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Jaycephus

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  1. Like
    Jaycephus reacted to Koreanman01 in Affinity for Android   
    There are many of us who work on Android devices that would gladly buy a license for Affinity products on the Play store.
    I personally can't stand apple products. 
    There are also many apps that are designed for specific android tablets/phones and are not supported on others. 
    The app could be supported on like the higher end Samsung tablets and none of the knockoff or cheap ones that wouldn't run an app like a vector or photo program anyways.
    Then, just like the iPad there is only a need to support a few tablets.
    It's pretty simple.
    I'm not a full time graphic artist but I do quite a bit of it. It would be nice to have a really good option when I have free time at work, I could work on some stuff on my tablet.
    Right now I use Krita. It's ok, but not Affinity. 

    I won't buy or support Apple stuff for a couple of reasons, but it sucks that only iPad has the app right now.
    There are many of us who work on Android devices that would gladly buy a license for Affinity products on the Play store.
    I personally can't stand apple products. 
    There are also many apps that are designed for specific android tablets/phones and are not supported on others. 
    The app could be supported on like the higher end Samsung tablets and none of the knockoff or cheap ones that wouldn't run an app like a vector or photo program anyways.
    Then, just like the iPad there is only a need to support a few tablets.
    It's pretty simple.
    I'm not a full time graphic artist but I do quite a bit of it. It would be nice to have a really good option when I have free time at work, I could work on some stuff on my tablet.
    Right now I use Krita. It's ok, but not Affinity. 

    I won't buy or support Apple stuff for a couple of reasons, but it sucks that only iPad has the app right now.
  2. Like
    Jaycephus reacted to Totte in Affinity for Android   
    Simply do what Adobe does. Most of their apps are only supported and downloadable on Samsung devices.. 🤷‍♂️ 
  3. Like
    Jaycephus reacted to Honor in Affinity for Android   
    Everything I looked at shows Android tablets selling at least 2:1 over Apple tablets, with many years the ratio being far more in Android's favor.  A lot of folks have better things to pay for than a logo, planned obsolescence, an obstructive user experience vis a vis repairs and upgrades, and a 1000% markup.

    It would be natural for a company delivering excellent value in graphics software, in direct competition with another company that over-charges for a logo and a restrictive user experience to take advantage of that larger market. 



    https://www.statista.com/statistics/273268/worldwide-tablet-sales-by-operating-system-since-2nd-quarter-2010/
  4. Like
    Jaycephus reacted to ziplock9000 in Affinity for Android   
    Yes and Samsung also have flagship models that are better than any iOS devices depending on release cycles as do other premium Android devices. Greater in number *and* revenue generated from the platforms. This not even considering the mid and lower end devices that still generate revenue from customers.
  5. Like
    Jaycephus reacted to ziplock9000 in Affinity for Android   
    I'm a professional mobile games developer and I never have this issue with different Android devices going back 4/5 years at least. The only time you should have that problem is if you are targeting old low budget phones that Apple never produces products for anyway. This is mostly an inaccurate old cliché that is quite a few years out of date. 
  6. Like
    Jaycephus reacted to ziplock9000 in Affinity for Android   
    Your "Android is fragmented" is an old phrase from 5+ years ago. The Android market for several years has been a lot more consolidated and is a larger revenue generator than iOS devices. Google's ecosystem is better than Apple, that's why Apple comes pre-loaded with Google ecosystem products. Upgrading Android is very safe too, can be obtained without carrier lock in. Because Android services a LOT more people than iOS, it appeals to low and high end devices, unlike Apple. The high-end devices that have no carrier lock in have OS updates directly from Google.
    It seems you're opinions are several years out of date and come with a large dose of bias. 
  7. Like
    Jaycephus reacted to MAK.cz in Affinity for Android   
    Hi, 
    are there any plans for an Affinity Designer for Android tablets?
    I'm working with Clip Studio Paint , TV Paint  and Krita on Samsug S7 + and it would be quite nice to buy an Affinity Designer;)
    Mak ;)
  8. Like
    Jaycephus reacted to jbikeler in Affinity for Android   
    I think Affinity would have a good market for this. The only real competitor on the Play store currently is Infinite Designer, which is not as full featured as Affinity Designer (yeah the names are super close ).

    My workflow is primarily on my Windows desktop so this is not a prevalent issue, but I have been wanting to purchase a tablet to sketch and design on the go. Since my phone is Android, and my PC is Windows, I wanted to pursue an Android tablet, preferably the new S7 plus because of its top of the line hardware (it now supports Clip Studio, and Android plays better with Windows than iOS does). The issue comes down to the lack of professional design software/apps, especially in vector art.

    My hope is that Samsung will specifically reach out to Affinity, like they did Clip Studio, and work with them to bring the Affinity suite to at least Samsung products. If that is successful maybe development could proceed to other android devices.
  9. Thanks
    Jaycephus reacted to JI--CR in Affinity for Android   
    I agree, I think an Android version-especially of Affinity Photo, if not the whole suite--would be fabulous. It's a shame that you only offer software for Apple IOS when Andoid is considerably more popular worldwide. Although the design industry loves Mac and Apple products, many have opted for Windows and Android for economic reasons.
     
    I know this stat is 2 years old but consider this:
    iOS sales 2018: 217.72 million
    Android sales 2018: 1.56 billion!
    Thanks for the consideration.
  10. Thanks
    Jaycephus reacted to IbrahimGHO in Affinity for Android   
    Android tablet getting pretty good. And there is no combination in it if you add the affinity suite. There is no full creative apps in Android it would be amazing if we could have apps like the affinity suite. 
    Thanks and I hope y'all think about it
  11. Like
    Jaycephus got a reaction from Wosven in Smarter Use of Right-Click   
    Weird flex by mac people, lol 
    I've currently got a mouse with 16 buttons. Not sure why there's such attitude about mouse buttons.

    The descriptions need to indicate which buttons are pressed, and in what order.
    If actions include pressing LMB+RMB+DRAG, then it should be indicated that way.
    (And in the process, suppress the right-click pop-up menu. If you can't do that, stop using the RMB as a modifier.)

    When using the pen-tool, 'CLICK' + ALT is used to sharpen the point. But ALT is the modifier, and should be pressed first, before the LMB CLICK.
    ALT+LMB or ALT+CLICK would be better
    It would be intuitive that SHIFT+ALT+CLICK would do the opposite, smooth the point.
    Instead the description says CLICK+RightMouse. If pressing and holding the Left mouse button, and then clicking the Right mouse button, nothing happens.
    You have to press and hold the RMB first, then the LMB.
    Then while you do that, the right-click menu pops up extraneously in the process.

    This all seems very ugly and misbegotten. Just use SHIFT+ALT+CLICK
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