products on Steam, but, hey, not my decision anyway.
760 Blender "players" aren't exactly much either.
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Don't get me wrong, i like Steam, and, as you say, it makes downloading and installing your games/apps a breeze on different computers. If Serif decided to get Affinity products on Steam, great. I just don't quite see the benefit for them, in regards to the typical Steam audience. They're really just gamers for the most part, i think.
I also wonder how they would be able to enforce their install on a limited amount of computers policy that way. On the other hand, a Steam account is usually tied to one person, so, it might not be a big problem at all.
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6 minutes ago, Steps said:
I have Steam on it's own disk.
You can start Steam without any installation after a fresh Windows install. This is portable and self contained.
All games you have installed in your library can be started from Steam without a installation routine. They are portable.
That's not the definition of "portable" at all... for a application to be portable, it has to contain everything that the application needs to run, and it also has to carry the configuration files with it, so that you can put it on a USB stick, and execute it on another computer. For STeam games, you have to have Steam installed, you need to start Steam to run the games, plus some of the games store configuration, or user files (like save games) on the computer you run them on. They're not portable at all.
There are even games on Steam which run additional hardware related copy protection, so you can't even run them on other computer, when the developers disallow activation on more than one system.
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I don't understand that... Steam games are not necessarily portable. Many write into user folders, for configuration and savegame files. Also, some have additional copy protection, on top of the Steam DRM.
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No real advantage. Actually, a disadvantage, because you'll have to run Steam to open up Affinity products. The thing is, and that's probably why people propose it, it will open up a market, because there's people who buy a lot of stuff on Steam. I personally don't see the point though. The market of graphical artists which use Steam as a platform to get their software will be pretty small (it's almost entirely for games really). I think it makes much more sense to distribute via the OS's app stores, like the Windows Store, Apple's store, and others.
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1 hour ago, xarthangrol said:
It's not. You pay an ISP to connect to it. Without paying that monthly fee, you wouldn't have any access to it. Besides, the internet is all of the servers and computers on the network not websites, documents and online services; that's the World Wide Web, which uses the internet.
Yes. And every website you host has to be paid. People don't work for free. That was my point. Apart from companies like Google making the internet, and their services free, by collecting, personalizing, and working with data (data you give them, data you are willing to share publicly, because the internet IS a public place, not your personal realm on your computer). Which is all stated in their EULA, by the way, if people actually would bother to read it.
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14 minutes ago, Steps said:
And for the Minority vs majority Argument ... ok, I let it go. It's ridicoulos to argue that the minority must be wrong.
It doesn't have to be necessarily. What i was pointing out is that, on the internet, a few fight for things that the majority might not want at all.
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@Steps How do you know how much or little i understand about it? Stop being so defensive of your minority opinion.
You know why the whole internet is still free? Because of data collection. You know why i said that many small businesses died because of GPDR? Because they rely on data collection, and have a big overhead by having to comply to the GPDR. So, yeah, i have no idea about this thing, i know.
You know what the main problem is? That the stupid customer (yes, that's us) only sees his own view point, and doesn't see the bigger picture. I personally don't want to pay on the internet on every corner. That's why i embrace what Google, Microsoft, Apple, or others do. Because it keeps the internet free. Feel free to disagree, feel your "personal data" which you share publically online, is compromised, disallow the use, and pay 1 € for every website you visit. Because that is the only alternative. Have fun paying.
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9 minutes ago, Steps said:
Unnecessary posting and totally uncalled for....
No. An absolutely necessary one. There's a handful of people in this thread who care about this. If you or others would be able to reflect, you'd see this yourself.
The internet is always a minority thinking they speak for the majority. It isn't representative at all. And, your defensive-ness speaks for itself in this case.
GPDR has been the death of many small businesses BTW. Just so you know.
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Hey,
as the title says.
I wanted to ask whether or not there are plans to implement a software updater into the Affinity products. I think it is a great way to check for updates, and update your software quickly and easily.
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On 1/12/2019 at 12:12 PM, xarthangrol said:
In these dark days of implied consent and telemetry as excuses to collect data I'd rather know before buying whether or not it does, and if it does, exactly what it does.
Usually it is just that though. Usage data. It's very important to implement new features, and know "what the user wants". People always complain about that at the same time, right? That companies don't "listen to their users". Telemetry is a nice way of providing this information, without asking the selected 1% of software users which frequent the internet.

Release date estimation
in [ARCHIVE] Photo beta on Windows threads
Posted
I wouldn't know where to start.
And i have better things to do in life than argue all day on internet forums as well.