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Ninjag-O-G

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Posts posted by Ninjag-O-G

  1. Hello! I'm creating a big plane of custom shapes and after sketching in raster I want to use the pencil tool to create custom vector shapes. A problem I keep running into is while tracing an already drawn shape the tool will snap once the shape is completed, resulting in something entirely different. I've tried turning off snapping and stabilizer, but I don't know how to change this. Any help?

     

    Screenshot (658).png

    Screenshot (659).png

  2. Thank you both for your responses! Sorry about the gif, I'll know for next time. ^^'

    I have the same result when the layers are under an artboard. The image is raster with adjustments (which I assume are vector,) nonetheless rasterizing the whole thing makes no difference.

    However, after thinking I realize I've asked the wrong question: How do you remove or change a color (in this case, white) from a vector/vector adjusted layer?

  3. I'm trying to make a custom hair brush and I have an image that looks like this:

    Grain_Image.png.b563c2a9d4f030774441f0f76b4a01c1.png

    I discovered on accident that it makes an amazing grain texture, which is cool, but how do I configure it so each of those dots will drag out in a line instead of just placing the image over and over again? If it has to be done in code I'm not afraid to do that either, but some help as to how would be great :)

  4. I agree with firstdefence about making the letters in the second image smaller; I think the rest of it would work great without the filter though. Like you said, there's a lot going on and the normal amount of time people will see a logo (5-20-ish seconds from personal experience) won't be enough for them to take anything memorable from it.

  5. On 9/2/2018 at 1:30 PM, walt.farrell said:

    Thanks. Looking at your box in the upper-left quadrant, I see the following in the Transform panel:

    image.png.0efc70989eedf1452f0af94400f71178.png

    The box in the lower-left is also on a .5px boundary.

    Trying to export your slice via the Export Persona, I see:

    image.png.637bbf857199c5eccae1fecd84c44bd4.png

    I moved the group so it's on an integer pixel boundary:
    image.png.7d2d6157897842445cb5f7a67c073b1b.png

    The Export Persona then shows just what you want it to show:

    image.png.3958f81c9169627e081188c1752d3126.png

     

    Oh, I see! I must have misunderstood your post from before as well XP Thanks a bunch!

  6. On 8/27/2018 at 5:47 PM, R C-R said:

    In Preferences > User Interface, you can set the "Decimal Places for Unit Types." This affects the display but not the internal precision of values. So make sure that is set to something greater than zero for pixels to make sure the numbers really are integers.

    Also, "Move by whole pixels" does exactly that, meaning if something is at 10.5 px it will force it to move by whole pixels to 9.5, 11.5, etc. So instead, make sure "Force Pixel Alignment" is set but not "Move by whole pixels" if you want or need to adjust the position of any pre-existing item on the canvas.

    Decimal Places for Unit Types is already set to one; I tried setting it to two and resetting it with no effect. But thank you for that information, that helps :)

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