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ste72

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Everything posted by ste72

  1. Hi fde101, you are right but those are all rare situations in my view. ok so instead of pointing to the previous brush which might have those issues it would at least useful if the names of the brush and the collection it is part from are saved in a note field of the path. Does it make sense?
  2. Please add in Affinity designer a way to recall which vector font was used on each path. thanks
  3. Thanks! That’s really bad, Serif should implement this hopefully
  4. Dears This sounds simple but I couldn’t find a way to do that. in Affinity designer I draw a path with a vector brush. later on I can select that path and change the width, color etc but ai can’t understand what vector brush I used. The selection is showing the last brush I selected, not the one used for that path. is there a way to understand what brush was used for a specific path? thanks!
  5. I understood where the problem was by removing one pixel layer at the time and checking the size each time. There was one pixel player that required 350mb to be stored, on that I used a brush that I bought and imported in AD (not one provided by Affinity), I just used it to add some grain so that’s quite surprising for me... anyway I guess the lesson here (at least for me) is to pay attention at which brush I’m using to avoid such behaviour.
  6. Hi, no sorry, I didn’t explain well, I’m a beginner... I wanted to get a sense of texture so I just add pixel layers and draw on them with different brushes, very slightly... so overall I have 10 different pixel layers each of them is masked inside a vector layer. how can this make the project so huge? Is there a way to tell Affinity to compress those pixel layer when storing them in the project? I do not need the details in those layer, I just put there some grains to mimic some rumor and a bit of texture. thanks!
  7. Dears my project is 3000x2000 points and has over 200 vectors and several reference images in that, the project file was always about 20 mb. I then decided to add some textures and grain so I switched to the pixel persona (I’m new to that) and add about 10 pixel layer where I used several different brushes. The project file suddenly reached 500mb which is a lot to save and backup on cloud drives. how is that possible? Few pixel layer can make such difference? Is there a way to downsize them since they contains only grain and light textures, no real details? What is the best approach with pixel layers to avoid that? thank you very much!
  8. hi! i have latest OS, I did a restart and closed all other apps, Affinity designer is updated as well. Now it works better, thank you very much!
  9. Thanks see the video... this happens in a project with one hundred vectors and few images, if I do the same in an empty project it is working fine. Is this normal? Am I missing something? thanks! IMG_0318.MP4
  10. Dears I have a recent iPad pro, affinity designer works very well with vectors but as soon as I try to use textures brushes it become very slow, my document size 3000x2000 with 300 dpi. I think I’m missing some basic concept about brushes abut I already saw all the tutorials so I’m not sure what I’m doing wrong. Is this slowness normal? What I am missing? thank you very much!
  11. Hi yes in this way it works but only on layers at the same level... unfortunately I have groups inside groups inside other groups so I would have to drill down in each of them. by the way is there an option to have this turned on by default instead of off? thanks!
  12. Dears is there a way to turn on the “scale with object” feature for the stroke on a whole project? I mean without going in each object one by one? thanks
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