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GKrause

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Everything posted by GKrause

  1. And then you got to have a vast library of macros in the end of the day... I dont know how feaseable this is and also not a solution, rather just a workaround. I'm talking about more than just a few hobby projects, also, would these macros be recorded in the file or on the computer? Because then you couldnt even change the workstation. But thanks for the idea!
  2. Dear Affinity Team, I installed the NIK filter collection into Affinity Photo and it works fine. However, it has no link to the live filters, which means it gets automatically baked into the footage. To demonstrate my problem let me explain: I want to use the program for product and architectural visualization, so I render out an image from a 3D software and open it in Affinity Photo for postproduction. This edited image then goes out to the client. If he then decides next day that he needs some geometry changes, or a different perspective, I need to rerender the image and do the exact same postproduction afterwards. It is not feasable to note down all the settings I made. I would rather like to just copy the effects onto the new image in Affinity Photo. So my proposal is to rather than have different live filter layers for specific filters, couldnt there be one for plugins, too? So maybe like: I add a live filter layer, a window pops up, lets me decide which plugin to use and after being done save that into the live filter layer? with best regards Gustav
  3. I would want to add my vote to this thread, if I may. Besides the use in 3D games and offline rendering, too, for example I am right now trying to make a skin for WindowBlinds, turns out the Windows internal images are all .tgas and .bmps, both file types Affinity unforunately does not support...
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