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sleekdigital

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Posts posted by sleekdigital

  1. 4 hours ago, GarryP said:

    Version 1.1 is now available in the Microsoft Store with new and improved functionality.
    The first post in this thread now contains updated information about this new version.

    This looks pretty cool!  Seems like something that could be a really interesting open source project.  Just something to consider.  

  2. 45 minutes ago, meefox said:

    Thank you, for this option, but I noticed without AA edges looking very harsh.

    top - AA off

    bottom - just simple a shape with AA

    Is it possible to still have AA?

     

    The workaround I have been using for this (at least I think this is the same use case) is to use the shape as a layer mask instead of clipping.  Its not as versatile, but it can be a useful work around.

  3. On 10/12/2021 at 12:46 PM, Dazmondo77 said:

    For people that need this feature now, I'd recommend VectorStyler as a companion app - it has practically all missing standard features that are missing from designer such has highly editable live vector pattern fills, Real vector brushes and all manor of non destructive vector distortions just to name a few features that I use regularly - the interface isn't has user friendly as Affiinity but we could be waiting another seven years for some of these features to make it to Designer. for me, VS paid for itself in a couple of uses, just used it today to distort a logo for a Vinyl LP record label in a few minutes   

    I am intrigued by this software, but why is there so little information out there about it?  I know it is pretty new, but if it was really good I would expect to see more content on you tube and other places about it.

  4. On 10/26/2021 at 2:12 PM, dcadint said:

    Actually Affinity Designer does have free form gradient.  It was added at the beginning of 2020 to Affinity Designer with the new Appearances tab which allows you to add multiple fills and strokes to a layer.  If you add a gradient either circle or ellipse to the fill and then set the right sides opacity to 0% so its completely transparent and the left side to the desired colour and set the blend mode to average (or you can play around with it) it will become a free form gradient point and function just like free form gradient in Adobe Illustrator.  Duplicate the fills and adjust the color on the left and you will have multiple gradient points that will interact with one another.  Use the handles on the gradient to stretch and shrink the area of coverage of the gradient and how much it overlaps with the gradient fill point next to it.  I miss spoke it's actually more flexible than AI's freeform gradient as you can modify more options such as the shape of the gradient around the point, the size and area of coverage, the way it blends, add additional colors at various points with their own opacity levels, etc.  There is a lot more control.

    This can be a useful technique, but it is very different from how freeform gradients work in illustrator.  The colors at each point do not interact with each other in the same way as a freeform gradient.  I would not say this technique offers "more control" because it isn't directly comparable.  As such, I think a real freeform gradient tool would be a very nice feature to add, but I'm not sure I would call it must have. 

  5. Thanks for the suggestion.  I guess this setting has some relevance, but I'm not sure it will help me.  I'd rather not have the brush shared between all tools.  Mostly I want to be able to determine which brush is currently used by the currently active tool.  I guess this option would make it a little easier to keep track, but at the cost of not being able to have a different brush setup for each tool.

  6. OS: Windows 10

    Hardware acceleration is ON

    There are a number of bugs related to indicating the currently selected brush in the Brushes panel.  

    In Pixel Persona, If I have the paint brush tool selected and I select a brush from the brushes panel, there is a blue highlight indicating the brush is selected.  If I change to a different brush tool, such as the erase brush tool, the highlight sometimes disappears even if that same brush is selected for that tool. If I scroll the brush panel, the highlight will sometimes reappear and sometimes it won't.  When it does it often  indicates (with the blue highlight) which brush is selected for the previous tool instead of the currently activated tool.

    In trying to reproduce this, I found that the above is not consistent, but in general it is not working as expected.  It is often impossible to tell which brush is currently in use and sometimes an incorrect brush is highlighted if any brush is highlighted at all.

  7. 1 hour ago, R C-R said:

    From what I can tell, you can associate brushes with particular tools in Affinity Photo but not in Affinity Designer. So for example, while the Daub Blenders all show the Smudge tool icon in the Brushes panel of both apps, in Affinity Designer there is no way to have the Smudge Tool automatically selected when one of them is selected in the Brushes panel. :|

     

    Actually it does automatically select to the tool in AD.  But there is no way to adjust that behavior from inside AD, apparently.

  8. In AD, I'm noticing some of my imported brushes have an icon on the right side indicating the paint brush or the smear brush.  And when that brush is selected it will force the corresponding tool.  Brushes without that icon can be used according to which tool is previously selected.  How does this work? I could find no mention of it in the documentation.  How do you create brushes that pre-select the tool, and is there a way to change existing brushes to not have this behavior?

  9. On 12/24/2016 at 9:27 AM, Alfred said:

     

    Can't we already do that with symbols in AD 1.5?

     

    Sorry to resurrect this old thread... I was hoping to be able to do this, but no, symbols are not quite enough.  I tried setting up a 3x3 grid of symbols.  As expected, the paint does not "wrap" when you paint across the symbols.  I want this feature soooo bad.

  10. Here is my attempt.  I'm not sure if it gets you any closer than the others, but it makes use of a handy trick I found...  You can get stronger FX by exploiting the "Scale with object" toggle.  Toggle it on and then scale your object much larger than the original.  Then toggle it off and scale the object back down to normal size.  I did this with the bevel/emboss to get a more rounded look than you could get by applying it directly.  Neat huh?  :D

    heart-balloons-slk.afdesign

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