Jump to content
You must now use your email address to sign in [click for more info] ×

IndieGuy

Members
  • Posts

    5
  • Joined

  • Last visited

Reputation Activity

  1. Like
    IndieGuy reacted to Mithferion in Nothing major: More basic shapes   
    I don't know how hard is to do any of those shapes, but the Spiral shape has been requested before. I hope it's in their internal roadmap.
    Best regards!
  2. Like
    IndieGuy reacted to rubs in Spiral Shape Tool for Designer   
    Xara Designer has a very nice Spiral tool too, and it's a joy to use. Here's a quick example:
     
     

  3. Like
    IndieGuy reacted to voitek in Spiral Shape Tool for Designer   
    A spiral shape tool would be vert useful for Designer. Now we have to do some weird workarounds.
    It would be nice if it had an editable number of arms

    I mean this kind of spiral

  4. Like
    IndieGuy reacted to MaryLou in Spiral Shape   
    Please put the spiral shape in the Shapes panel.  Each time I want to use it, I have to go to Draw Plus to get the shape the way I want it, then save it and open it in AD.  Would be so nice if we could have that little feature. 
  5. Like
    IndieGuy reacted to Nivrams in A beautiful software but,   
    I would add support for spot color duotones. I don't believe a photo can be printed in, lets say, metallic gold much less gold and black. This is a necessity in packaging, flexographic printing, or high-end graphics. Not everything is just cmyk or rgb. 
  6. Like
    IndieGuy reacted to QasimMGM in A beautiful software but,   
    I've been playing around with AD and I like the software and its interface, I use CorelDRAW for vector design and I really wish that you start real development to your software to make us ready and reliable to convert to it, I will put my notes below and I wish you consider them in the next updates:
    Support RTL languages (offcourse this is a deal breaker for me). Styles or effects (like perspective to match an image to a shape, blend to draw a shape along bath, contour, shadow, etc). Trace bitmap tool (it is available with options in Illustrator, CorelDRAW, Inkscape, and others). Tables and spiral shape. Fill with pattern (a specific method or tool to apply the pattern to a shape). 2 lines toolbar (to have more space for more tools).  

  7. Like
    IndieGuy reacted to Dazmondo77 in Vector Pumpkin   
    Been asked to do a pumpkin for a Halloween gig so thought I'd have a crack at doing one all vector:


  8. Haha
    IndieGuy reacted to PixelPest in Half Skull Face   
    Now that´s the ugliest thing I´ve ever made. Fun and easy though:
    Look at the lipstick color on the teeth; LOL.
     
    Cheers
    P.

  9. Like
    IndieGuy reacted to Frankentoon Studio in Character Design with - AP   
    Hello guys!
     
    Just wanted to share a recent mascot design I made for my other design studio Insecto Design, using Affinity Photo. I've also included the preliminary pose sketches (made in AP too) so you can have an idea of the process. Hope you enjoy!
     

     
     

    SaveSave
  10. Like
    IndieGuy reacted to Jobalou in Young celebrity   
    Young Celebrity? It's up to you to judge :P 
     

  11. Like
    IndieGuy reacted to kevinmcsherry in Shark!   
    I did an illustration in acrylics more than twenty years ago and just decided to recreate it as a vector image.
    It took me half the time to make it. I'm thoroughly convinced!
    Kevin

  12. Like
    IndieGuy reacted to tinpixel in Baby Portrait - Photorealistic AD Vector   
    Affinity Designer vector illustration of my daughter at 19-days old.
     
    No pixels or vector brushes used here, just good old fashioned strokes and filled paths. Masks, transparency tool, layer FX and blend modes used where needed and a couple of adjustment layers to tweak the colours at the end.
     
    I'd guess there's around 2,000 elements make up this image - around 500 are individually positioned head hairs, and many of the individual wool strands are actually three strokes twisted together too which ups the object count. With all the blurs and depth of field stuff, it nearly kills my MacBook and takes a good 20+ seconds for the screen to redraw after every zoom or edit on high quality view settings - spent a lot of time in wireframe and low quality mode at the end. When I get a faster Mac, I'd like to add some of the less important detail that's missing to make it more convincing  (e.g. the almost invisible eyebrow hairs, more detail to eyes etc.) and tweak some of the bits that are annoying me.
     
    No idea how long it took as I've been working on it on and off in my spare time (which is practically non-existent with a baby) since December - I'd estimate 30-50 hours.
     
    Anyway, hope you like it!


  13. Like
    IndieGuy reacted to - S - in Disable antialias when transforming object   
    In the Layers panel there's a cog icon to the right of the layer blend modes called 'Blend Ranges'.  If you click on that and then click on 'Coverage Map' it gives you the ability to adjust anti-aliasing.  Do any of the following settings do what you're looking to do?
     

     
  14. Like
    IndieGuy reacted to Bri-Toon in Affinity Designer: Tips and Tricks   
    Affinity Designer is definitely my program now, so I will be listing any tips and tricks newcomers might be interested in. This is mostly for people just beginning, but even advanced members might learn a thing or two. It's amazing such a program exists. Here are 42 lessons.
     
    _________________________________________________________________________________
     
    Pinned:
     
    Understanding what is Compatible:
    Just because a program like Designer is compatible to many common file types does not mean everything in the documents is supported. You can open and export several of those files types, but consider certain features that are exclusive to certain programs. For example, Designer does not support Photoshop's "smart objects" but it does still support PSD file types. The file type is what is compatible, not everything in the file since tools behave differently for each program.
     
    Adobe Illustrator Compatibility:
    You can easily open Illustrator files in Designer, but you cannot open Designer files in Illustrator unless you change it to a file type that Illustrator recognizes. Through Designer, export it to a file type such as a PDF, and the vector quality will mostly stay the same. Be aware that any pixel editing, advanced gradients, or glows may appear pixelated.
    Tip: When opening an Illustrator file in Designer, anything bleeding off the canvas will get cut off or become lost. Arrange the objects so nothing is getting cut off before opening the files in Designer. Understanding and Accessing Color Modes:
    Different color modes are useful for different tasks. RGB is good for digital artwork and common printing tasks. CMYK is good for 4-colour rotary press printers. To access the different color modes, go into Document Setup in the File menu or from the Context Toolbar when the Move Tool is selected. The go into the Color tab, and then the Color Format dropdown menu.
     
    Tip: To access the same color properties on your PNG image export as your file, click "More" on the Export dialogue, and under ICC Profile, select the very last option, sRGB. (Adobe is the only suite that converts RGB to sRGB automatically.) _________________________________________________________________________________
     
    Other Lessons:
     
    Change the Canvas Size Manually:
    Create a box with the Artboard Tool and find the size you like. Once you are happy, press delete to remove that artboard but keep the new size. (This applies differently for creating multiple artboards for multiple exports.)

    Creating Nested Layers:
    A nested layer is a set of curves inside a route layer. The route layer can be opened and closed revealing or hiding the curves. By default, each curve is on its own layer. Create a new Vector Layer, and drag all of the curves in. (Make sure you drag them into a layer and not a curve accidentally.) Whether you are creating layers, groups, or clips, objects can be dragged in and out through the Layers studio.

    Creating Clipped Objects:
    If you drag curves in another curve through the Layers studio, then you clip those objects inside one. In other words, it is like creating a window. Anything that bleeds off the clipped object's space will be hiding. (The last button on the last set in the top right can also clip objects. Copied or cut objects will always be pasted in the position they were at previously. With the last button selected, they will be pasted inside the selected object in that exact position. This is good for shading.) To unclip the objects, drag them out of the clipped layer, or cut and paste with the last button on the top right unselected.
    Tip: When scaling, any clipped objects must be updated manually. Cropping or Masking Objects:
    The Crop Tool works differently from other applications. It crops the selected object(s) instead of the canvas. Additionally, you can drag objects to the right of a layer's thumbnail in the Layers studio to crop them in that layer's object. (This is good for creating the illusion of an unclosed path for drawings such as hair, and it is good for creating comic cells.) To remove your mask, click on the mask's "thumbnail" and delete it.

    Selecting Individual Objects in Groups and Clips:
    Hold Ctrl/Cmd and click (once). After that, you can hold Shift to select multiple objects in that group or clip.

    Boolean Operations:
    When two or more objects are intersecting, you can merge, subtract, divide, and perform other geometric operations. The second set from the top right are your boolean tools. With your objects selected, click on one to perform an operation.

    Compound Booleans:
    In addition to making regular geometric shapes (Illustrator's Pathfinder), you can also make compound shapes allowing the multiple shapes to be repositioned. Whether you are adding or subtracting multiple shapes, hold Alt before clicking one of the boolean buttons. You can expand your layer to select objects separately.

    Power Duplicate:
    Rather than copying and pasting all the time, hold Alt while selecting an object, and drag. After that, you can scale, stretch, or rotate the duplicate. Press Ctrl/Cmd J to make another duplicate in the relevance of the previous two. Keep pressing it, and keep making more duplicates.

    Bitmap Pattern Fills:
    With the Fill Tool (gradient), you can use a Bitmap type to insert an image as a fill. That image will be tiled, and it can be stretched, rotated, and scaled. (Click the lock icon to maintain its aspect ration.)

    Making Corners Easier:
    With the corner tool selected, you can select multiple corner points of a shape at once by holding Shift, and then you can change those corners round. There are also corner types you can choose from (straight, concave, cutout.)

    Create a Fade Effect:
    Move the Transparency Tool across a selected object(s) to create a faded transition between a solid and empty space. You can add nodes on the transparency map and slide them to adjust the level of fade.

    Type on Path:
    With the Artist Text Tool selected, hold your cursor near a line or shape until the cursor changes, and then click. You can start typing on that object.

    Edit Smart Shapes:
    There are lots of manipulation options for the smart shape presets, but if you want to edit them as you would with any other object, then you must click the option that says "Convert to Curves" under the Shape Tool's context toolbar. (Sometimes it hides in a drop down menu at the end of the list.) Once this is done, you cannot convert them back to smart shapes.

    Convert Strokes to Fills:
    When you are happy with the size of your stroke, select Layer > Expand Stroke. Once this is done, you cannot convert them back to strokes.

    Breaking and Closing Lines:
    This is important since vectors consist of closed shapes. This means to break a closed shape into an open shape, or to close it back up. With the Node Tool or Pen Tool selected, the first two buttons in the "Action" set can do this. If you want to break a path, you must first select the node where you want the break, or first create the node by double clicking on a spot on your line with the Node Tool.

    Joining Lines:
    This means to have two "different" open paths connect. Select the two lines and click on the fourth button in the "Action" set. (Whichever end points of the two lines are closer to each other is where the connection will occur.)

    Edit Throughout All Affinity Applications:
    Click File > Edit in (other app) to edit your drawing in another Affinity Application. All are compatible with each other. If you bring the file back into Designer, you will still have the vector quality. Just be careful with the operation you perform. Mesh warps and perspective tools in Affinity Photo will rasterize your artwork.

    Creating Color Palettes:
    In the Swatches studio, click on the flyout menu in the far right, and click on one of the Add Palette options. After that is done, you can add swatches to your palette with the palette icon underneath your recent swatches. To remove a swatch, right click on one and select "Remove Fill." To remove a palette, click on the flyout menu again and select "Delete Palette."

    Add Noise:
    When an object is selected, click on the circle icon in the Colours studio next to "Opacity" to change the slider into "Noise." Slide the nob up and down (right and left really).

    Change Weight Variation:
    With a line or object selected, click on the Pressure box in the Stroke studio to bring up the line's profile. You can add and remove nodes. Hold Alt to change the ends individually (not necessary for closed shapes).

    Pixel Editing on Vectors:
    Create a new Pixel layer, and drag it inside the vector object you want to edit (the same as clipping). You can now use pixel brushes right inside your vector objects.

    Create Pixel Masks on Vectors:
    With the object or set of objects selected, click on the Mask icon in the Layers studio. This will allow you to use the pixel Eraser Tool and selection tools on the masked vector objects. But since they are only masks, the Eraser tool does not actually break apart the paths. If you want to get your vector object back without any of the pixel editing, then click on the mask's "thumbnail," and delete it.

    Only Edit the Selected Layer:
    Toggle the first button in the Layers studio off to work with only the layer you have selected.

    Scale Vectors on Resizing:
    Toggle on the box "Scale with object" in the Stroke studio while and object(s) is selected.
     
    Convert Line to Brush or Brush to Line:
    The Stroke Styles in the Stroke studio are actually styles made by the Pencil or Pen Tool and Brush Tool. To convert a pencil line to a brush stroke, click on the Textured Line Style. To convert a brush stroke to a pencil line, click on the Solid or Dashed Line style.

    Advanced Text Formatting:
    To accomplish formats like leading, tracking, and kerning (line spacing, word spacing, and character spacing), find your option in the Character or Paragraph menus in the context toolbar of either of the two text tools.

    Add Text in a Shape:
    Aside from the regular square shaped text boxes from the Frame Text Tool, you can change objects into text boxes. Select an object, and select Layer > Covert to Text Frame.

    Export Multiple Objects as Multiple Files:
    In the Export persona, use the Slice Tool to carve a box around objects you want exported as themselves. Your slices will be listed in the Slices studio.

    Change the Opacity of Stroke and Fill Separately:
    Select the fill or stroke indicator in either the Colour studio or Swatches studio, and adjust the opacity in the Colour studio. The Opacity slider in the Layers studio, on the other hand, changes the opacity of the entire object (not layer, or just stroke or fill).

    Show Objects Bleeding off the Canvas:
    Select View > View Mode > Clip to Canvas
     
    Only Show the Selected Layer (Temporally):
    If Alt is held, clicking on a layer will show just that layer until deselected or edited.
     
    Create Pixel Selection on a Layer:
    Hold Control or Command and select the layer's thumbnail.
     
    Edit Nodes without Selecting the Node Tool:
    With the Pen, Pencil, or Brush Tool selected, hold Control or Command to bring up the Node Tool only while the mouse click is held.
     
    Work with Small Pixels Easily:
    When working in large zoomed in and tight areas, the space of moving or editing objects may not be positioned properly. Hold Alt to position them more appropriately, but do not hold Alt before moving. That will create a duplicate.
     
    Set Key Commands for Rotating the Canvas:
    In the preferences and under "Keyboard Shortcuts," locate the View option in the second dropdown menu. Then scroll down the list until you see "Rotate Left" and "Rotate Right." Add in a key command in the box to the right of those two actions.
     
    Create a Raster Brush:
    Create any design, and then in the Export persona, use the Slice Tool to create a slice box around the design. Then in the Slices studio, locate that new slice and click the last icon to export it. Now in the Pixel persona, go into the Brushes studio, and open the hamburger menu and select "New Intensity Brush."
     
    Create a Vector Brush:
    Set the canvas to a complete square so each side is the same size, and close it down close to the design's edges. (The left and right sides must overlap the design.) Make sure the furthest left part of the design matches the furthest right part of the design on the vertical axis. The background must be black, and the design must be white. Export your design as an image file (preferably PNG). In the Brushes studio, click open the hamburger menu, and select "New Textured Intensity Brush." Now double click that new brush, and in the new window, the bottom picture shows a preview. Move the red indicators to touch the brush's edges. And select "Repeat" if you want to repeat that brush stroke.
     
    Turn Black and White Photo into a Colored Photo:
    This is not really a vector designing feature, but it can still be done. Use the Selection Brush Tool on an area of a black and white photo. Then in the menu of the adjustments icon from the Layers studio, select "Recolor," and then find the right color for that selection. Repeat the same thing with the other areas on the photo. (Since each color is on an adjustment, you can go back any time and change the color.)
     
    **Create Palette from Document:
    This will create swatches of the colors in a document. In the Swatches studio, click on the hamburger menu and scroll down to 'Create Palette from Document.' Then you choose whether you want that palette to show throughout all of your Designer files, that one document, or your system.
     
    Edit: Dec 2017
    I forgot all about this topic. I made another with a very similar title on videos.
  15. Like
    IndieGuy reacted to andrej7 in Ability to export icon files (*.ico) in Designer   
    Hello everybody,
     
    Using just PNG or GIF might seems as easy and OK option but if you want BEST results you need to have separate image for each scale of the icon, since in some cases the icons are very small and you really have to craft those image on the pixel level to make them crisp and clean. You cannot just resample the same image, that way you can get pretty blurry or aliased icons.
     
    So the ICO is the must if you are concerned about best results.
     
    I hope Affinity will get this feature soon, so we can export everything in the batch without having some special custom steps in production to construct ICO files manually.
  16. Like
    IndieGuy reacted to helmuthdu in Icon Pack   
    Hi I just want to share some icon assets i made using free icons. Included in this pack. All icons are searchable.
    Entypo+: https://github.com/chancancode/entypo-plus FontAwesome: http://fontawesome.io/ Foundation: https://github.com/zurb/foundation-icon-fonts Game Icons: http://game-icons.net Gnome Symbolic Icons: https://github.com/GNOME/gnome-icon-theme-symbolic Hawcons: http://hawcons.com/ Icomoon: https://icomoon.io/icons-icomoon.html Ionic Icons: https://github.com/driftyco/ionicons Material Design Icons: https://materialdesignicons.com Material Icons: https://github.com/google/material-design-icons Typicons: http://www.typicons.com/ Greetings,
     
    v2.1.0 (07/10/2017)
    Updated Game Icons, Hawcons, iconsmoon & Material Design Icons to the latest version;
    Bonus: added a Golden Ratio Asset;
     
    v2.0.0
    Changed default icon color;
    Fixed wrong material icons symbols;
    Added Entypo+, Icomoon and Typicons;
    Updated Material Design Icons;
     
    Download: icons_pack.zip
  17. Like
    IndieGuy reacted to GarryP in Universal Windows Platform Assets and Store Templates   
    I've attached two AD files containing templates:
    [1] for creating icon/tile assets for a UWP app (if you can't use the Asset Generator of Visual Studio 2017);
    [2] for creating Microsoft Store art.
    Even if you use the Asset Generator you can still use the templates to see how your icon will look in various tile sizes/shapes.
    (The attached image is just there so you can see what you get with the first set of templates.)
    Basic instructions for each set of templates are included in the AD files themselves.
    Both sets of templates were used for my own - very simple - little app...
    * on the web: https://www.microsoft.com/en-gb/p/pipagen/9p44qw5l4vm8?activetab=pivot:overviewtab
    * in the store: ms-windows-store://pdp/?productid=9P44QW5L4VM8
    ...so I know they work (at least as far as I've been able to see in normal usage).
    Neither set of templates is comprehensive but they give you the basics for most general projects.

    UWP Tiles Templates.afdesign
    Microsoft Store Art Templates.afdesign
  18. Like
    IndieGuy reacted to VarrusKane in gradients.io palette   
    Hey guys!
     
    I really like Luke's recent work on gradients.io, so I created this AD palette based on his.
    gradients.io - Luke Davies.zip
  19. Like
    IndieGuy reacted to affinityashh in Touch Twin Markers Palette   
    Hello everyone :)

    Since I just really love these colours, I made this palette and I'd like to share it with you.
     
    These are the colours of the Touch Twin Markers, from ShinHan Art.
    I numbered and named the 204 swatches, to keep them sorted as they appear in their Colour Chart, but of course you can sort them as you want.
    Hope you like them. :)
     
     

    Touch Twin Markers.zip
  20. Like
    IndieGuy reacted to mayahan in Affinity Designer Gradients Vol. 1   
    I made a set of gradients for Affinity Designer. 
    My first attempt at AD gradient set! Tada!  :D
    I originally created the set to be used at work (using Illustrator) and I made this to share with the nice folks here at Affinity Forum.
     
    Hope you guys find this useful.
     
    Thanks!
     
    - Maya

    MAYA-GRADIENT-VOL-1.zip
  21. Like
    IndieGuy reacted to v_kyr in Knock on Wood Styles   
    Here are a few wood styles:
     
    The compressed styles file:
    Knock_on_Wood.afstyles.zip
  22. Like
    IndieGuy reacted to Metin Seven in SpaceX retro-futuristic poster design   
    Tribute to Elon Musk's inspiring SpaceX corporation, in a retro-futuristic poster style. Hope you like it.

  23. Like
    IndieGuy reacted to AffinityJules in Letter V is for Vector (AD)   
    Cripes! If this is what you can produce when you're bored, then I'm all for seeing what you produce when you're interested.
  24. Like
    IndieGuy reacted to VectorVonDoom in Letter V is for Vector (AD)   
    Thanks. You could do that now as SVG fonts are starting to be supported, so you can can have colour, gradients etc. Would be quite fun but would need some planning to give them a consistent look. 
     
    A quick go at colouring it.
     


  25. Like
    IndieGuy reacted to VectorVonDoom in Letter V is for Vector (AD)   
    Or most things starting with V! Bit of a doodle, I was going to have it as a solid pattern but liked the look of sort of capping the top and bottom and leaving some background.

×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.